1669800542
In this fun article we'll take a look at the amazing JS13K game challenge. It is an annual coding competition where super talented JavaScript developers show off their games made with only 13kB of code or less.
We've chosen some of our favorite games from last year to share with you. Enjoy them as a tiny gaming break from work or as a source of coding inspiration!
This is a challenging platformer with great design and fun music. Dodge spikes, jump over pits, and toggle between dimensions to complete all the 25 levels. The game also offers a cool level editor where you can create your own levels.
Everyone's sky offers the classic Asteroid style game but with an adventure and exploration RPG twist. You fly around space and its solar systems, contacting other civilizations and collecting resources. You can choose to complete missions peacefully, making allies, or just attack everything that comes in your way.
A shooter game where you run in a destroyed lab and your goal is to kill the spider-looking enemies and find the terminals and reboot the systems. The game runs really smoothly, with nice pixelated graphics and great sound and lighting effects.
This is a simple real-time-strategy game where a virus has infected some of your system's nodes and you need to clear them before they spread. The game is really addicting and the more you play, the harder it gets and the more nodes you have to deal with.
An hommage to the original Super Mario games, this platformer offers 30 levels of run and jump action. Each level introduces more and more game mechanics, making the game super fun to play. There is also a level builder where you can create your own levels and share them with friends.
A fast-paced paltformer where you need to run, jump or dash over different obstacles. An awesome feature of this game are the automatic checkpoint which bring you right back into the action if you fail on one of the challenges. It runs very smoothly with a constant high FPS while still having a pleasing parallax background, animations and music.
Raven is a action-puzzle game where you need to fix the security cameras of the secret facility. There are mysterious creatures that you need to keep an eye on, or else they will kill you in the dark.
Awesome puzzle game in which you are stuck on a broken space station. Your mission is to fix the systems and escape before your oxygen runs out. The game can be played with a mouse or touch controls, offers colorblind mode and has three different difficulty levels.
This game tests your logical thinking skills. You need to connect the nodes with the cable and plug it into the socket, without touching the blades. It is really challenging and fun and the best part is that it saves automatically and you can play it multiple times without losing your progress.
Off the line is one of those games that have a very simple concept, while being super fun to play and difficult to master. There are 20 stages and 3 difficulty levels that you can try if you are looking for a challenge.
This is an amazing 3D puzzle game where you have the task of moving a cube through a tile grid and reach the endpoint. Avoid the holes, move different objects and try to complete all the levels in less than 1024 moves.
Spacecraft is an interesting game where you need to collect as many tokens as you can from the planets of the Solar System. You need to stay on track, dodge obstacles and asteroids, and spend your tokens wisely to upgrade your ship.
Original article source at: https://tutorialzine.com/
1675304280
We are back with another exciting and much-talked-about Rails tutorial on how to use Hotwire with the Rails application. This Hotwire Rails tutorial is an alternate method for building modern web applications that consume a pinch of JavaScript.
Rails 7 Hotwire is the default front-end framework shipped with Rails 7 after it was launched. It is used to represent HTML over the wire in the Rails application. Previously, we used to add a hotwire-rails gem in our gem file and then run rails hotwire: install. However, with the introduction of Rails 7, the gem got deprecated. Now, we use turbo-rails and stimulus rails directly, which work as Hotwire’s SPA-like page accelerator and Hotwire’s modest JavaScript framework.
Hotwire is a package of different frameworks that help to build applications. It simplifies the developer’s work for writing web pages without the need to write JavaScript, and instead sending HTML code over the wire.
Introduction to The Hotwire Framework:
It uses simplified techniques to build web applications while decreasing the usage of JavaScript in the application. Turbo offers numerous handling methods for the HTML data sent over the wire and displaying the application’s data without actually loading the entire page. It helps to maintain the simplicity of web applications without destroying the single-page application experience by using the below techniques:
Turbo Frames: Turbo Frames help to load the different sections of our markup without any dependency as it divides the page into different contexts separately called frames and updates these frames individually.
Turbo Drive: Every link doesn’t have to make the entire page reload when clicked. Only the HTML contained within the tag will be displayed.
Turbo Streams: To add real-time features to the application, this technique is used. It helps to bring real-time data to the application using CRUD actions.
It represents the JavaScript framework, which is required when JS is a requirement in the application. The interaction with the HTML is possible with the help of a stimulus, as the controllers that help those interactions are written by a stimulus.
Not much information is available about Strada as it has not been officially released yet. However, it works with native applications, and by using HTML bridge attributes, interaction is made possible between web applications and native apps.
Simple diagrammatic representation of Hotwire Stack:
As we are implementing the Ruby on Rails Hotwire tutorial, make sure about the following installations before you can get started.
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Find the following commands to create a rails application.
mkdir ~/projects/railshotwire
cd ~/projects/railshotwire
echo "source 'https://rubygems.org'" > Gemfile
echo "gem 'rails', '~> 7.0.0'" >> Gemfile
bundle install
bundle exec rails new . --force -d=postgresql
Now create some files for the project, up till now no usage of Rails Hotwire can be seen.
Fire the following command in your terminal.
echo "class HomeController < ApplicationController" > app/controllers/home_controller.rb
echo "end" >> app/controllers/home_controller.rb
echo "class OtherController < ApplicationController" > app/controllers/other_controller.rb
echo "end" >> app/controllers/home_controller.rb
echo "Rails.application.routes.draw do" > config/routes.rb
echo ' get "home/index"' >> config/routes.rb
echo ' get "other/index"' >> config/routes.rb
echo ' root to: "home#index"' >> config/routes.rb
echo 'end' >> config/routes.rb
mkdir app/views/home
echo '<h1>This is Rails Hotwire homepage</h1>' > app/views/home/index.html.erb
echo '<div><%= link_to "Enter to other page", other_index_path %></div>' >> app/views/home/index.html.erb
mkdir app/views/other
echo '<h1>This is Another page</h1>' > app/views/other/index.html.erb
echo '<div><%= link_to "Enter to home page", root_path %></div>' >> app/views/other/index.html.erb
bin/rails db:create
bin/rails db:migrate
Additionally, you can clone the code and browse through the project. Here’s the source code of the repository: Rails 7 Hotwire application
Now, let’s see how Hotwire Rails can work its magic with various Turbo techniques.
Go to your localhost:3000 on your web browser and right-click on the Inspect and open a Network tab of the DevTools of the browser.
Now click on go to another page link that appears on the home page to redirect from the home page to another page. In our Network tab, we can see that this action of navigation is achieved via XHR. It appears only the part inside HTML is reloaded, here neither the CSS is reloaded nor the JS is reloaded when the navigation action is performed.
By performing this action we can see that Turbo Drive helps to represent the HTML response without loading the full page and only follows redirect and reindeer HTML responses which helps to make the application faster to access.
This technique helps to divide the current page into different sections called frames that can be updated separately independently when new data is added from the server.
Below we discuss the different use cases of Turbo frame like inline edition, sorting, searching, and filtering of data.
Let’s perform some practical actions to see the example of these use cases.
Make changes in the app/controllers/home_controller.rb file
#CODE
class HomeController < ApplicationController
def turbo_frame_form
end
def turbo_frame submit
extracted_anynumber = params[:any][:anynumber]
render :turbo_frame_form, status: :ok, locals: {anynumber: extracted_anynumber, comment: 'turbo_frame_submit ok' }
end
end
Add app/views/home/turbo_frame_form.html.erb file to the application and add this content inside the file.
#CODE
<section>
<%= turbo_frame_tag 'anyframe' do %>
<div>
<h2>Frame view</h2>
<%= form_with scope: :any, url: turbo_frame_submit_path, local: true do |form| %>
<%= form.label :anynumber, 'Type an integer (odd or even)', 'class' => 'my-0 d-inline' %>
<%= form.text_field :anynumber, type: 'number', 'required' => 'true', 'value' => "#{local_assigns[:anynumber] || 0}", 'aria-describedby' => 'anynumber' %>
<%= form.submit 'Submit this number', 'id' => 'submit-number' %>
<% end %>
</div>
<div>
<h2>Data of the view</h2>
<pre style="font-size: .7rem;"><%= JSON.pretty_generate(local_assigns) %></pre>
</div>
<% end %>
</section>
Make some adjustments in routes.rb
#CODE
Rails.application.routes.draw do
get 'home/index'
get 'other/index'
get '/home/turbo_frame_form' => 'home#turbo_frame_form', as: 'turbo_frame_form'
post '/home/turbo_frame_submit' => 'home#turbo_frame_submit', as: 'turbo_frame_submit'
root to: "home#index"
end
#CODE
<h1>This is Rails Hotwire home page</h1>
<div><%= link_to "Enter to other page", other_index_path %></div>
<%= turbo_frame_tag 'anyframe' do %>
<div>
<h2>Home view</h2>
<%= form_with scope: :any, url: turbo_frame_submit_path, local: true do |form| %>
<%= form.label :anynumber, 'Type an integer (odd or even)', 'class' => 'my-0 d-inline' %>
<%= form.text_field :anynumber, type: 'number', 'required' => 'true', 'value' => "#{local_assigns[:anynumber] || 0}", 'aria-describedby' => 'anynumber' %>
<%= form.submit 'Submit this number', 'id' => 'submit-number' %>
<% end %>
<div>
<% end %>
After making all the changes, restart the rails server and refresh the browser, the default view will appear on the browser.
Now in the field enter any digit, after entering the digit click on submit button, and as the submit button is clicked we can see the Turbo Frame in action in the below screen, we can observe that the frame part changed, the first title and first link didn’t move.
Turbo Streams deliver page updates over WebSocket, SSE or in response to form submissions by only using HTML and a series of CRUD-like operations, you are free to say that either
This transmit can be represented by a simple example.
#CODE
class OtherController < ApplicationController
def post_something
respond_to do |format|
format.turbo_stream { }
end
end
end
Add the below line in routes.rb file of the application
#CODE
post '/other/post_something' => 'other#post_something', as: 'post_something'
Superb! Rails will now attempt to locate the app/views/other/post_something.turbo_stream.erb template at any moment the ‘/other/post_something’ endpoint is reached.
For this, we need to add app/views/other/post_something.turbo_stream.erb template in the rails application.
#CODE
<turbo-stream action="append" target="messages">
<template>
<div id="message_1">This changes the existing message!</div>
</template>
</turbo-stream>
This states that the response will try to append the template of the turbo frame with ID “messages”.
Now change the index.html.erb file in app/views/other paths with the below content.
#CODE
<h1>This is Another page</h1>
<div><%= link_to "Enter to home page", root_path %></div>
<div style="margin-top: 3rem;">
<%= form_with scope: :any, url: post_something_path do |form| %>
<%= form.submit 'Post any message %>
<% end %>
<turbo-frame id="messages">
<div>An empty message</div>
</turbo-frame>
</div>
This action shows that after submitting the response, the Turbo Streams help the developer to append the message, without reloading the page.
Another use case we can test is that rather than appending the message, the developer replaces the message. For that, we need to change the content of app/views/other/post_something.turbo_stream.erb template file and change the value of the action attribute from append to replace and check the changes in the browser.
#CODE
<turbo-stream action="replace" target="messages">
<template>
<div id="message_1">This changes the existing message!</div>
</template>
</turbo-stream>
When we click on Post any message button, the message that appear below that button will get replaced with the message that is mentioned in the app/views/other/post_something.turbo_stream.erb template
There are some cases in an application where JS is needed, therefore to cover those scenarios we require Hotwire JS tool. Hotwire has a JS tool because in some scenarios Turbo-* tools are not sufficient. But as we know that Hotwire is used to reduce the usage of JS in an application, Stimulus considers HTML as the single source of truth. Consider the case where we have to give elements on a page some JavaScript attributes, such as data controller, data-action, and data target. For that, a stimulus controller that can access elements and receive events based on those characteristics will be created.
Make a change in app/views/other/index.html.erb template file in rails application
#CODE
<h1>This is Another page</h1>
<div><%= link_to "Enter to home page", root_path %></div>
<div style="margin-top: 2rem;">
<%= form_with scope: :any, url: post_something_path do |form| %>
<%= form.submit 'Post something' %>
<% end %>
<turbo-frame id="messages">
<div>An empty message</div>
</turbo-frame>
</div>
<div style="margin-top: 2rem;">
<h2>Stimulus</h2>
<div data-controller="hello">
<input data-hello-target="name" type="text">
<button data-action="click->hello#greet">
Greet
</button>
<span data-hello-target="output">
</span>
</div>
</div>
Make changes in the hello_controller.js in path app/JavaScript/controllers and add a stimulus controller in the file, which helps to bring the HTML into life.
#CODE
import { Controller } from "@hotwired/stimulus"
export default class extends Controller {
static targets = [ "name", "output" ]
greet() {
this.outputTarget.textContent =
`Hello, ${this.nameTarget.value}!`
}
}
Go to your browser after making the changes in the code and click on Enter to other page link which will navigate to the localhost:3000/other/index page there you can see the changes implemented by the stimulus controller that is designed to augment your HTML with just enough behavior to make it more responsive.
With just a little bit of work, Turbo and Stimulus together offer a complete answer for applications that are quick and compelling.
Using Rails 7 Hotwire helps to load the pages at a faster speed and allows you to render templates on the server, where you have access to your whole domain model. It is a productive development experience in ROR, without compromising any of the speed or responsiveness associated with SPA.
We hope you were satisfied with our Rails Hotwire tutorial. Write to us at service@bacancy.com for any query that you want to resolve, or if you want us to share a tutorial on your query.
For more such solutions on RoR, check out our Ruby on Rails Tutorials. We will always strive to amaze you and cater to your needs.
Original article source at: https://www.bacancytechnology.com/
1647351133
Minimum educational required – 10+2 passed in any stream from a recognized board.
The age limit is 18 to 25 years. It may differ from one airline to another!
Physical and Medical standards –
You can become an air hostess if you meet certain criteria, such as a minimum educational level, an age limit, language ability, and physical characteristics.
As can be seen from the preceding information, a 10+2 pass is the minimal educational need for becoming an air hostess in India. So, if you have a 10+2 certificate from a recognized board, you are qualified to apply for an interview for air hostess positions!
You can still apply for this job if you have a higher qualification (such as a Bachelor's or Master's Degree).
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1598015898
Work on real-time JavaScript Snake game project and become a pro
Snake game is an interesting JavaScript project for beginners. Snake game is a single-player game, which we’ve been playing for a very long time. The game mainly consists of two components – snake and fruit. And we just need to take our snake to the food so that it can eat and grow faster and as the number of fruits eaten increases, the length of snake increases which makes the game more interesting. While moving if the snake eats its own body, then the snake dies and the game ends. Now let’s see how we can create this.
To implement the snake game in JavaScript you should have basic knowledge of:
1. Basic concepts of JavaScript
2. HTML
3. CSS
Before proceeding ahead please download source code of Snake Game: Snake Game in JavaScript
HTML builds the basic structure. This file contains some basic HTML tags like div, h1, title, etc. also we’ve used bootstrap (CDN is already included).
index.html:
Code:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>DataFlair Snake game</title>
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.5.0/css/bootstrap.min.css" integrity="sha384-9aIt2nRpC12Uk9gS9baDl411NQApFmC26EwAOH8WgZl5MYYxFfc+NcPb1dKGj7Sk" crossorigin="anonymous">
<link rel="stylesheet" href="static/style.css">
</head>
<body>
<div class="container">
<div class ="Jumbotron">
<h1>DataFlair Snake game using vanilla JavaScript</h1>
<h2 class="btn btn-info">
Score: 0
</h2>
<div class="containerCanvas">
<canvas id="canvas" width="500" height="500" class="canvasmain"> </canvas>
</div>
</div>
</div>
<script src="static/fruit.js"></script>
<script src="static/snake.js"></script>
<script src="static/draw.js"></script>
</body>
</html>
We have used simple HTML tags except
#javascript tutorial #javascript project #javascript snake game #simple snake game #javascript
1669800542
In this fun article we'll take a look at the amazing JS13K game challenge. It is an annual coding competition where super talented JavaScript developers show off their games made with only 13kB of code or less.
We've chosen some of our favorite games from last year to share with you. Enjoy them as a tiny gaming break from work or as a source of coding inspiration!
This is a challenging platformer with great design and fun music. Dodge spikes, jump over pits, and toggle between dimensions to complete all the 25 levels. The game also offers a cool level editor where you can create your own levels.
Everyone's sky offers the classic Asteroid style game but with an adventure and exploration RPG twist. You fly around space and its solar systems, contacting other civilizations and collecting resources. You can choose to complete missions peacefully, making allies, or just attack everything that comes in your way.
A shooter game where you run in a destroyed lab and your goal is to kill the spider-looking enemies and find the terminals and reboot the systems. The game runs really smoothly, with nice pixelated graphics and great sound and lighting effects.
This is a simple real-time-strategy game where a virus has infected some of your system's nodes and you need to clear them before they spread. The game is really addicting and the more you play, the harder it gets and the more nodes you have to deal with.
An hommage to the original Super Mario games, this platformer offers 30 levels of run and jump action. Each level introduces more and more game mechanics, making the game super fun to play. There is also a level builder where you can create your own levels and share them with friends.
A fast-paced paltformer where you need to run, jump or dash over different obstacles. An awesome feature of this game are the automatic checkpoint which bring you right back into the action if you fail on one of the challenges. It runs very smoothly with a constant high FPS while still having a pleasing parallax background, animations and music.
Raven is a action-puzzle game where you need to fix the security cameras of the secret facility. There are mysterious creatures that you need to keep an eye on, or else they will kill you in the dark.
Awesome puzzle game in which you are stuck on a broken space station. Your mission is to fix the systems and escape before your oxygen runs out. The game can be played with a mouse or touch controls, offers colorblind mode and has three different difficulty levels.
This game tests your logical thinking skills. You need to connect the nodes with the cable and plug it into the socket, without touching the blades. It is really challenging and fun and the best part is that it saves automatically and you can play it multiple times without losing your progress.
Off the line is one of those games that have a very simple concept, while being super fun to play and difficult to master. There are 20 stages and 3 difficulty levels that you can try if you are looking for a challenge.
This is an amazing 3D puzzle game where you have the task of moving a cube through a tile grid and reach the endpoint. Avoid the holes, move different objects and try to complete all the levels in less than 1024 moves.
Spacecraft is an interesting game where you need to collect as many tokens as you can from the planets of the Solar System. You need to stay on track, dodge obstacles and asteroids, and spend your tokens wisely to upgrade your ship.
Original article source at: https://tutorialzine.com/
1664775764
How to create a game app is a comprehensive guide, explaining the entire process of creating and publishing games for iOS and Android. Covering all the essential information a budding game developer needs to know.
Read More - https://www.brsoftech.com/blog/how-to-create-a-game-app/