Rishav Sen

1570612805

Why RPA Is Important?

Robotics process automation is a new milestone of technological advancements. It is a technique of mimicking human behavior. Although the accuracy and speed are faster than any human is. This software can save hours of workload.

There are several employees in the accountancy and finance industries working to manually contemplate the data. Even now, more than eighty percent of the leading companies use manual help for inputting and data management. This can cause disinterest of the employees.

Moreover, the main training an employee gets with regard to analysis and strategic developments. In order to focus on these aspects, automation processes can do basic tasks.

7 Benefits of robotics automation process:

  1. Reduction of costs
  2. A better consumer experience
  3. No errors and mistakes
  4. Stable internal process
  5. Does not replace existing IT systems, rather it will leverage them like an employ
  6. Continued service; 24*7 service without failure
  7. Saves time

You can do Online RPA Training.

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What is GEEK

Buddha Community

Why RPA Is Important?
Shardul Bhatt

Shardul Bhatt

1623395117

4 Ways to Speed up RPA Solutions Implementation in 2021

The RPA software industry has already surpassed every threshold. During the pandemic, automation became a business priority for digital transformation. There was an increase in demand for RPA solution architects and developers. RPA implementation became an important part of an organization’s operational activities.

With the increasing competition, speeding up the RPA implementation methodology is essential. While you can hire RPA services and start system integration, a slow pace may be counterproductive. RPA adoption seems easy - the bigger challenge is implementing it at the right time.

This article will highlight the best practices and ways to speed up RPA implementation steps in your organization. The right speed is essential to achieve ROI on RPA technology. We aim to assist you with speeding up the process by suggesting 4 ways you can adopt today.

RPA Implementation Steps: How to Begin

Before we understand how to speed up the process of implementing RPA, it is important to know the steps involved in automation. RPA tools and techniques are harder to comprehend - so it is best to begin with the right steps for implementation. It will also help you solve any RPA implementation challenges that you face during the process. 

  • Identify the right processes
    The first step is to identify the right processes for automation. These processes would generally be identified through their high costs and volume, the margin of error, slow completion rate, and repetitive nature. An RPA solution can be implemented in tasks that are mundane and can be triggered through an RPA bot. You will achieve the best ROI only when you automate the processes that increase your efficiency.
  • Select an RPA vendor
    Once you have identified the right processes, you must select vendors for automation. RPA UiPath, BluePrism, and Automation Anywhere are the leading RPA companies that provide the right software for implementation. You can build one RPA bot or an army of virtual workers who can complete your activities with minimal effort and zero error. Choosing an RPA vendor depends on the cost, features, and the complexity of RPA implementation in your legacy system.
  • Hire RPA services provider
    You can use the free RPA tools for automating your mundane tasks. But it requires careful study and knowledge about RPA. You need training and experience for implementation. Hiring an RPA solution architect or a team of RPA developers from a certified company can save you a lot of trouble. They understand the process, develop bots to improve the process and provide complete maintenance for your RPA software.
  • Develop and Test
    The next step is to develop the RPA bots that will act with a certain trigger. Whether it’s data entry or providing customer information to the sales team, RPA bots need triggers for every activity. Once they are ready, the RPA developer will test the bot for any issues and bugs. The goal is to ensure that the RPA technology bots are achieving the expected level of efficiency. Testing also ensures that all the improvements are in place.
  • Maintenance of RPA bots
    Installing and initiating RPA implementation continues with maintenance of the RPA bots. Even though RPA software is a one-time investment - it needs regular maintenance and support. The RPA consultant will monitor the bot for any inconsistencies. If there’s a need for any new automation, they will build it without any hassle. They will remove or eliminate any bots & triggers that do not deliver the estimated results.

4 Ways to Speed up the RPA Implementation Process

RPA implementation is hindered when there are a lot of stakeholders involved. Mostly, the biggest RPA implementation challenges occur in convincing the management of its effectiveness. 

An RPA solution can increase the accuracy of the automated process by 50 to 70 percent. It increases the process efficiency by more than 75 percent - 95 percent in some cases. However, it is only possible when RPA technology is implemented at the right time. 

Don’t worry if you are running late in RPA implementation. Here are 4 ways through which you can speed up the RPA implementation process and bring in more efficiencies in your organizational system - 

  • Outsource an RPA team
    An in-house team of RPA developers is often the first thing that comes to mind. However, it is much better to have the right team than your own team. However, an in-house team for small and mid-sized organizations is costly and difficult to manage.

    There’s still a shortage of qualified RPA solutions architects for implementation. You must hire an RPA services provider who offers skilled resources for RPA technology. These companies often have an RPA Centre of Excellence that enables them to deliver quality RPA solutions for different industries.
  • Choose the right partner
    Often the wrong RPA implementation platform can lead to biggest issues. Just because a vendor is popular, you shouldn’t select them. You must identify if they can automate the complex processes you have.

    You have to ensure that the RPA vendor offers scalability. The larger your enterprise, the more bots you will need to automate the processes. The solutions should be accessible and have functionalities that easily integrate with a wide variety of systems. You have to ensure that there’s minimal human intervention with the RPA software you choose.
  • Find valuable outcomes
    If you follow the RPA implementation steps and still don’t find a valuable outcome, then you are doing it wrong. Without any meaningful outcome from RPA, you are slowing down your growth.

    This is probably the most important of the RPA implementation challenges you need to solve. You cannot enhance system-level performance by the integration of RPA solutions for invaluable operations. You need to find valuable outcomes for the bots as well as the developers that they will replace. Don’t underestimate the complexities of implementation and hire experienced RPA companies that find value in your process automation.
  • Standardize success metrics
    You need to determine the success metrics for your RPA undertaking. You can incorporate the best RPA tools & techniques and still get average results if there’s no standardization to success.

    There’s always the need for well-defined process mapping to identify the benchmarks you wish to achieve through RPA implementation steps. When you have metrics in place, you can delve deeper into the RPA process and speed it up as you know what you want to achieve. Whether it’s 50% more efficiency or 70% less errors, the standards you choose must have realistic values - otherwise you will sidetrack from achieving your goals.

Overcome RPA Implementation Challenges in 2021

RPA is enticing, challenging, risky, and rewarding. Initiating RPA technology implementation is easy - speeding up the process to achieve the perfect ROI is difficult. The sooner you implement, the better your organization will be and the quicker you will get a competitive advantage.

Source: https://www.iotforall.com/4-ways-to-speed-up-rpa-solutions-implementation-in-2021

#rpa #rpa implementation #rpa software #rpa developers #rpa solution #rpa services

Flutter Foreground Service on The Android Platform

This plugin is used to implement a foreground service on the Android platform.

Features

  • Can perform repetitive task with foreground service notification.
  • Provides useful utilities (minimizeApp, wakeUpScreen, etc.) that can use when performing task.
  • Provides a widget that prevents the app from closing when a foreground task is running.
  • Provides a widget that can start a foreground task when trying to minimize or close the app.
  • Can automatically resume foreground task at boot time.

Getting started

To use this plugin, add flutter_foreground_task as a dependency in your pubspec.yaml file. For example:

dependencies:
  flutter_foreground_task: ^2.2.1

After adding the flutter_foreground_task plugin to the flutter project, we need to specify the permissions and services to use for this plugin to work properly.

:baby_chick: Android

Since this plugin is based on a foreground service, we need to add the following permission to the AndroidManifest.xml file. Open the AndroidManifest.xml file and specify it between the <manifest> and <application> tags.

<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />

And we need to add this permission to automatically resume foreground task at boot time.

<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" />

And specify the service inside the <application> tag as follows.

<service android:name="com.pravera.flutter_foreground_task.service.ForegroundService" />

:baby_chick: iOS

We can also launch flutter_foreground_task on iOS platform. However, it has the following limitations.

  • Works only on iOS 10.0 or later.
  • If the app is forcibly closed, the task will not work.
  • Task cannot be started automatically on device reboot.

Objective-C:

To use this plugin developed in Swift language in a project using Objective-C, you need to add a bridge header. If you don't have an ios/Runner/Runner-Bridging-Header.h file in your project, check this page.

Open the ios/Runner/AppDelegate.swift file and add the commented code.

#import "AppDelegate.h"
#import "GeneratedPluginRegistrant.h"

// here
#import <flutter_foreground_task/FlutterForegroundTaskPlugin.h>

// here
void registerPlugins(NSObject<FlutterPluginRegistry>* registry) {
  [GeneratedPluginRegistrant registerWithRegistry:registry];
}

@implementation AppDelegate

- (BOOL)application:(UIApplication *)application
    didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
  [GeneratedPluginRegistrant registerWithRegistry:self];
  [FlutterForegroundTaskPlugin setPluginRegistrantCallback:registerPlugins];  // here
  return [super application:application didFinishLaunchingWithOptions:launchOptions];
}

@end

Swift:

  1. Declare the import statement below in the ios/Runner/Runner-Bridging-Header.h file.
#import <flutter_foreground_task/FlutterForegroundTaskPlugin.h>
  1. Open the ios/Runner/AppDelegate.swift file and add the commented code.
import UIKit
import Flutter

@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
  override func application(
    _ application: UIApplication,
    didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
  ) -> Bool {
    GeneratedPluginRegistrant.register(with: self)
    SwiftFlutterForegroundTaskPlugin.setPluginRegistrantCallback(registerPlugins)   // here
    return super.application(application, didFinishLaunchingWithOptions: launchOptions)
  }
}

// here
func registerPlugins(registry: FlutterPluginRegistry) {
  GeneratedPluginRegistrant.register(with: registry)
}

How to use

This plugin has two ways to start a foreground task. There are two ways to start the foreground task manually and to start it when the app is minimized or closed by the WillStartForegroundTask widget.

:hatched_chick: Start manually

  1. Initialize the FlutterForegroundTask. FlutterForegroundTask.init() provides notification and task options, detailed options are as follows:
  • androidNotificationOptions: Notification options for Android platform.
  • iosNotificationOptions: Notification options for iOS platform.
  • foregroundTaskOptions: Options for setting the foreground task behavior in detail.
  • printDevLog: Whether to show the developer log. If this value is set to true, you can see logs of the activity (start, stop, etc) of the flutter_foreground_task plugin. It does not work in release mode. The default is false.
void _initForegroundTask() {
  FlutterForegroundTask.init(
    androidNotificationOptions: AndroidNotificationOptions(
      channelId: 'notification_channel_id',
      channelName: 'Foreground Notification',
      channelDescription: 'This notification appears when a foreground task is running.',
      channelImportance: NotificationChannelImportance.LOW,
      priority: NotificationPriority.LOW,
      iconData: NotificationIconData(
        resType: ResourceType.mipmap,
        resPrefix: ResourcePrefix.ic,
        name: 'launcher',
      ),
    ),
    iosNotificationOptions: IOSNotificationOptions(
      showNotification: true,
      playSound: false,
    ),
    foregroundTaskOptions: ForegroundTaskOptions(
      interval: 5000,
      autoRunOnBoot: true,
    ),
    printDevLog: true,
  );
}

@override
void initState() {
  super.initState();
  _initForegroundTask();
}
  1. Add WithForegroundTask widget to prevent the app from closing when a foreground task is running.
@override
Widget build(BuildContext context) {
  return MaterialApp(
    // A widget that prevents the app from closing when a foreground task is running.
    // Declare on top of the [Scaffold] widget.
    home: WithForegroundTask(
      child: Scaffold(
        appBar: AppBar(
          title: const Text('Flutter Foreground Task'),
          centerTitle: true,
        ),
        body: buildContentView(),
      ),
    ),
  );
}
  1. Write a foreground task start callback function and start the FlutterForegroundTask. FlutterForegroundTask.start() provides the following options:
  • notificationTitle: The title that will be displayed in the notification.
  • notificationText: The text that will be displayed in the notification.
  • callback: A top-level function that calls the initDispatcher function.
// The callback function should always be a top-level function.
void startCallback() {
  // The initDispatcher function must be called to handle the task in the background.
  // And the code to be executed except for the variable declaration
  // must be written inside the initDispatcher function.
  FlutterForegroundTask.initDispatcher((timestamp, sendPort) async {
    final strTimestamp = timestamp.toString();
    print('timestamp: $strTimestamp');

    // Send data to the main isolate.
    sendPort?.send(timestamp);
  }, onDestroy: (timestamp) async {
    print('Dispatcher is dead.. x_x');
  });
}

class ExampleApp extends StatefulWidget {
  @override
  _ExampleAppState createState() => _ExampleAppState();
}

class _ExampleAppState extends State<ExampleApp> {
  ReceivePort? _receivePort;

  // ...

  void _startForegroundTask() async {
    _receivePort = FlutterForegroundTask.start(
      notificationTitle: 'Foreground task is running',
      notificationText: 'Tap to return to the app',
      callback: startCallback,
    );

    _receivePort?.listen((message) {
      if (message is DateTime)
        print('receive timestamp: $message');
    });
  }

  @override
  void dispose() {
    _receivePort?.close();
    super.dispose();
  }
}

If the plugin you want to use provides a stream, use it like this:

void startCallback() {
  final positionStream = Geolocator.getPositionStream();
  StreamSubscription<Position>? streamSubscription;

  FlutterForegroundTask.initDispatcher((timestamp, sendPort) async {
    if (streamSubscription != null) return;

    streamSubscription = positionStream.listen((event) {
      print('timestamp: ${timestamp.toString()}');

      FlutterForegroundTask.update(
          notificationTitle: 'Current Position',
          notificationText: '${event.latitude}, ${event.longitude}');
    });
  }, onDestroy: (timestamp) async {
    await streamSubscription?.cancel();
    print('Dispatcher is dead.. x_x');
  });
}
  1. Use FlutterForegroundTask.update() to update the foreground task. The options are the same as the start function.
// The callback function should always be a top-level function.
void startCallback() {
  int updateCount = 0;

  FlutterForegroundTask.initDispatcher((timestamp, sendPort) async {
    final strTimestamp = timestamp.toString();
    print('startCallback - timestamp: $strTimestamp');

    FlutterForegroundTask.update(
        notificationTitle: 'startCallback',
        notificationText: strTimestamp,
        callback: updateCount >= 10 ? updateCallback : null);

    updateCount++;
  }, onDestroy: (timestamp) async {
    print('Dispatcher is dead.. x_x');
  });
}

void updateCallback() {
  FlutterForegroundTask.initDispatcher((timestamp, sendPort) async {
    final strTimestamp = timestamp.toString();
    print('updateCallback - timestamp: $strTimestamp');

    FlutterForegroundTask.update(
        notificationTitle: 'updateCallback',
        notificationText: strTimestamp);
  }, onDestroy: (timestamp) async {
    print('Dispatcher is dead.. x_x');
  });
}
  1. When you have completed the required foreground task, call FlutterForegroundTask.stop().
void _stopForegroundTask() {
  FlutterForegroundTask.stop();
}

:hatched_chick: Start with WillStartForegroundTask widget

@override
Widget build(BuildContext context) {
  return MaterialApp(
    // A widget used when you want to start a foreground task when trying to minimize or close the app.
    // Declare on top of the [Scaffold] widget.
    home: WillStartForegroundTask(
      onWillStart: () {
        // Please return whether to start the foreground task.
        return true;
      },
      androidNotificationOptions: AndroidNotificationOptions(
        channelId: 'notification_channel_id',
        channelName: 'Foreground Notification',
        channelDescription: 'This notification appears when a foreground task is running.',
        channelImportance: NotificationChannelImportance.LOW,
        priority: NotificationPriority.LOW,
        iconData: NotificationIconData(
          resType: ResourceType.mipmap,
          resPrefix: ResourcePrefix.ic,
          name: 'launcher',
        ),
      ),
      iosNotificationOptions: IOSNotificationOptions(
        showNotification: true,
        playSound: false,
      ),
      foregroundTaskOptions: ForegroundTaskOptions(
        interval: 5000,
        autoRunOnBoot: false,
      ),
      printDevLog: true,
      notificationTitle: 'Foreground task is running',
      notificationText: 'Tap to return to the app',
      callback: callback,
      child: Scaffold(
        appBar: AppBar(
          title: const Text('Flutter Foreground Task'),
          centerTitle: true,
        ),
        body: buildContentView(),
      ),
    ),
  );
}

Models

:chicken: AndroidNotificationOptions

Notification options for Android platform.

PropertyDescription
channelIdUnique ID of the notification channel.
channelNameThe name of the notification channel. This value is displayed to the user in the notification settings.
channelDescriptionThe description of the notification channel. This value is displayed to the user in the notification settings.
channelImportanceThe importance of the notification channel. The default is NotificationChannelImportance.DEFAULT.
priorityPriority of notifications for Android 7.1 and lower. The default is NotificationPriority.DEFAULT.
enableVibrationWhether to enable vibration when creating notifications. The default is false.
playSoundWhether to play sound when creating notifications. The default is false.
showWhenWhether to show the timestamp when the notification was created in the content view. The default is false.
visibilityControl the level of detail displayed in notifications on the lock screen. The default is NotificationVisibility.VISIBILITY_PUBLIC.
iconDataThe data of the icon to display in the notification. If the value is null, the app launcher icon is used.

:chicken: NotificationIconData

Data for setting the notification icon.

PropertyDescription
resTypeThe resource type of the notification icon. If the resource is in the drawable folder, set it to ResourceType.drawable, if the resource is in the mipmap folder, set it to ResourceType.mipmap.
resPrefixThe resource prefix of the notification icon. If the notification icon name is ic_simple_notification, set it to ResourcePrefix.ic and set name to simple_notification.
nameNotification icon name without prefix.

:chicken: ResourceType

The resource type of the notification icon.

ValueDescription
drawableA resources in the drawable folder. The drawable folder is where all kinds of images are stored.
mipmapA resources in the mipmap folder. The mipmap folder is usually where the launcher icon image is stored.

:chicken: ResourcePrefix

The resource prefix of the notification icon.

ValueDescription
icA resources with the ic_ prefix.
imgA resources with the img_ prefix.

:chicken: IOSNotificationOptions

Notification options for iOS platform.

PropertyDescription
showNotificationWhether to show notifications. The default is true.
playSoundWhether to play sound when creating notifications. The default is false.

:chicken: ForegroundTaskOptions

Data class with foreground task options.

PropertyDescription
intervalThe task call interval in milliseconds. The default is 5000.
autoRunOnBootWhether to automatically run foreground task on boot. The default is false

:chicken: NotificationChannelImportance

The importance of the notification channel. See https://developer.android.com/training/notify-user/channels?hl=ko#importance

ValueDescription
NONEA notification with no importance: does not show in the shade.
MINMin notification importance: only shows in the shade, below the fold.
LOWLow notification importance: shows in the shade, and potentially in the status bar (see shouldHideSilentStatusBarIcons()), but is not audibly intrusive.
DEFAULTDefault notification importance: shows everywhere, makes noise, but does not visually intrude.
HIGHHigher notification importance: shows everywhere, makes noise and peeks. May use full screen intents.
MAXMax notification importance: same as HIGH, but generally not used.

:chicken: NotificationPriority

Priority of notifications for Android 7.1 and lower.

ValueDescription
MINNo sound and does not appear in the status bar.
LOWNo sound.
DEFAULTMakes a sound.
HIGHMakes a sound and appears as a heads-up notification.
MAXSame as HIGH, but used when you want to notify notification immediately.

:chicken: NotificationVisibility

The level of detail displayed in notifications on the lock screen.

ValueDescription
VISIBILITY_PUBLICShow this notification in its entirety on all lockscreens.
VISIBILITY_SECRETDo not reveal any part of this notification on a secure lockscreen.
VISIBILITY_PRIVATEShow this notification on all lockscreens, but conceal sensitive or private information on secure lockscreens.

Utility methods

:lollipop: minimizeApp

Minimize the app to the background.

import 'package:flutter_foreground_task/flutter_foreground_task.dart';

void function() {
  FlutterForegroundTask.minimizeApp();
}

:lollipop: wakeUpScreen

Wake up the screen of a device that is turned off.

import 'package:flutter_foreground_task/flutter_foreground_task.dart';

void function() {
  FlutterForegroundTask.wakeUpScreen();
}

:lollipop: isIgnoringBatteryOptimizations

Returns whether the app has been excluded from battery optimization.

import 'package:flutter_foreground_task/flutter_foreground_task.dart';

void function() async {
  var isIgnoring = await FlutterForegroundTask.isIgnoringBatteryOptimizations;
}

:lollipop: openIgnoreBatteryOptimizationSettings

Open the settings page where you can set ignore battery optimization.

import 'package:flutter_foreground_task/flutter_foreground_task.dart';

void function() async {
  var isIgnoring = await FlutterForegroundTask.openIgnoreBatteryOptimizationSettings();
}

Support

If you find any bugs or issues while using the plugin, please register an issues on GitHub. You can also contact us at hwj930513@naver.com.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flutter_foreground_task

This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get):


dependencies:
  flutter_foreground_task: ^2.2.1

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flutter_foreground_task/flutter_foreground_task.dart'; 

example/lib/main.dart

import 'dart:isolate';

import 'package:flutter/material.dart';
import 'package:flutter_foreground_task/flutter_foreground_task.dart';

void main() => runApp(ExampleApp());

// The callback function should always be a top-level function.
void startCallback() {
  int updateCount = 0;

  // The initDispatcher function must be called to handle the task in the background.
  // And the code to be executed except for the variable declaration
  // must be written inside the initDispatcher function.
  FlutterForegroundTask.initDispatcher((timestamp, sendPort) async {
    final strTimestamp = timestamp.toString();
    print('startCallback - timestamp: $strTimestamp');

    FlutterForegroundTask.update(
        notificationTitle: 'startCallback',
        notificationText: strTimestamp,
        callback: updateCount >= 10 ? updateCallback : null);

    // Send data to the main isolate.
    sendPort?.send(timestamp);
    sendPort?.send(updateCount);

    updateCount++;
  }, onDestroy: (timestamp) async {
    print('Dispatcher is dead.. x_x');
  });
}

void updateCallback() {
  FlutterForegroundTask.initDispatcher((timestamp, sendPort) async {
    final strTimestamp = timestamp.toString();
    print('updateCallback - timestamp: $strTimestamp');

    FlutterForegroundTask.update(
        notificationTitle: 'updateCallback',
        notificationText: strTimestamp);
  }, onDestroy: (timestamp) async {
    print('Dispatcher is dead.. x_x');
  });
}

class ExampleApp extends StatefulWidget {
  @override
  _ExampleAppState createState() => _ExampleAppState();
}

class _ExampleAppState extends State<ExampleApp> {
  ReceivePort? _receivePort;

  void _initForegroundTask() {
    FlutterForegroundTask.init(
      androidNotificationOptions: AndroidNotificationOptions(
        channelId: 'notification_channel_id',
        channelName: 'Foreground Notification',
        channelDescription: 'This notification appears when a foreground task is running.',
        channelImportance: NotificationChannelImportance.LOW,
        priority: NotificationPriority.LOW,
        iconData: NotificationIconData(
          resType: ResourceType.mipmap,
          resPrefix: ResourcePrefix.ic,
          name: 'launcher',
        ),
      ),
      iosNotificationOptions: IOSNotificationOptions(
        showNotification: true,
        playSound: false,
      ),
      foregroundTaskOptions: ForegroundTaskOptions(
        interval: 5000,
        autoRunOnBoot: true,
      ),
      printDevLog: true,
    );
  }

  void _startForegroundTask() async {
    _receivePort = await FlutterForegroundTask.start(
      notificationTitle: 'Foreground task is running',
      notificationText: 'Tap to return to the app',
      callback: startCallback,
    );

    _receivePort?.listen((message) {
      if (message is DateTime)
        print('receive timestamp: $message');
      else if (message is int)
        print('receive updateCount: $message');
    });
  }
  
  void _stopForegroundTask() {
    FlutterForegroundTask.stop();
  }

  @override
  void initState() {
    super.initState();
    _initForegroundTask();
  }

  @override
  void dispose() {
    _receivePort?.close();
    super.dispose();
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      // A widget that prevents the app from closing when a foreground task is running.
      // Declare on top of the [Scaffold] widget.
      home: WithForegroundTask(
        child: Scaffold(
          appBar: AppBar(
            title: const Text('Flutter Foreground Task'),
            centerTitle: true,
          ),
          body: _buildContentView(),
        ),
      ),
    );
  }

  Widget _buildContentView() {
    final buttonBuilder = (String text, {VoidCallback? onPressed}) {
      return ElevatedButton(
        child: Text(text),
        onPressed: onPressed,
      );
    };

    return Center(
      child: Column(
        mainAxisAlignment: MainAxisAlignment.center,
        children: [
          buttonBuilder('start', onPressed: _startForegroundTask),
          buttonBuilder('stop', onPressed: _stopForegroundTask),
        ],
      ),
    );
  }
}

Download Details:

Author: Dev-hwang

Source Code: https://github.com/Dev-hwang/flutter_foreground_task

#flutter #foreground 

Flutter Dev

Flutter Dev

1630146472

A Flutter Plugin for the Google Mobile Ads SDK

Google Mobile Ads for Flutter

This guide is intended for publishers who want to monetize a Flutter app.

Integrating Google Mobile Ads SDK into a Flutter app, which you will do here, is the first step towards displaying AdMob ads and earning revenue. Once the integration is complete, you can choose an ad format to get detailed implementation steps.

The Google Mobile Ads SDK for Flutter currently supports loading and displaying banner, interstitial (full-screen), native ads, and rewarded video ads.

Note: This plugin also contains support for Google Ad Manager. If you are interested in creating and loading an Ad with Ad Manager, you may follow the same prerequisites, platform setup, mobile ads SDK initialization steps outlined in this doc, and then see creating and loading an ad with Ad Manager for further instructions.

See also the codelab for inline ads in Flutter for a detailed guide on setting inline banner and native ads.

Prerequisites

  • Flutter 1.22.0 or higher
  • Android
    • Android Studio 3.2 or higher
    • Target Android API level 19 or higher
    • Set compileSdkVersion to 28 or higher
    • Android Gradle Plugin 4.1 or higher (this is the version supported by Flutter out of the box)
  • Ios
  • Recommended: Create an AdMob account and register an Android and/or iOS app (To show live ads on a published app, it is required to register that app).

Import the Mobile Ads SDK

Platform Specific Setup

iOS

Update your Info.plist

Update your app's ios/Runner/Info.plist file to add two keys:

  • A GADApplicationIdentifier key with a string value of your AdMob app ID (identified in the AdMob UI).
  • A SKAdNetworkItems key with Google's SKAdNetworkIdentifier value of cstr6suwn9.skadnetwork.
<key>GADApplicationIdentifier</key>
<string>ca-app-pub-3940256099942544~1458002511</string>
<key>SKAdNetworkItems</key>
  <array>
    <dict>
      <key>SKAdNetworkIdentifier</key>
      <string>cstr6suwn9.skadnetwork</string>
    </dict>
  </array>

See https://developers.google.com/admob/ios/quick-start#update_your_infoplist for more information about configuring Info.plist and setting up your App ID.

Android

Update AndroidManifest.xml

The AdMob App ID must be included in the AndroidManifest.xml. Failure to do so will result in a crash on launch of an app.

Add the AdMob App ID (identified in the AdMob UI) to the app's android/app/src/main/AndroidManifest.xml file by adding a <meta-data> tag with name com.google.android.gms.ads.APPLICATION_ID, as shown below. You can find your App ID in the AdMob UI. For android:value insert your own AdMob App ID in quotes, as shown below.

<manifest>
    <application>
        <!-- Sample AdMob App ID: ca-app-pub-3940256099942544~3347511713 -->
        <meta-data
            android:name="com.google.android.gms.ads.APPLICATION_ID"
            android:value="ca-app-pub-xxxxxxxxxxxxxxxx~yyyyyyyyyy"/>
    </application>
</manifest>

The same value when you initialize the plugin in your Dart code.

See https://goo.gl/fQ2neu for more information about configuring AndroidManifest.xml and setting up the App ID.

Initialize the Mobile Ads SDK

Before loading ads, have your app initialize the Mobile Ads SDK by calling MobileAds.instance.initialize() which initializes the SDK and returns a Future that finishes once initialization is complete (or after a 30-second timeout). This needs to be done only once, ideally right before running the app.

import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:flutter/material.dart';

void main() {
  WidgetsFlutterBinding.ensureInitialized();
  MobileAds.instance.initialize();

  runApp(MyApp());
}

class MyApp extends StatefulWidget {
  @override
  MyAppState createState() => MyAppState();
}

class MyAppState extends State<MyApp> {
  @override
  void initState() {
    super.initState();
    // Load ads.
  }
}

Select an Ad Format

The Mobile Ads SDK is now imported and you're ready to implement an ad. AdMob offers a number of different ad formats, so you can choose the one that best fits your app's user experience.

  • Banner
    • Rectangular ads that appear at the top or bottom of the device screen. Banner ads stay on screen while users are interacting with the app, and can refresh automatically after a certain period of time. If you're new to mobile advertising, they're a great place to start.
  • Interstitial
    • Full-screen ads that cover the interface of an app until closed by the user. They're best used at natural pauses in the flow of an app's execution, such as between levels of a game or just after a task is completed.
  • Native Ads
    • Customizable ads that match the look and feel of your app. You decide how and where they're placed, so the layout is more consistent with your app's design.
  • Rewarded
    • Ads that reward users for watching short videos and interacting with playable ads and surveys. Good for monetizing free-to-play users.

Banner Ads

Banner ads occupy a spot within an app's layout, either at the top or bottom of the device screen. They stay on screen while users are interacting with the app, and can refresh automatically after a certain period of time.

This guide shows you how to integrate banner ads from AdMob into a Flutter app. In addition to code snippets and instructions, it also includes information about sizing banners properly and links to additional resources.

See also the codelab for inline ads in Flutter for a detailed guide on setting up banner ads.

Always test with test ads

When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.

The easiest way to load test ads is to use our dedicated test ad unit ID for banners:

  • Android: https://developers.google.com/admob/android/test-ads#sample_ad_units
  • iOS: https://developers.google.com/admob/ios/test-ads#demo_ad_units

It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.

Instantiate a Banner Ad

A BannerAd requires an adUnitId, an AdSize, an AdRequest, and a BannerAdListener. An example is shown below as well as more information on each parameter following.

final BannerAd myBanner = BannerAd(
  adUnitId: '<ad unit id>',
  size: AdSize.banner,
  request: AdRequest(),
  listener: BannerAdListener(),
);

Banner Sizes

The table below lists the standard banner sizes.

Size in dp (WxH)DescriptionAdSize Constant
320x50Standard Bannerbanner
320x100Large BannerlargeBanner
320x250Medium RectanglemediumRectangle
468x60Full-Size BannerfullBanner
728x90Leaderboardleaderboard
Screen width x 32|50|90Smart BannerUse getSmartBanner(Orientation)
Provided width x Adaptive heightAdaptive BannerUse getAnchoredAdaptiveBannerAdSize(Orientation, int)

To define a custom banner size, set your desired AdSize, as shown here:

final AdSize adSize = AdSize(300, 50);

Banner Ad Events

Through the use of BannerAdListener, you can listen for lifecycle events, such as when an ad is loaded. This example implements each method and logs a message to the console:

final BannerAdListener listener = BannerAdListener(
 // Called when an ad is successfully received.
 onAdLoaded: (Ad ad) => print('Ad loaded.'),
 // Called when an ad request failed.
 onAdFailedToLoad: (Ad ad, LoadAdError error) {
   // Dispose the ad here to free resources.
   ad.dispose();
   print('Ad failed to load: $error');
 },
 // Called when an ad opens an overlay that covers the screen.
 onAdOpened: (Ad ad) => print('Ad opened.'),
 // Called when an ad removes an overlay that covers the screen.
 onAdClosed: (Ad ad) => print('Ad closed.'),
 // Called when an impression occurs on the ad.
 onAdImpression: (Ad ad) => print('Ad impression.'),
);

Load Banner Ad

After a BannerAd is instantiated, load() must be called before it can be shown on the screen.

myBanner.load();

Display a Banner Ad

To display a BannerAd as a widget, you must instantiate an AdWidget with a supported ad after calling load(). You can create the widget before calling load(), but load() must be called before adding it to the widget tree.

final AdWidget adWidget = AdWidget(ad: myBanner);

AdWidget inherits from Flutter's Widget class and can be used as any other widget. On iOS, make sure you place the widget in a widget with a specified width and height. Otherwise, your Ad may not be displayed. A BannerAd can be placed in a container with a size that matches the ad:

final Container adContainer = Container(
  alignment: Alignment.center,
  child: adWidget,
  width: myBanner.size.width.toDouble(),
  height: myBanner.size.height.toDouble(),
);

Once an Ad has called load(), it must call dispose() when access to it is no longer needed. The best practice for when to call dispose() is either after the AdWidget is removed from the widget tree or in the AdListener.onAdFailedToLoad callback.

That's it! Your app is now ready to display banner ads.

Interstitial Ad

Interstitial ads are full-screen ads that cover the interface of their host app. They're typically displayed at natural transition points in the flow of an app, such as between activities or during the pause between levels in a game. When an app shows an interstitial ad, the user has the choice to either tap on the ad and continue to its destination or close it and return to the app.

This guide explains how to integrate interstitial ads into a Flutter app.

Always test with test ads

When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.

The easiest way to load test ads is to use our dedicated test ad unit ID for interstitials:

  • Android: https://developers.google.com/admob/android/test-ads#sample_ad_units
  • iOS: https://developers.google.com/admob/ios/test-ads#demo_ad_units

It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.

Load an Interstitial Ad

Loading an InterstitialAd requires an adUnitId, an AdRequest, and an InterstitialAdLoadCallback. An example is shown below as well as more information on each parameter following.


InterstitialAd.load(
  adUnitId: '<ad unit id>',
  request: AdRequest(),
  adLoadCallback: InterstitialAdLoadCallback(
    onAdLoaded: (InterstitialAd ad) {
      // Keep a reference to the ad so you can show it later.
      this._interstitialAd = ad;
    },
    onAdFailedToLoad: (LoadAdError error) {
      print('InterstitialAd failed to load: $error');
    },
  ));

Interstitial Ad Events

Through the use of FullScreenContentCallback, you can listen for lifecycle events, such as when the ad is shown or dismissed. Set InterstitialAd.fullScreenContentCallback before showing the ad to receive notifications for these events. This example implements each method and logs a message to the console:

interstitialAd.fullScreenContentCallback = FullScreenContentCallback(
  onAdShowedFullScreenContent: (InterstitialAd ad) =>
     print('$ad onAdShowedFullScreenContent.'),
  onAdDismissedFullScreenContent: (InterstitialAd ad) {
    print('$ad onAdDismissedFullScreenContent.');
    ad.dispose();
  },
  onAdFailedToShowFullScreenContent: (InterstitialAd ad, AdError error) {
    print('$ad onAdFailedToShowFullScreenContent: $error');
    ad.dispose();
  },
  onAdImpression: (InterstitialAd ad) => print('$ad impression occurred.'),
);

Display an Interstitial Ad

An InterstitialAd is displayed as an Overlay on top of all app content and is statically placed. Which means it can not be added to the Flutter widget tree. You can choose when to show the ad by calling show().

myInterstitial.show();

Once show() is called, an Ad displayed this way can't be removed programmatically and requires user input. An InterstitialAd can only be shown once. Subsequent calls to show will trigger onAdFailedToShowFullScreenContent.

Once an ad has called load(), it must call dispose() when access to it is no longer needed. The best practice for when to call dispose() is in the FullScreenContentCallback.onAdDismissedFullScreenContent and FullScreenContentCallback.onAdFailedToShowFullScreenContent callbacks.

That's it! Your app is now ready to display interstitial ads.

Next steps

Native Ads

Native ads are ad assets that are presented to users via UI components that are native to the platform. They're shown using the same types of views with which you're already building your layouts, and can be formatted to match the visual design of the user experience in which they live. In coding terms, this means that when a native ad loads, your app receives a NativeAd object that contains its assets, and the app (rather than the Google Mobile Ads SDK) is then responsible for displaying them.

Broadly speaking, there are two parts to successfully implementing Native Ads: loading an ad via the SDK and displaying the ad content in your app. This guide is concerned with using the SDK to load native ads.

See also the codelab for inline ads in Flutter for a detailed guide on setting up native ads.

Platform Setup

Native Ads are presented to users via UI components that are native to the platform. (e.g. A View on Android or a UIView on iOS).

Since Native Ads require UI components native to a platform, this feature requires additional setup for Android and iOS:

Android

The Android implementation of the Google Mobile Ads plugin requires a class that implements a NativeAdFactory. A NativeAdFactory contains a method that takes a NativeAd and custom options and returns a NativeAdView. The NativeAdView is what will be displayed in your app.

You can implement this in your MainActivity.java or create a separate class in the same directory as MainActivity.java as seen below:

package my.app.path;

import com.google.android.gms.ads.nativead.NativeAd;
import com.google.android.gms.ads.nativead.NativeAdView;
import io.flutter.plugins.googlemobileads.GoogleMobileAdsPlugin.NativeAdFactory;
import java.util.Map;

class NativeAdFactoryExample implements NativeAdFactory {
  @Override
  public NativeAdView createNativeAd(
      NativeAd nativeAd, Map<String, Object> customOptions) {
    // Create NativeAdView
  }
}

Each NativeAdFactory needs to be registered with a factoryId, a unique String identifier, in MainActivity.configureFlutterEngine(FlutterEngine). A NativeAdFactory can be implemented and registered for each unique Native ad layout used by your app or a single one can handle all layouts. The NativeAdFactory should also be unregistered in cleanUpFlutterEngine(engine) when building with add-to-app.

MainActivity.java should look similar to:

package my.app.path;

import io.flutter.embedding.android.FlutterActivity;
import io.flutter.embedding.engine.FlutterEngine;
import io.flutter.plugins.googlemobileads.GoogleMobileAdsPlugin;

public class MainActivity extends FlutterActivity {
  @Override
  public void configureFlutterEngine(FlutterEngine flutterEngine) {
    flutterEngine.getPlugins().add(new GoogleMobileAdsPlugin());
   super.configureFlutterEngine(flutterEngine);

    GoogleMobileAdsPlugin.registerNativeAdFactory(flutterEngine, "adFactoryExample", NativeAdFactoryExample());
  }

  @Override
  public void cleanUpFlutterEngine(FlutterEngine flutterEngine) {
    GoogleMobileAdsPlugin.unregisterNativeAdFactory(flutterEngine, "adFactoryExample");
  }
}

When creating the NativeAd in Dart, the factoryId will need to match the one used to add the factory to GoogleMobileAdsPlugin. In the above code snippet, adFactoryExample is the name of the factoryId. An example NativeAdFactory follows:

package io.flutter.plugins.googlemobileadsexample;

import android.graphics.Color;
import android.view.LayoutInflater;
import android.widget.TextView;
import com.google.android.gms.ads.nativead.NativeAd;
import com.google.android.gms.ads.nativead.NativeAdView;
import io.flutter.plugins.googlemobileads.GoogleMobileAdsPlugin.NativeAdFactory;
import java.util.Map;

// my_native_ad.xml can be found at
/* https://github.com/googleads/googleads-mobile-flutter/tree/master/packages/google_mobile_ads/example/android/app/src/main/res/layout
*/
class NativeAdFactoryExample implements NativeAdFactory {
 private final LayoutInflater layoutInflater;

 NativeAdFactoryExample(LayoutInflater layoutInflater) {
   this.layoutInflater = layoutInflater;
 }

 @Override
 public NativeAdView createNativeAd(
     NativeAd nativeAd, Map<String, Object> customOptions) {
   final NativeAdView adView =
       (NativeAdView) layoutInflater.inflate(R.layout.my_native_ad, null);
   final TextView headlineView = adView.findViewById(R.id.ad_headline);
   final TextView bodyView = adView.findViewById(R.id.ad_body);

   headlineView.setText(nativeAd.getHeadline());
   bodyView.setText(nativeAd.getBody());

   adView.setBackgroundColor(Color.YELLOW);

   adView.setNativeAd(nativeAd);
   adView.setBodyView(bodyView);
   adView.setHeadlineView(headlineView);
   return adView;
 }
}

iOS

The iOS implementation of the Google Mobile Ads plugin requires a class that implements a FLTNativeAdFactory. A FLTNativeAdFactory contains a method that takes a GADNativeAd and custom options and returns a GADNativeAdView. The GADNativeAdView is what will be displayed in your app.

The FLTNativeAdFactory protocol can be implemented by AppDelegate or a separate class could be created as seen below:

/* AppDelegate.m */
#import "FLTGoogleMobileAdsPlugin.h"
@interface NativeAdFactoryExample : NSObject<FLTNativeAdFactory>
@end

@implementation NativeAdFactoryExample
- (GADNativeAdView *)createNativeAd:(GADNativeAd *)nativeAd
                             customOptions:(NSDictionary *)customOptions {
  // Create GADNativeAdView
}
@end

Each FLTNativeAdFactory needs to be registered with a factoryId, a unique String identifier, in registerNativeAdFactory:factoryId:nativeAdFactory:. A FLTNativeAdFactory can be implemented and registered for each unique Native ad layout used by your app or a single one can handle all layouts. This is done by importing FLTGoogleMobileAdsPlugin.h and calling registerNativeAdFactory:factoryId:nativeAdFactory: with a FlutterPluginRegistry, a unique identifier for the factory, and the factory itself. The factory also MUST be added after [GeneratedPluginRegistrant registerWithRegistry:self]; has been called.

If this is done in AppDelegate.m, it should look similar to:

#import "FLTGoogleMobileAdsPlugin.h"

@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
    didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
  [GeneratedPluginRegistrant registerWithRegistry:self];

  NativeAdFactoryExample *nativeAdFactory = [[NativeAdFactoryExample alloc] init];
  [FLTGoogleMobileAdsPlugin registerNativeAdFactory:self
                                        factoryId:@"adFactoryExample"
                                  nativeAdFactory:nativeAdFactory];

  return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
@end

When creating the NativeAd in Dart, the factoryID will need to match the one used to add the factory to FLTGoogleMobileAdsPlugin. In the above code snippet, adFactoryExample is the name of the factoryID.An exampleFLTNativeAdFactory` follows:

// The example NativeAdView.xib can be found at
/* https://github.com/googleads/googleads-mobile-flutter/blob/master/packages/google_mobile_ads/example/ios/Runner/NativeAdView.xib
*/
@interface NativeAdFactoryExample : NSObject <FLTNativeAdFactory>
@end

@implementation NativeAdFactoryExample
- (GADNativeAdView *)createNativeAd:(GADNativeAd *)nativeAd
                            customOptions:(NSDictionary *)customOptions {
 // Create and place ad in view hierarchy.
 GADNativeAdView *adView =
     [[NSBundle mainBundle] loadNibNamed:@"NativeAdView" owner:nil options:nil].firstObject;

 // Associate the native ad view with the native ad object. This is
 // required to make the ad clickable.
 adView.nativeAd = nativeAd;

 // Populate the native ad view with the native ad assets.
 // The headline is guaranteed to be present in every native ad.
 ((UILabel *)adView.headlineView).text = nativeAd.headline;

 // These assets are not guaranteed to be present. Check that they are before
 // showing or hiding them.
 ((UILabel *)adView.bodyView).text = nativeAd.body;
 adView.bodyView.hidden = nativeAd.body ? NO : YES;

 [((UIButton *)adView.callToActionView) setTitle:nativeAd.callToAction
                                        forState:UIControlStateNormal];
 adView.callToActionView.hidden = nativeAd.callToAction ? NO : YES;

 ((UIImageView *)adView.iconView).image = nativeAd.icon.image;
 adView.iconView.hidden = nativeAd.icon ? NO : YES;

 ((UILabel *)adView.storeView).text = nativeAd.store;
 adView.storeView.hidden = nativeAd.store ? NO : YES;

 ((UILabel *)adView.priceView).text = nativeAd.price;
 adView.priceView.hidden = nativeAd.price ? NO : YES;

 ((UILabel *)adView.advertiserView).text = nativeAd.advertiser;
 adView.advertiserView.hidden = nativeAd.advertiser ? NO : YES;

 // In order for the SDK to process touch events properly, user interaction
 // should be disabled.
 adView.callToActionView.userInteractionEnabled = NO;

 return adView;
}
@end

Always test with test ads

When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.

The easiest way to load test ads is to use our dedicated test ad unit ID for native ads:

  • Android: https://developers.google.com/admob/android/test-ads#sample_ad_units
  • iOS: https://developers.google.com/admob/ios/test-ads#demo_ad_units

It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.

Instantiate a Native Ad

A NativeAd requires an adUnitId, a factoryId, an AdRequest, and a NativeAdListener. An example is shown below as well as more information on each parameter following.

final NativeAd myNative = NativeAd(
  adUnitId: '<test id or account id>',
  factoryId: 'adFactoryExample',
  request: AdRequest(),
  listener: NativeAdListener(),
);

Factory Id

The factoryId will need to match the one used to add the factory to GoogleMobileAdsPlugin on Android and/or the FLTGoogleMobileAdsPlugin on iOS. The same factoryId can be used by both platforms or each can have their own.

Native Ad Events

Through the use of NativeAdListener, you can listen for lifecycle events, such as when an ad is closed or the user leaves the app. This example implements each method and logs a message to the console:

final NativeAdListener listener = NativeAdListener(
 // Called when an ad is successfully received.
 onAdLoaded: (Ad ad) => print('Ad loaded.'),
 // Called when an ad request failed.
 onAdFailedToLoad: (Ad ad, LoadAdError error) {
   // Dispose the ad here to free resources.
   ad.dispose();
   print('Ad failed to load: $error');
 },
 // Called when an ad opens an overlay that covers the screen.
 onAdOpened: (Ad ad) => print('Ad opened.'),
 // Called when an ad removes an overlay that covers the screen.
 onAdClosed: (Ad ad) => print('Ad closed.'),
 // Called when an impression occurs on the ad.
 onAdImpression: (Ad ad) => print('Ad impression.'),
 // Called when a click is recorded for a NativeAd.
 onNativeAdClicked: (NativeAd ad) => print('Ad clicked.'),
);

NativeAdOptions

NativeAds have an optional argument, nativeAdOptions, which can be used to set specific options on the native ad.

shouldReturnUrlsForImageAssets

If set to `true`, the SDK will not load image asset content and native ad image URLs can be used to fetch content. Defaults to false.

shouldRequestMultipleImages

Some image assets will contain a series of images rather than just one. By setting this value to true, your app indicates that it's prepared to display all the images for any assets that have more than one. By setting it to false (the default) your app instructs the SDK to provide just the first image for any assets that contain a series.

If no NativeadOptions are passed in when initializing a NativeAd, the default value for each property will be used.

 

adChoicesPlacement

The [AdChoices overlay](https://developers.google.com/admob/android/native/advanced#adchoices_overlay) is set to the top right corner by default. Apps can change which corner this overlay is rendered in by setting this property to one of the following:

  • AdChoicesPlacement.topRightCorner
  • AdChoicesPlacement.topLeftCorner
  • AdChoicesPlacement.bottomRightCorner
  • AdChoicesPlacement.bottomLeftCorner

 

videoOptions

Can be used to set video options for video assets returned as part of a native ad.

mediaAspectRatio

This sets the aspect ratio for image or video to be returned for the native ad. Setting NativeMediaAspectRatio to one of the following constants will cause only ads with media of the specified aspect ratio to be returned:

  • MediaAspectRatio.landscape
  • MediaAspectRatio.portrait
  • MediaAspectRatio.square
  • MediaAspectRatio.any

If not set, ads with any aspect ratio will be returned.

 

Load Native Ad

After a NativeAd is instantiated, load() must be called before it can be shown on the screen.

myNative.load();

Display a Native Ad

To display a NativeAd as a widget, you must instantiate an AdWidget with a supported ad after calling load(). You can create the widget before calling load(), but load() must be called before adding it to the widget tree.

final AdWidget adWidget = AdWidget(ad: myBanner);

AdWidget inherits from Flutter's Widget class and can be used as any other widget. On iOS, make sure you place the widget in a widget with a specified width and height. Otherwise, your Ad may not be displayed.

final Container adContainer = Container(
  alignment: Alignment.center,
  child: adWidget,
  width: 500,
  height: 500,
);

Once an Ad has called load(), it must call dispose() when access to it is no longer needed. The best practice for when to call dispose() is either after the AdWidget is removed from the widget tree or in the AdListener.onAdFailedToLoad callback.

That's it! Your app is now ready to display native ads.

Next steps

Rewarded Ads

Rewarded ads are ads that users have the option of interacting with in exchange for in-app rewards. This guide shows you how to integrate rewarded ads from AdMob into a Flutter app.

Always test with test ads

When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.

The easiest way to load test ads is to use our dedicated test ad unit ID for rewarded:

  • Android: https://developers.google.com/admob/android/test-ads#sample_ad_units
  • iOS: https://developers.google.com/admob/ios/test-ads#demo_ad_units

It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.

Load a Rewarded Ad

Loading a RewardedAd requires an adUnitId, an AdRequest, and a RewardedAdLoadCallback. An example is shown below as well as more information on each parameter following.

RewardedAd.load(
  adUnitId: '<test id or account id>',
  request: AdRequest(),
  rewardedAdLoadCallback: RewardedAdLoadCallback(
    onAdLoaded: (RewardedAd ad) {
      print('$ad loaded.');
      // Keep a reference to the ad so you can show it later.
      this._rewardedAd = ad;
    },
    onAdFailedToLoad: (LoadAdError error) {
      print('RewardedAd failed to load: $error');
    },
);

Rewarded Ad Events

Through the use of FullScreenContentCallback, you can listen for lifecycle events, such as when the ad is shown or dismissed. Set RewardedAd.fullScreenContentCallback before showing the ad to receive notifications for these events. This example implements each method and logs a message to the console:

rewardedAd.fullScreenContentCallback = FullScreenContentCallback(
  onAdShowedFullScreenContent: (RewardedAd ad) =>
     print('$ad onAdShowedFullScreenContent.'),
  onAdDismissedFullScreenContent: (RewardedAd ad) {
    print('$ad onAdDismissedFullScreenContent.');
    ad.dispose();
  },
  onAdFailedToShowFullScreenContent: (RewardedAd ad, AdError error) {
    print('$ad onAdFailedToShowFullScreenContent: $error');
    ad.dispose();
  },
  onAdImpression: (RewardedAd ad) => print('$ad impression occurred.'),
);

Display a RewardedAd

A RewardedAd is displayed as an Overlay is displayed on top of all app content and is statically placed. Which means it can not be displayed this way can't be added to the Flutter widget tree. You can choose when to show the ad by calling show(). RewardedAd.show() takes an OnUserEarnedRewardCallback, which is invoked when the user earns a reward. Be sure to implement this and reward the user for watching an ad.

myRewarded.show(onUserEarnedReward: (RewardedAd ad, RewardItem rewardItem) {
  // Reward the user for watching an ad.
});

Once show() is called, an Ad displayed this way can't be removed programmatically and require user input. An RewardedAd can only be shown once. Subsequent calls to show will trigger onAdFailedToShowFullScreenContent.

Once an ad has called load(), it must call dispose() when access to it is no longer needed. The best practice for when to call dispose() is in the FullScreenContentCallback.onAdDismissedFullScreenContent and FullScreenContentCallback.onAdFailedToShowFullScreenContent callbacks.

That's it! Your app is now ready to display rewarded ads.

Creating and Loading an Ad with Ad Manager

This section shows how to create and load ads with Google Ad Manager.

Select an Ad Format

  • Banner
    • Rectangular ads that appear at the top or bottom of the device screen. Banner ads stay on screen while users are interacting with the app, and can refresh automatically after a certain period of time. If you're new to mobile advertising, they're a great place to start.
  • Interstitial
    • Full-screen ads that cover the interface of an app until closed by the user. They're best used at natural pauses in the flow of an app's execution, such as between levels of a game or just after a task is completed.
  • Native Ads
    • Customizable ads that match the look and feel of your app. You decide how and where they're placed, so the layout is more consistent with your app's design.
  • Rewarded
    • Ads that reward users for watching short videos and interacting with playable ads and surveys. Good for monetizing free-to-play users.

AdManagerAdRequest

For Ad Manager you will be using AdManagerAdRequest instead of AdRequest. AdManagerAdRequest is similar to AdRequest but has two additional properties: customTargeting and customTargetingLists, which are used to support custom targeting.

final AdManagerAdRequest request = AdManagerAdRequest(
  keywords: <String>['flutterio', 'beautiful apps'],
  contentUrl: 'https://flutter.dev',
  customTargeting: <String, String>{'some': 'targeting'},
  customTargetingLists: <String, List<String>>{'favoriteColors': <String>['red', 'yellow']},
);

Ad Manager Banner Ads

Banner ads occupy a spot within an app's layout, either at the top or bottom of the device screen. They stay on screen while users are interacting with the app, and can refresh automatically after a certain period of time.

This guide shows you how to integrate banner ads from Ad Manager into a Flutter app. In addition to code snippets and instructions, it also includes information about sizing banners properly and links to additional resources.

See also the codelab for inline ads in Flutter for a detailed guide on setting up banner ads.

Always test with test ads

When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.

The easiest way to load test ads is to use our dedicated test ad unit ID for banners:

  • Android: https://developers.google.com/ad-manager/mobile-ads-sdk/android/test-ads#sample_ad_units
  • iOS: https://developers.google.com/ad-manager/mobile-ads-sdk/ios/test-ads#demo_ad_units

It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.

Instantiate a Banner Ad

A AdManagerBannerAd requires an adUnitId, an AdSize, an AdRequest, and an AdListener. An example is shown below as well as more information on each parameter following.

final AdManagerBannerAd myBanner = AdManagerBannerAd(
  adUnitId: '<ad unit id>',
  size: AdSize.banner,
  request: AdManagerAdRequest(),
  listener: AdManagerBannerAdListener(),
);

Banner Sizes

The table below lists the standard banner sizes.

Size in dp (WxH)DescriptionAdSize Constant
320x50Standard Bannerbanner
320x100Large BannerlargeBanner
320x250Medium RectanglemediumRectangle
468x60Full-Size BannerfullBanner
728x90Leaderboardleaderboard
Screen width x 32|50|90Smart BannerUse getSmartBanner(Orientation)

To define a custom banner size, set your desired AdSize, as shown here:

final AdSize adSize = AdSize(300, 50);

Banner Ad Events

Through the use of AdManagerBannerAdListener, you can listen for lifecycle events, such as when an ad is closed. This example implements each method and logs a message to the console:

final AdManagerBannerAdListener listener = AdManagerBannerAdListener(
 // Called when an ad is successfully received.
 onAdLoaded: (Ad ad) => print('Ad loaded.'),
 // Called when an ad request failed.
 onAdFailedToLoad: (Ad ad, LoadAdError error) {
   // Dispose the ad here to free resources.
   ad.dispose();
   print('Ad failed to load: $error');
 },
 // Called when an ad opens an overlay that covers the screen.
 onAdOpened: (Ad ad) => print('Ad opened.'),
 // Called when an ad removes an overlay that covers the screen.
 onAdClosed: (Ad ad) => print('Ad closed.'),
 // Called when an impression occurs on the ad.
 onAdImpression: (Ad ad) => print('Ad impression.'),
);

Load Banner Ad

After a AdManagerBannerAd is instantiated, load() must be called before it can be shown on the screen.

myBanner.load();

Display a Banner Ad

To display a AdManagerBannerAd as a widget, you must instantiate an AdWidget with a supported ad after calling load(). You can create the widget before calling load(), but load() must be called before adding it to the widget tree.

final AdWidget adWidget = AdWidget(ad: myBanner);

AdWidget inherits from Flutter's Widget class and can be used as any other widget. On iOS, make sure you place the widget in a widget with a specified width and height. Otherwise, your Ad may not be displayed. A AdManagerBannerAd can be placed in a container with a size that matches the ad:

final Container adContainer = Container(
  alignment: Alignment.center,
  child: adWidget,
  width: myBanner.size.width.toDouble(),
  height: myBanner.size.height.toDouble(),
);

Once an Ad has called load(), it must call dispose() when access to it is no longer needed. The best practice for when to call dispose() is either after the AdWidget is removed from the widget tree or in the AdManagerBannerAdListener.onAdFailedToLoad callback.

That's it! Your app is now ready to display banner ads.

Ad Manager Interstitial Ad

Interstitial ads are full-screen ads that cover the interface of their host app. They're typically displayed at natural transition points in the flow of an app, such as between activities or during the pause between levels in a game. When an app shows an interstitial ad, the user has the choice to either tap on the ad and continue to its destination or close it and return to the app.

This guide explains how to integrate interstitial ads into a Flutter app.

Always test with test ads

When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.

The easiest way to load test ads is to use our dedicated test ad unit ID for interstitials:

  • Android: https://developers.google.com/ad-manager/mobile-ads-sdk/android/test-ads#sample_ad_units
  • iOS: https://developers.google.com/ad-manager/mobile-ads-sdk/ios/test-ads#demo_ad_units

It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.

Load an Interstitial Ad

Loading an AdManagerInterstitialAd requires an adUnitId, an AdRequest, and an AdManagerInterstitialAdLoadCallback. An example is shown below as well as more information on each parameter following.

AdManagerInterstitialAd.load(
  adUnitId: '<ad unit id>',
  request: AdRequest(),
  adLoadCallback: AdManagerInterstitialAdLoadCallback(
    onAdLoaded: (AdManagerInterstitialAd ad) {
      // Keep a reference to the ad so you can show it later.
      this._interstitialAd = ad;
    },
    onAdFailedToLoad: (LoadAdError error) {
      print('InterstitialAd failed to load: $error');
    },
  ));

Interstitial Ad Events

Through the use of FullScreenContentCallback, you can listen for lifecycle events, such as when the ad is shown or dismissed. Set AdManagerInterstitialAd.fullScreenContentCallback before showing the ad to receive notifications for these events. This example implements each method and logs a message to the console:

interstitialAd.fullScreenContentCallback = FullScreenContentCallback(
  onAdShowedFullScreenContent: (InterstitialAd ad) =>
     print('$ad onAdShowedFullScreenContent.'),
  onAdDismissedFullScreenContent: (InterstitialAd ad) {
    print('$ad onAdDismissedFullScreenContent.');
    ad.dispose();
  },
  onAdFailedToShowFullScreenContent: (InterstitialAd ad, AdError error) {
    print('$ad onAdFailedToShowFullScreenContent: $error');
    ad.dispose();
  },
  onAdImpression: (InterstitialAd ad) => print('$ad impression occurred.'),
);

Display an Interstitial Ad

A AdManagerInterstitialAd is displayed as an Overlay on top of all app content and is statically placed. Which means it can not be added to the Flutter widget tree. You can choose when to show the ad by calling show().

myInterstitial.show();

Once show() is called, an Ad displayed this way can't be removed programmatically and requires user input. An InterstitialAd can only be shown once. Subsequent calls to show will trigger onAdFailedToShowFullScreenContent.

Once an ad has called load(), it must call dispose() when access to it is no longer needed. The best practice for when to call dispose() is in the FullScreenContentCallback.onAdDismissedFullScreenContent and FullScreenContentCallback.onAdFailedToShowFullScreenContent callbacks.

That's it! Your app is now ready to display interstitial ads.

Next steps

Ad Manager Native Ads

Native ads are ad assets that are presented to users via UI components that are native to the platform. They're shown using the same types of views with which you're already building your layouts, and can be formatted to match the visual design of the user experience in which they live. In coding terms, this means that when a native ad loads, your app receives a NativeAd object that contains its assets, and the app (rather than the Google Mobile Ads SDK) is then responsible for displaying them.

Broadly speaking, there are two parts to successfully implementing Native Ads: loading an ad via the SDK and displaying the ad content in your app. This guide is concerned with using the SDK to load native ads.

See also the codelab for inline ads in Flutter for a detailed guide on setting up native ads.

Platform Setup

Native Ads are presented to users via UI components that are native to the platform. (e.g. A View on Android or a UIView on iOS).

Since Native Ads require UI components native to a platform, this feature requires additional setup for Android and iOS:

Android

The Android implementation of the Google Mobile Ads plugin requires a class that implements a NativeAdFactory. A NativeAdFactory contains a method that takes a NativeAd and custom options and returns a NativeAdView. The NativeAdView is what will be displayed in your app.

You can implement this in your MainActivity.java or create a separate class in the same directory as MainActivity.java as seen below:

package my.app.path;

import com.google.android.gms.ads.nativead.NativeAd;
import com.google.android.gms.ads.nativead.NativeAdView;
import io.flutter.plugins.googlemobileads.GoogleMobileAdsPlugin.NativeAdFactory;
import java.util.Map;

class NativeAdFactoryExample implements NativeAdFactory {
  @Override
  public NativeAdView createNativeAd(
      NativeAd nativeAd, Map<String, Object> customOptions) {
    // Create NativeAdView
  }
}

Each NativeAdFactory needs to be registered with a factoryId, a unique String identifier, in MainActivity.configureFlutterEngine(FlutterEngine). A NativeAdFactory can be implemented and registered for each unique Native ad layout used by your app or a single one can handle all layouts. The NativeAdFactory should also be unregistered in cleanUpFlutterEngine(engine) when building with add-to-app.

MainActivity.java should look similar to:

package my.app.path;

import io.flutter.embedding.android.FlutterActivity;
import io.flutter.embedding.engine.FlutterEngine;
import io.flutter.plugins.googlemobileads.GoogleMobileAdsPlugin;

public class MainActivity extends FlutterActivity {
  @Override
  public void configureFlutterEngine(FlutterEngine flutterEngine) {
    flutterEngine.getPlugins().add(new GoogleMobileAdsPlugin());
   super.configureFlutterEngine(flutterEngine);

    GoogleMobileAdsPlugin.registerNativeAdFactory(flutterEngine, "adFactoryExample", NativeAdFactoryExample());
  }

  @Override
  public void cleanUpFlutterEngine(FlutterEngine flutterEngine) {
    GoogleMobileAdsPlugin.unregisterNativeAdFactory(flutterEngine, "adFactoryExample");
  }
}

When creating the NativeAd in Dart, the factoryId will need to match the one used to add the factory to GoogleMobileAdsPlugin. In the above code snippet, adFactoryExample is the name of the factoryId. An example NativeAdFactory follows:

package io.flutter.plugins.googlemobileadsexample;

import android.graphics.Color;
import android.view.LayoutInflater;
import android.widget.TextView;
import com.google.android.gms.ads.nativead.NativeAd;
import com.google.android.gms.ads.nativead.NativeAdView;
import io.flutter.plugins.googlemobileads.GoogleMobileAdsPlugin.NativeAdFactory;
import java.util.Map;

// my_native_ad.xml can be found at
/* https://github.com/googleads/googleads-mobile-flutter/tree/master/packages/google_mobile_ads/example/android/app/src/main/res/layout
*/
class NativeAdFactoryExample implements NativeAdFactory {
 private final LayoutInflater layoutInflater;

 NativeAdFactoryExample(LayoutInflater layoutInflater) {
   this.layoutInflater = layoutInflater;
 }

 @Override
 public NativeAdView createNativeAd(
     NativeAd nativeAd, Map<String, Object> customOptions) {
   final NativeAdView adView =
       (NativeAdView) layoutInflater.inflate(R.layout.my_native_ad, null);
   final TextView headlineView = adView.findViewById(R.id.ad_headline);
   final TextView bodyView = adView.findViewById(R.id.ad_body);

   headlineView.setText(nativeAd.getHeadline());
   bodyView.setText(nativeAd.getBody());

   adView.setBackgroundColor(Color.YELLOW);

   adView.setNativeAd(nativeAd);
   adView.setBodyView(bodyView);
   adView.setHeadlineView(headlineView);
   return adView;
 }
}

iOS

The iOS implementation of the Google Mobile Ads plugin requires a class that implements a FLTNativeAdFactory. A FLTNativeAdFactory contains a method that takes a GADNativeAd and custom options and returns a GADNativeAdView. The GADNativeAdView is what will be displayed in your app.

The FLTNativeAdFactory protocol can be implemented by AppDelegate or a separate class could be created as seen below:

/* AppDelegate.m */
#import "FLTGoogleMobileAdsPlugin.h"
@interface NativeAdFactoryExample : NSObject<FLTNativeAdFactory>
@end

@implementation NativeAdFactoryExample
- (GADNativeAdView *)createNativeAd:(GADNativeAd *)nativeAd
                             customOptions:(NSDictionary *)customOptions {
  // Create GADNativeAdView
}
@end

Each FLTNativeAdFactory needs to be registered with a factoryId, a unique String identifier, in registerNativeAdFactory:factoryId:nativeAdFactory:. A FLTNativeAdFactory can be implemented and registered for each unique Native ad layout used by your app or a single one can handle all layouts. This is done by importing FLTGoogleMobileAdsPlugin.h and calling registerNativeAdFactory:factoryId:nativeAdFactory: with a FlutterPluginRegistry, a unique identifier for the factory, and the factory itself. The factory also MUST be added after [GeneratedPluginRegistrant registerWithRegistry:self]; has been called.

If this is done in AppDelegate.m, it should look similar to:

#import "FLTGoogleMobileAdsPlugin.h"

@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
    didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
  [GeneratedPluginRegistrant registerWithRegistry:self];

  NativeAdFactoryExample *nativeAdFactory = [[NativeAdFactoryExample alloc] init];
  [FLTGoogleMobileAdsPlugin registerNativeAdFactory:self
                                        factoryId:@"adFactoryExample"
                                  nativeAdFactory:nativeAdFactory];

  return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
@end

When creating the NativeAd in Dart, the factoryID will need to match the one used to add the factory to FLTGoogleMobileAdsPlugin. In the above code snippet, adFactoryExample is the name of the factoryID.An exampleFLTNativeAdFactory` follows:

// The example NativeAdView.xib can be found at
/* https://github.com/googleads/googleads-mobile-flutter/blob/master/packages/google_mobile_ads/example/ios/Runner/NativeAdView.xib
*/
@interface NativeAdFactoryExample : NSObject <FLTNativeAdFactory>
@end

@implementation NativeAdFactoryExample
- (GADNativeAdView *)createNativeAd:(GADNativeAd *)nativeAd
                            customOptions:(NSDictionary *)customOptions {
 // Create and place ad in view hierarchy.
 GADNativeAdView *adView =
     [[NSBundle mainBundle] loadNibNamed:@"NativeAdView" owner:nil options:nil].firstObject;

 // Associate the native ad view with the native ad object. This is
 // required to make the ad clickable.
 adView.nativeAd = nativeAd;

 // Populate the native ad view with the native ad assets.
 // The headline is guaranteed to be present in every native ad.
 ((UILabel *)adView.headlineView).text = nativeAd.headline;

 // These assets are not guaranteed to be present. Check that they are before
 // showing or hiding them.
 ((UILabel *)adView.bodyView).text = nativeAd.body;
 adView.bodyView.hidden = nativeAd.body ? NO : YES;

 [((UIButton *)adView.callToActionView) setTitle:nativeAd.callToAction
                                        forState:UIControlStateNormal];
 adView.callToActionView.hidden = nativeAd.callToAction ? NO : YES;

 ((UIImageView *)adView.iconView).image = nativeAd.icon.image;
 adView.iconView.hidden = nativeAd.icon ? NO : YES;

 ((UILabel *)adView.storeView).text = nativeAd.store;
 adView.storeView.hidden = nativeAd.store ? NO : YES;

 ((UILabel *)adView.priceView).text = nativeAd.price;
 adView.priceView.hidden = nativeAd.price ? NO : YES;

 ((UILabel *)adView.advertiserView).text = nativeAd.advertiser;
 adView.advertiserView.hidden = nativeAd.advertiser ? NO : YES;

 // In order for the SDK to process touch events properly, user interaction
 // should be disabled.
 adView.callToActionView.userInteractionEnabled = NO;

 return adView;
}
@end

Always test with test ads

When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.

The easiest way to load test ads is to use our dedicated test ad unit ID for native ads:

  • Android: https://developers.google.com/ad-manager/mobile-ads-sdk/android/test-ads#sample_ad_units
  • iOS: https://developers.google.com/ad-manager/mobile-ads-sdk/ios/test-ads#demo_ad_units

It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.

Instantiate a Native Ad

A NativeAd requires an adUnitId, a factoryId, an AdRequest, and an AdListener. An example is shown below as well as more information on each parameter following.

final NativeAd myNative = NativeAd.fromAdManagerRequest(
  adUnitId: '<test id or account id>',
  factoryId: 'adFactoryExample',
  adManagerRequest: AdManagerAdRequest(),
  listener: NativeAdListener(),
);

Factory Id

The factoryId will need to match the one used to add the factory to GoogleMobileAdsPlugin on Android and/or the FLTGoogleMobileAdsPlugin on iOS. The same factoryId can be used by both platforms or each can have their own.

Native Ad Events

Through the use of NativeAdListener, you can listen for lifecycle events, such as when an ad is closed or the user leaves the app. This example implements each method and logs a message to the console:

final NativeAdListener listener = NativeAdListener(
 // Called when an ad is successfully received.
 onAdLoaded: (Ad ad) => print('Ad loaded.'),
 // Called when an ad request failed.
 onAdFailedToLoad: (Ad ad, LoadAdError error) {
   // Dispose the ad here to free resources.
   ad.dispose();
   print('Ad failed to load: $error');
 },
 // Called when an ad opens an overlay that covers the screen.
 onAdOpened: (Ad ad) => print('Ad opened.'),
 // Called when an ad removes an overlay that covers the screen.
 onAdClosed: (Ad ad) => print('Ad closed.'),
 // Called when an impression occurs on the ad.
 onAdImpression: (Ad ad) => print('Ad impression.'),
 // Called when a click is recorded for a NativeAd.
 onNativeAdClicked: (NativeAd ad) => print('Ad clicked.'),
);

NativeAdOptions

NativeAds have an optional argument, nativeAdOptions, which can be used to set specific options on the native ad.

shouldReturnUrlsForImageAssets

If set to `true`, the SDK will not load image asset content and native ad image URLs can be used to fetch content. Defaults to false.

shouldRequestMultipleImages

Some image assets will contain a series of images rather than just one. By setting this value to true, your app indicates that it's prepared to display all the images for any assets that have more than one. By setting it to false (the default) your app instructs the SDK to provide just the first image for any assets that contain a series.

If no NativeadOptions are passed in when initializing a NativeAd, the default value for each property will be used.

 

adChoicesPlacement

The [AdChoices overlay](https://developers.google.com/admob/android/native/advanced#adchoices_overlay) is set to the top right corner by default. Apps can change which corner this overlay is rendered in by setting this property to one of the following:

  • AdChoicesPlacement.topRightCorner
  • AdChoicesPlacement.topLeftCorner
  • AdChoicesPlacement.bottomRightCorner
  • AdChoicesPlacement.bottomLeftCorner

 

videoOptions

Can be used to set video options for video assets returned as part of a native ad.

mediaAspectRatio

This sets the aspect ratio for image or video to be returned for the native ad. Setting NativeMediaAspectRatio to one of the following constants will cause only ads with media of the specified aspect ratio to be returned:

  • MediaAspectRatio.landscape
  • MediaAspectRatio.portrait
  • MediaAspectRatio.square
  • MediaAspectRatio.any

If not set, ads with any aspect ratio will be returned.

 

Load Native Ad

After a NativeAd is instantiated, load() must be called before it can be shown on the screen.

myNative.load();

Display a Native Ad

To display a NativeAd as a widget, you must instantiate an AdWidget with a supported ad after calling load(). You can create the widget before calling load(), but load() must be called before adding it to the widget tree.

final AdWidget adWidget = AdWidget(ad: myBanner);

AdWidget inherits from Flutter's Widget class and can be used as any other widget. On iOS, make sure you place the widget in a widget with a specified width and height. Otherwise, your Ad may not be displayed.

final Container adContainer = Container(
  alignment: Alignment.center,
  child: adWidget,
  width: 500,
  height: 500,
);

Once an Ad has called load(), it must call dispose() when access to it is no longer needed. The best practice for when to call dispose() is either after the AdWidget is removed from the widget tree or in the AdListener.onAdFailedToLoad callback.

That's it! Your app is now ready to display native ads.

Next steps

Ad Manager Rewarded Ads

Rewarded ads are ads that users have the option of interacting with in exchange for in-app rewards. This guide shows you how to integrate rewarded ads from Ad Manager into a Flutter app.

Always test with test ads

When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.

The easiest way to load test ads is to use our dedicated test ad unit ID for rewarded:

  • Android: https://developers.google.com/ad-manager/mobile-ads-sdk/android/test-ads#sample_ad_units
  • iOS: https://developers.google.com/ad-manager/mobile-ads-sdk/ios/test-ads#demo_ad_units

It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.

Load a Rewarded Ad

Loading a RewardedAd requires an adUnitId, an AdManagerAdRequest, and a RewardedAdLoadCallback. An example is shown below as well as more information on each parameter following.

RewardedAd.loadWithAdManagerAdRequest(
  adUnitId: '<test id or account id>',
  adManagerRequest: AdManagerAdRequest(),
  rewardedAdLoadCallback: RewardedAdLoadCallback(
    onAdLoaded: (RewardedAd ad) {
      print('$ad loaded.');
      // Keep a reference to the ad so you can show it later.
      this._rewardedAd = ad;
    },
    onAdFailedToLoad: (LoadAdError error) {
      print('RewardedAd failed to load: $error');
    },
);

Rewarded Ad Events

Through the use of FullScreenContentCallback, you can listen for lifecycle events, such as when the ad is shown or dismissed. Set RewardedAd.fullScreenContentCallback before showing the ad to receive notifications for these events. This example implements each method and logs a message to the console:

rewardedAd.fullScreenContentCallback = FullScreenContentCallback(
  onAdShowedFullScreenContent: (RewardedAd ad) =>
     print('$ad onAdShowedFullScreenContent.'),
  onAdDismissedFullScreenContent: (RewardedAd ad) {
    print('$ad onAdDismissedFullScreenContent.');
    ad.dispose();
  },
  onAdFailedToShowFullScreenContent: (RewardedAd ad, AdError error) {
    print('$ad onAdFailedToShowFullScreenContent: $error');
    ad.dispose();
  },
  onAdImpression: (RewardedAd ad) => print('$ad impression occurred.'),
);

Display a RewardedAd

A RewardedAd is displayed as an Overlay is displayed on top of all app content and is statically placed. Which means it can not be displayed this way can't be added to the Flutter widget tree. You can choose when to show the ad by calling show(). A RewardedAd can only be shown once. Subsequent calls to show will trigger onAdFailedToShowFullScreenContent. RewardedAd.show() takes an OnUserEarnedRewardCallback, which is invoked when the user earns a reward. Be sure to implement this and reward the user for watching an ad.

myRewarded.show(onUserEarnedReward: (RewardedAd ad, RewardItem rewardItem) {
  // Reward the user for watching an ad.
});

Once show() is called, an Ad displayed this way can't be removed programmatically and require user input. Do not call show() more than once for a loaded RewardedAd. Instead you should load a new ad.

Once an ad has called load(), it must call dispose() when access to it is no longer needed. The best practice for when to call dispose() is in the FullScreenContentCallback.onAdDismissedFullScreenContent and FullScreenContentCallback.onAdFailedToShowFullScreenContent callbacks.

That's it! Your app is now ready to display rewarded ads.

Next Steps

Targeting

The RequestConfiguration object collects the global configuration for every ad request and is applied byMobileAds.instance.updateRequestConfiguration().

Child-directed setting

For purposes of the Children's Online Privacy Protection Act (COPPA), there is a setting called "tag for child-directed treatment."

As an app developer, you can indicate whether you want Google to treat your content as child-directed when you make an ad request. If you indicate that you want Google to treat your content as child-directed, we take steps to disable IBA and remarketing ads on that ad request. The setting can be used with all versions of the Google Play services SDK viaRequestConfiguration.tagForChildDirectedTreatment():

  • Use the argument TagForChildDirectedTreatment.yes to indicate that you want your content treated as child-directed for the purposes of COPPA.
  • Use the argument TagForChildDirectedTreatment.no to indicate that you don't want your content treated as child-directed for the purposes of COPPA.
  • Use the argument TagForChildDirectedTreatment.unspecified or do not set this tag if you do not wish to indicate how you would like your content treated with respect to COPPA in ad requests.

The following example indicates that you want your content treated as child-directed for purposes of COPPA:

final RequestConfiguration requestConfiguration = RequestConfiguration(
  tagForChildDirectedTreatment: TagForChildDirectedTreatment.yes);
MobileAds.instance.updateRequestConfiguration(requestConfiguration);

Users under the age of consent

You can mark your ad requests to receive treatment for users in the European Economic Area (EEA) under the age of consent. This feature is designed to help facilitate compliance with the General Data Protection Regulation (GDPR). Note that you may have other legal obligations under GDPR. Please review the European Union’s guidance and consult with your own legal counsel. Please remember that Google's tools are designed to facilitate compliance and do not relieve any particular publisher of its obligations under the law. Learn more about how the GDPR affects publishers.

When using this feature, a Tag For Users under the Age of Consent in Europe (TFUA) parameter will be included in the ad request. This parameter disables personalized advertising, including remarketing, for that specific ad request. It also disables requests to third-party ad vendors, such as ad measurement pixels and third-party ad servers.

The setting can be used via RequestConfiguration.tagForUnderAgeOfConsent():

  • Use the argument TagForUnderAgeOfConsent.yes to indicate that you want the request configuration to be handled in a manner suitable for users under the age of consent.
  • Use the argument TagForUnderAgeOfConsent.no to indicates that you don't want the request configuration to be handled in a manner suitable for users under the age of consent.
  • Use the argument TagForUnderAgeOfConsent.unspecified or do not set this tag to indicate that you have not specified whether the ad request should receive treatment for users in the European Economic Area (EEA) under the age of consent. The following example indicates that you want TFUA included in your ad request:
final RequestConfiguration requestConfiguration = RequestConfiguration(
  tagForUnderAgeOfConsent: TagForUnderAgeOfConsent.yes);
MobileAds.instance.updateRequestConfiguration(requestConfiguration);

The tags to enable the Child-directed setting and setTagForUnderAgeOfConsent should not both simultaneously be set to true. If they are, the child-directed setting takes precedence.

Ad Content Filtering

The setting can be set viaRequestConfiguration.maxAdContentRating():

AdMob ads returned for these requests have a content rating at or below that level. The possible values for this network extra are based on digital content label classifications, and should be one of the followingMaxAdContentRating objects:

  • MaxAdContentRating.g
  • MaxAdContentRating.pg
  • MaxAdContentRating.t
  • MaxAdContentRating.ma

The following code configures aRequestConfiguration object to specify that ad content returned should correspond to a digital content label designation no higher than G:

final RequestConfiguration requestConfiguration = RequestConfiguration(
  maxAdContentRating: MaxAdContentRating.g);
MobileAds.instance.updateRequestConfiguration(requestConfiguration);

Response Info

For debugging and logging purposes, LoadAdErrors and successfully loaded ads provide a ResponseInfo object. This object contains information about the ad it loaded. Each ad format class has a property Ad.responseInfo which is populated after it loads.

Properties on the ResponseInfo object include:

mediationAdapterClassName : The class name of the ad network that fetched the current ad.

responseId : The response identifier is a unique identifier for the ad response. This identifier can be used to identify and block the ad in the Ads Review Center (ARC).

adapterResponses : The list of AdapterResponseInfo containing metadata for each adapter included in the ad response. Can be used to debug the mediation waterfall execution.

For each ad network in the waterfall, AdapterResponseInfo provides the following properties:

PropertyDescription
adapterClassNameA class name that identifies the ad network.
credentialsA string description of adapter credentials specified in the AdMob or Ad Manager UI.
adErrorError associated with the request to the network. Null if the network successfully loaded an ad or if the network was not attempted.
latencyMillisAmount of time the ad network spent loading an ad. 0 if the network was not attempted.
descriptionA log friendly string version of the AdapterResponseInfo.

Ad Load Errors

When an ad fails to load, a failure callback is called which provides a LoadAdError object.

The following code snippet retrieves error information when a rewarded ad fails to load:

onAdFailedToLoad: (ad, loadAdError) {
  // Gets the domain from which the error came.
  String domain = loadAdError.domain;

  // Gets the error code. See
  // https://developers.google.com/android/reference/com/google/android/gms/ads/AdRequest
  // and https://developers.google.com/admob/ios/api/reference/Enums/GADErrorCode
  // for a list of possible codes.
  int code = loadAdError.code;
  
  // A log friendly string summarizing the error.
  String message = loadAdError.message;
  
  // Get response information, which may include results of mediation requests.
  ResponseInfo? responseInfo = loadAdError.responseInfo;
}

This information can be used to more accurately determine what caused the ad load to fail. In particular, for errors under the domain com.google.admob on iOS and com.google.android.gms.ads on Android, the GetMessage() can be looked up in this help center article for a more detailed explanation and possible actions that can be taken to resolve the issue.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add google_mobile_ads

This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get):


dependencies:
  google_mobile_ads: ^0.13.4

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:google_mobile_ads/google_mobile_ads.dart';

example/lib/main.dart

// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

// ignore_for_file: public_member_api_docs

import 'dart:io';

import 'package:flutter/material.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';

import 'reusable_inline_example.dart';

void main() {
  WidgetsFlutterBinding.ensureInitialized();
  MobileAds.instance.initialize();
  runApp(MyApp());
}

// You can also test with your own ad unit IDs by registering your device as a
// test device. Check the logs for your device's ID value.
const String testDevice = 'YOUR_DEVICE_ID';
const int maxFailedLoadAttempts = 3;

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  static final AdRequest request = AdRequest(
    keywords: <String>['foo', 'bar'],
    contentUrl: 'http://foo.com/bar.html',
    nonPersonalizedAds: true,
  );

  InterstitialAd? _interstitialAd;
  int _numInterstitialLoadAttempts = 0;

  RewardedAd? _rewardedAd;
  int _numRewardedLoadAttempts = 0;

  BannerAd? _anchoredBanner;
  bool _loadingAnchoredBanner = false;

  @override
  void initState() {
    super.initState();
    _createInterstitialAd();
    _createRewardedAd();
  }

  void _createInterstitialAd() {
    InterstitialAd.load(
        adUnitId: InterstitialAd.testAdUnitId,
        request: request,
        adLoadCallback: InterstitialAdLoadCallback(
          onAdLoaded: (InterstitialAd ad) {
            print('$ad loaded');
            _interstitialAd = ad;
            _numInterstitialLoadAttempts = 0;
            _interstitialAd!.setImmersiveMode(true);
          },
          onAdFailedToLoad: (LoadAdError error) {
            print('InterstitialAd failed to load: $error.');
            _numInterstitialLoadAttempts += 1;
            _interstitialAd = null;
            if (_numInterstitialLoadAttempts <= maxFailedLoadAttempts) {
              _createInterstitialAd();
            }
          },
        ));
  }

  void _showInterstitialAd() {
    if (_interstitialAd == null) {
      print('Warning: attempt to show interstitial before loaded.');
      return;
    }
    _interstitialAd!.fullScreenContentCallback = FullScreenContentCallback(
      onAdShowedFullScreenContent: (InterstitialAd ad) =>
          print('ad onAdShowedFullScreenContent.'),
      onAdDismissedFullScreenContent: (InterstitialAd ad) {
        print('$ad onAdDismissedFullScreenContent.');
        ad.dispose();
        _createInterstitialAd();
      },
      onAdFailedToShowFullScreenContent: (InterstitialAd ad, AdError error) {
        print('$ad onAdFailedToShowFullScreenContent: $error');
        ad.dispose();
        _createInterstitialAd();
      },
    );
    _interstitialAd!.show();
    _interstitialAd = null;
  }

  void _createRewardedAd() {
    RewardedAd.load(
        adUnitId: RewardedAd.testAdUnitId,
        request: request,
        rewardedAdLoadCallback: RewardedAdLoadCallback(
          onAdLoaded: (RewardedAd ad) {
            print('$ad loaded.');
            _rewardedAd = ad;
            _numRewardedLoadAttempts = 0;
          },
          onAdFailedToLoad: (LoadAdError error) {
            print('RewardedAd failed to load: $error');
            _rewardedAd = null;
            _numRewardedLoadAttempts += 1;
            if (_numRewardedLoadAttempts <= maxFailedLoadAttempts) {
              _createRewardedAd();
            }
          },
        ));
  }

  void _showRewardedAd() {
    if (_rewardedAd == null) {
      print('Warning: attempt to show rewarded before loaded.');
      return;
    }
    _rewardedAd!.fullScreenContentCallback = FullScreenContentCallback(
      onAdShowedFullScreenContent: (RewardedAd ad) =>
          print('ad onAdShowedFullScreenContent.'),
      onAdDismissedFullScreenContent: (RewardedAd ad) {
        print('$ad onAdDismissedFullScreenContent.');
        ad.dispose();
        _createRewardedAd();
      },
      onAdFailedToShowFullScreenContent: (RewardedAd ad, AdError error) {
        print('$ad onAdFailedToShowFullScreenContent: $error');
        ad.dispose();
        _createRewardedAd();
      },
    );

    _rewardedAd!.setImmersiveMode(true);
    _rewardedAd!.show(onUserEarnedReward: (RewardedAd ad, RewardItem reward) {
      print('$ad with reward $RewardItem(${reward.amount}, ${reward.type}');
    });
    _rewardedAd = null;
  }

  Future<void> _createAnchoredBanner(BuildContext context) async {
    final AnchoredAdaptiveBannerAdSize? size =
        await AdSize.getAnchoredAdaptiveBannerAdSize(
      Orientation.portrait,
      MediaQuery.of(context).size.width.truncate(),
    );

    if (size == null) {
      print('Unable to get height of anchored banner.');
      return;
    }

    final BannerAd banner = BannerAd(
      size: size,
      request: request,
      adUnitId: Platform.isAndroid
          ? 'ca-app-pub-3940256099942544/6300978111'
          : 'ca-app-pub-3940256099942544/2934735716',
      listener: BannerAdListener(
        onAdLoaded: (Ad ad) {
          print('$BannerAd loaded.');
          setState(() {
            _anchoredBanner = ad as BannerAd?;
          });
        },
        onAdFailedToLoad: (Ad ad, LoadAdError error) {
          print('$BannerAd failedToLoad: $error');
          ad.dispose();
        },
        onAdOpened: (Ad ad) => print('$BannerAd onAdOpened.'),
        onAdClosed: (Ad ad) => print('$BannerAd onAdClosed.'),
      ),
    );
    return banner.load();
  }

  @override
  void dispose() {
    super.dispose();
    _interstitialAd?.dispose();
    _rewardedAd?.dispose();
    _anchoredBanner?.dispose();
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Builder(builder: (BuildContext context) {
        if (!_loadingAnchoredBanner) {
          _loadingAnchoredBanner = true;
          _createAnchoredBanner(context);
        }
        return Scaffold(
          appBar: AppBar(
            title: const Text('AdMob Plugin example app'),
            actions: <Widget>[
              PopupMenuButton<String>(
                onSelected: (String result) {
                  switch (result) {
                    case 'InterstitialAd':
                      _showInterstitialAd();
                      break;
                    case 'RewardedAd':
                      _showRewardedAd();
                      break;
                    default:
                      throw AssertionError('unexpected button: $result');
                  }
                },
                itemBuilder: (BuildContext context) => <PopupMenuEntry<String>>[
                  PopupMenuItem<String>(
                    value: '$InterstitialAd',
                    child: Text('$InterstitialAd'),
                  ),
                  PopupMenuItem<String>(
                    value: '$RewardedAd',
                    child: Text('$RewardedAd'),
                  ),
                ],
              ),
            ],
          ),
          body: SafeArea(
            child: Stack(
              alignment: AlignmentDirectional.bottomCenter,
              children: <Widget>[
                ReusableInlineExample(),
                if (_anchoredBanner != null)
                  Container(
                    color: Colors.green,
                    width: _anchoredBanner!.size.width.toDouble(),
                    height: _anchoredBanner!.size.height.toDouble(),
                    child: AdWidget(ad: _anchoredBanner!),
                  ),
              ],
            ),
          ),
        );
      }),
    );
  }
}

Download Details:
 

Author: googleads

Download The Source Code : https://github.com/googleads/googleads-mobile-flutter/archive/refs/heads/master.zip 

GITHUB: https://github.com/googleads/googleads-mobile-flutter 
 

Shardul Bhatt

Shardul Bhatt

1622207842

Top 7 RPA Finance and Accounting Use Cases

The financial services industry is complex. There are massive numbers and tons of data. Accuracy and error-free recording and management are essential. A single mistake in accounting can cost you millions of dollars. Therefore, the need for digital technologies to reduce human-errors, achieve efficiency, and deliver accurate results becomes imminent.

RPA in finance and accounting is now showing promising results. Implementing RPA reduces errors by almost 50% and increases the accuracy by 75%. RPA use cases in finance are going beyond traditional data entry tasks — firms use it to onboard customers, prepare financial statements, and much more.

This article will highlight the top 7 RPA use cases in finance and accountingRPA services are the first technology that drives digital transformation in banks and financial institutions. Therefore, understanding the most significant use cases of RPA implementation in finance and accounting is necessary to achieve the best organizational results. But first,

Checkout 11 Use Cases and Benefits for Robotic Process Automation

What are the Benefits of RPA in Finance and Accounting?

End-to-end automation enables financial companies to automate processes without any human intervention. RPA in financial services allows accounting staff to focus on gathering insights rather than preparing documents.

RPA tools like Automation AnywhereBluePrism, and UiPath offer separate accounting and financial bots for multiple activities. Before we look at their use cases, here are the few benefits of RPA in accounting:

  • Cut down costs
    Financial companies can cut down costs by investing once in RPA bots. The long-term investment is nothing compared to the cost of hiring accounting professionals for minor tasks.
  • Higher accuracy
    Can’t find a mistake in your excel sheet? RPA solutions increase the accuracy by 50 to 70 percent and eliminate all the errors from your financial recordings.
  • Increase in efficiency
    RPA software installs bots that can perform operations much faster than human personnel. They are known to reduce the process completion time by almost 50%.
  • Automate data
    You can automate unstructured data and invoices from emails, pdf files, and more using Robotic Process Automation (RPA). Data extraction can help you with that.
  • Assist employees
    When RPA technology takes care of mundane financial processes like entering customer details in a form, employees can focus on high-value tasks that increase organization profitability.

Now that you understand how Robotic Process Automation (RPA) services can benefit the financial industry let’s look at the 7 best use cases for RPA in finance and accounting examples.

Read more: 7 Step Guide of RPA implementation for Enterprise Digital Transformation

7 Best RPA Use Cases in Finance and Accounting

Finance and accounting have complex, high-volume processes. For example — it takes a lot of time for bank employees to enter customer details for the loan form. Robotic Process Automation (RPA) can easily save this time. It can extract data and transfer it directly to the form by taking it from the centralized system.

You can find many such use cases of RPA in accounting and finance operations. We will look at the 7 most prominent use cases of RPA in operational finance and accounting. Here they are -

1) Customer onboarding

  • As KYC becomes an important part of onboarding customers, employees spend more time gathering information than managing the account. RPA bots easily solve this problem by automating the data collection process.
  • Using Optical Character Recognition, the RPA software can feed client information from their documents and arrange it into a report. The manager can see the final report from the RPA solutions and make an informed decision. After receiving the manager’s approval(a pre-determined trigger), the RPA bots will directly feed the data into the customer profile for final creation.

2) Data recording

  • One of the best use cases of RPA in accounts is data recording. Most of the time, gathering and entering data becomes time-consuming. It also leads to human errors that can result in companies losing huge sums of money.
  • Robotic Process Automation (RPA) services enable companies to record data error-free and with complete accuracy. Financial transactions require a lot of care. With an RPA platform, you can add triggers for entering data and recording them in the right sheets. This way, you can save a lot of money by eliminating the need to hire personnel to check the transactions manually.

3) Accounts payable & receivables

  • Managing payments is one of the riskiest tasks in the financial services industry. By implementing RPA, you can streamline the receivables and payables process. There are strict timelines you need to adhere to and have proper amounts of payment.
  • Through robotic accounting, you can automate the process of payments to vendors and receiving money from stakeholders. You can automate the timeline for sending and receiving payables. RPA bots can build approval workflows and process payments, receipts and ensure that all the transactions take place on time. It also ensures that you adhere to financial audit policies and regulations.

4) Invoice management

  • Whether it’s a bank or a financial institution, invoices are a part of their everyday operations. Processing one invoice takes somewhere around 2 weeks as most of the process requires manual input.
  • RPA in finance processes simplifies invoice management. Bots gather and extract receipts, collect data, send an invoice to vendors, provide notifications, and offer reconciliation — all in a matter of minutes. RPA bots are available 24×7, so there are fewer chances of missing an invoice. The RPA software directly extracts the data from the receipt as soon as it receives it.

5) Investment management

  • The use case of RPA in investment management is still in its infancy. While they cannot directly provide investment advice, they act as a support system for wealth management.
  • When it comes to price comparison, RPA solutions deliver promising results. They provide real-time updates on the prices of stocks and mutual funds. By comparing them, you can choose the best options. Apart from that, it can monitor your portfolio and evaluate the fluctuations in your wealth. By understanding that in detail, you can make informed decisions.

6) Financial closing

  • One of the best RPA use cases in finance and accounting is the support in financial closing. All the expenses, receipts, and transactions from the year require to record maintenance from excels to sub-ledger. It is a time-consuming process.
  • RPA technology enables companies to automate the process of data extraction and recording in the right sub-ledgers. There are hundreds of invoices, receipts, and documents that you need to account for. RPA in banking helps the employees with closing the yearly and monthly accounts by providing the right information at the right time to the right form.

7) Financial planning

  • Planning and forecasting financial outcomes possess several challenges for accountants. RPA in the finance department simplifies budgeting and planning the expenses for a period of time.
  • RPA in finance and accounting provides data sets to systems that do financial planning and forecasting. Predicting results becomes easier as RPA bots extract data from internal and external sources, feed it into the predictive system, which then provides insights for making informed decisions. It provides up-to-date information so that complex processing is done easily.

Conclusion: RPA in Finance is Necessary

To cater to the growing complexity in financial processes and operations, RPA technology is necessary. Bots and software solutions automate financial transactions and management to the extent where the employees only need to focus on direct revenue-generating activities.

BoTree Technologies, a leading software development company, provides complete RPA automation solutions in the finance and accounting industry. Get started with RPA tools today and increase your efficiency by 50%.

Contact us NOW!

#rpa in finance and accounting #rpa use cases in finance #benefits of rpa in finance and accounting #rpa in financial services #rpa in accounting

Shardul Bhatt

Shardul Bhatt

1616147465

How RPA Services is transforming healthcare functions

The healthcare industry is witnessing a major shift because of the introduction of RPA services for healthcare. Processes that were once manual and took a lot of time are now being automated to deliver better healthcare outcomes. 

Healthcare facilities often suffer from endless paperwork and back-office administration that eats up the time for patient care. Whether you are a small practitioner or an international healthcare facility, you can automate your mundane healthcare business process with the help of RPA solutions.

From updating electronic medical records to simplifying the process of bill payment - the applications of RPA in healthcare are countless. RPA consultants in the healthcare industry are growing every day as facilities move towards a more digital approach to treating patients. Combined with Machine Learning services, RPA is revolutionizing how we think about healthcare. 

Read more: Machine Learning in Healthcare

5 use cases of RPA in healthcare

RPA technology is used to automate repetitive and routine tasks. In a healthcare facility, there are millions of mundane activities waiting to be automated. RPA medical bots can streamline these processes and lead to faster processing of information and transactions. Here are 5 use cases of RPA technology in the healthcare industry:-

  1. Scheduling appointments
    RPA services for healthcare assist the hospitals and facilities in scheduling appointments. RPA bots can gather information from the patient and check it against the calendar of the physician. After checking the availability, the bot will automatically schedule an appointment. It will also send reminders and guide the patients to cancel or reschedule their appointment. It will free up time for the personnel to focus on serving patients better and care for those who need it.

  2. Claims management
    Another application of RPA in healthcare is claims management and processing. It takes a lot of time to input information for insurance claims, evaluation, send to the insurer and then process it. RPA in healthcare enables you to automate the input process and increase the accuracy of insurance claims. You can set parameters to match the claims processing, and the RPA bots can identify those who meet the requirements.

  3. Billing and payments
    One of the most time-consuming processes is billing and payments. It takes a lot of time to process the bills, and the patients are often confused. A significant benefit of RPA in healthcare is that RPA bots can deliver the bill to the patients mobile and process it. When an RPA bot is triggered, it can send the invoice, collect the payment, and generate the receipt for both the customer and the healthcare facility. It minimizes the billing time by nearly 50%.

  4. Electronic medical records
    RPA medical bots can automatically update the electronic records of a patient. They can fill real-time information that is stored in the system and keep the patient data up to date. The manual filing of patient information requires massive amounts of time. RPA bots can identify the pre-defined parameters and update the information in the medical records. Some bots are also capable of delivering the right patient information to different doctors from electronic medical records.

  5. Improved healthcare cycle
    The healthcare facilities capture a ton of data on a regular basis. Keeping track of all this data requires a lot of effort. Doctors can deploy RPA medical bots to extract data from excel sheets and transform it into reports for generating valuable insights on a patient’s health. RPA can help in collecting data when the patient is admitted and save valuable time for the staff. It improves the overall efficiency of the workflow.

Read more: 7 Step Guide of RPA implementation for Enterprise Digital Transformation

RPA in healthcare leads to better patient outcomes

With the applications of RPA in healthcare and the introduction of AI services, the facilities can deliver improved patient outcomes. RPA medical bots create additional capacity for the hospital staff, which can then focus on caring for patients in a much better way. RPA developers at BoTree Technologies assist hospitals, doctors, and healthcare facilities with RPA implementation to achieve efficiency. 

Source: https://www.apsense.com/article/how-rpa-services-is-transforming-healthcare-functions.html

#rpa in healthcare #rpa consultants #rpa technology #rpa services