1591910580
A Vue component to show a status indicator as colored dots. This is a fork of status-indicator with a few changes for use it with Vue.
# Install with npm
$ npm i -S vue-status-indicator
# or yarn
$ yarn add vue-status-indicator
<div id="app">
<status-indicator status="active" />
</div>
You can use Local Registration:
import { StatusIndicator } from 'vue-status-indicator';
new Vue({
el: '#app',
components: {
StatusIndicator,
},
});
or Global Registration:
import StatusIndicator from 'vue-status-indicator';
Vue.use(StatusIndicator);
// or with a custom component name
import { StatusIndicator } from 'vue-status-indicator';
Vue.component('custom-name', StatusIndicator);
In browser you can use Unpkg, Jsdelivr, CDN.js, etc.
# Unpkg
https://unpkg.com/vue-status-indicator@latest/dist/vue-status-indicator.js
# JSDelivr
https://cdn.jsdelivr.net/npm/vue-status-indicator@latest/dist/vue-status-indicator.min.js
Latest versions of Chrome/Firefox/Safari/IE/Opera.
Name | Description | Type | Default | Required |
---|---|---|---|---|
status | Status color for the dot | String | “” | false |
pulse | Enable or disable the pulse effect | Boolean | false | false |
You are able to customize the dot by CSS variables, default configuration is listed below.
:root {
--status-indicator-size: 10px;
--status-indicator-animation-duration: 2s;
--status-indicator-color: rgb(216, 226, 233);
--status-indicator-color-semi: rgba(216, 226, 233, .5);
--status-indicator-color-transparent: rgba(216, 226, 233, 0);
--status-indicator-color-active: rgb(0, 149, 255);
--status-indicator-color-active-semi: rgba(0, 149, 255, .5);
--status-indicator-color-active-transparent: rgba(0, 149, 255, 0);
--status-indicator-color-positive: rgb(75, 210, 143);
--status-indicator-color-positive-semi: rgba(75, 210, 143, .5);
--status-indicator-color-positive-transparent: rgba(75, 210, 143, 0);
--status-indicator-color-intermediary: rgb(255, 170, 0);
--status-indicator-color-intermediary-semi: rgba(255, 170, 0, .5);
--status-indicator-color-intermediary-transparent: rgba(255, 170, 0, 0);
--status-indicator-color-negative: rgb(255, 77, 77);
--status-indicator-color-negative-semi: rgba(255, 77, 77, .5);
--status-indicator-color-negative-transparent: rgba(255, 77, 77, 0);
}
All feedback and suggestions are welcome!
Author: coderdiaz
GitHub: https://github.com/coderdiaz/vue-status-indicator
#vuejs #javascript #vue #vue-js
1653465344
This PySpark SQL cheat sheet is your handy companion to Apache Spark DataFrames in Python and includes code samples.
You'll probably already know about Apache Spark, the fast, general and open-source engine for big data processing; It has built-in modules for streaming, SQL, machine learning and graph processing. Spark allows you to speed analytic applications up to 100 times faster compared to other technologies on the market today. Interfacing Spark with Python is easy with PySpark: this Spark Python API exposes the Spark programming model to Python.
Now, it's time to tackle the Spark SQL module, which is meant for structured data processing, and the DataFrame API, which is not only available in Python, but also in Scala, Java, and R.
Without further ado, here's the cheat sheet:
This PySpark SQL cheat sheet covers the basics of working with the Apache Spark DataFrames in Python: from initializing the SparkSession to creating DataFrames, inspecting the data, handling duplicate values, querying, adding, updating or removing columns, grouping, filtering or sorting data. You'll also see that this cheat sheet also on how to run SQL Queries programmatically, how to save your data to parquet and JSON files, and how to stop your SparkSession.
Spark SGlL is Apache Spark's module for working with structured data.
A SparkSession can be used create DataFrame, register DataFrame as tables, execute SGL over tables, cache tables, and read parquet files.
>>> from pyspark.sql import SparkSession
>>> spark a SparkSession \
.builder\
.appName("Python Spark SQL basic example") \
.config("spark.some.config.option", "some-value") \
.getOrCreate()
>>> from pyspark.sql.types import*
Infer Schema
>>> sc = spark.sparkContext
>>> lines = sc.textFile(''people.txt'')
>>> parts = lines.map(lambda l: l.split(","))
>>> people = parts.map(lambda p: Row(nameap[0],ageaint(p[l])))
>>> peopledf = spark.createDataFrame(people)
Specify Schema
>>> people = parts.map(lambda p: Row(name=p[0],
age=int(p[1].strip())))
>>> schemaString = "name age"
>>> fields = [StructField(field_name, StringType(), True) for field_name in schemaString.split()]
>>> schema = StructType(fields)
>>> spark.createDataFrame(people, schema).show()
From Spark Data Sources
JSON
>>> df = spark.read.json("customer.json")
>>> df.show()
>>> df2 = spark.read.load("people.json", format="json")
Parquet files
>>> df3 = spark.read.load("users.parquet")
TXT files
>>> df4 = spark.read.text("people.txt")
#Filter entries of age, only keep those records of which the values are >24
>>> df.filter(df["age"]>24).show()
>>> df = df.dropDuplicates()
>>> from pyspark.sql import functions as F
Select
>>> df.select("firstName").show() #Show all entries in firstName column
>>> df.select("firstName","lastName") \
.show()
>>> df.select("firstName", #Show all entries in firstName, age and type
"age",
explode("phoneNumber") \
.alias("contactInfo")) \
.select("contactInfo.type",
"firstName",
"age") \
.show()
>>> df.select(df["firstName"],df["age"]+ 1) #Show all entries in firstName and age, .show() add 1 to the entries of age
>>> df.select(df['age'] > 24).show() #Show all entries where age >24
When
>>> df.select("firstName", #Show firstName and 0 or 1 depending on age >30
F.when(df.age > 30, 1) \
.otherwise(0)) \
.show()
>>> df[df.firstName.isin("Jane","Boris")] #Show firstName if in the given options
.collect()
Like
>>> df.select("firstName", #Show firstName, and lastName is TRUE if lastName is like Smith
df.lastName.like("Smith")) \
.show()
Startswith - Endswith
>>> df.select("firstName", #Show firstName, and TRUE if lastName starts with Sm
df.lastName \
.startswith("Sm")) \
.show()
>>> df.select(df.lastName.endswith("th"))\ #Show last names ending in th
.show()
Substring
>>> df.select(df.firstName.substr(1, 3) \ #Return substrings of firstName
.alias("name")) \
.collect()
Between
>>> df.select(df.age.between(22, 24)) \ #Show age: values are TRUE if between 22 and 24
.show()
Adding Columns
>>> df = df.withColumn('city',df.address.city) \
.withColumn('postalCode',df.address.postalCode) \
.withColumn('state',df.address.state) \
.withColumn('streetAddress',df.address.streetAddress) \
.withColumn('telePhoneNumber', explode(df.phoneNumber.number)) \
.withColumn('telePhoneType', explode(df.phoneNumber.type))
Updating Columns
>>> df = df.withColumnRenamed('telePhoneNumber', 'phoneNumber')
Removing Columns
>>> df = df.drop("address", "phoneNumber")
>>> df = df.drop(df.address).drop(df.phoneNumber)
>>> df.na.fill(50).show() #Replace null values
>>> df.na.drop().show() #Return new df omitting rows with null values
>>> df.na \ #Return new df replacing one value with another
.replace(10, 20) \
.show()
>>> df.groupBy("age")\ #Group by age, count the members in the groups
.count() \
.show()
>>> peopledf.sort(peopledf.age.desc()).collect()
>>> df.sort("age", ascending=False).collect()
>>> df.orderBy(["age","city"],ascending=[0,1])\
.collect()
>>> df.repartition(10)\ #df with 10 partitions
.rdd \
.getNumPartitions()
>>> df.coalesce(1).rdd.getNumPartitions() #df with 1 partition
Registering DataFrames as Views
>>> peopledf.createGlobalTempView("people")
>>> df.createTempView("customer")
>>> df.createOrReplaceTempView("customer")
Query Views
>>> df5 = spark.sql("SELECT * FROM customer").show()
>>> peopledf2 = spark.sql("SELECT * FROM global_temp.people")\
.show()
>>> df.dtypes #Return df column names and data types
>>> df.show() #Display the content of df
>>> df.head() #Return first n rows
>>> df.first() #Return first row
>>> df.take(2) #Return the first n rows >>> df.schema Return the schema of df
>>> df.describe().show() #Compute summary statistics >>> df.columns Return the columns of df
>>> df.count() #Count the number of rows in df
>>> df.distinct().count() #Count the number of distinct rows in df
>>> df.printSchema() #Print the schema of df
>>> df.explain() #Print the (logical and physical) plans
Data Structures
>>> rdd1 = df.rdd #Convert df into an RDD
>>> df.toJSON().first() #Convert df into a RDD of string
>>> df.toPandas() #Return the contents of df as Pandas DataFrame
Write & Save to Files
>>> df.select("firstName", "city")\
.write \
.save("nameAndCity.parquet")
>>> df.select("firstName", "age") \
.write \
.save("namesAndAges.json",format="json")
>>> spark.stop()
Have this Cheat Sheet at your fingertips
Original article source at https://www.datacamp.com
#pyspark #cheatsheet #spark #dataframes #python #bigdata
1679035563
When your app is opened, there is a brief time while the native app loads Flutter. By default, during this time, the native app displays a white splash screen. This package automatically generates iOS, Android, and Web-native code for customizing this native splash screen background color and splash image. Supports dark mode, full screen, and platform-specific options.
[BETA] Support for flavors is in beta. Currently only Android and iOS are supported. See instructions below.
You can now keep the splash screen up while your app initializes! No need for a secondary splash screen anymore. Just use the preserve
and remove
methods together to remove the splash screen after your initialization is complete. See details below.
Would you prefer a video tutorial instead? Check out Johannes Milke's tutorial.
First, add flutter_native_splash
as a dependency in your pubspec.yaml file.
dependencies:
flutter_native_splash: ^2.2.19
Don't forget to flutter pub get
.
Customize the following settings and add to your project's pubspec.yaml
file or place in a new file in your root project folder named flutter_native_splash.yaml
.
flutter_native_splash:
# This package generates native code to customize Flutter's default white native splash screen
# with background color and splash image.
# Customize the parameters below, and run the following command in the terminal:
# flutter pub run flutter_native_splash:create
# To restore Flutter's default white splash screen, run the following command in the terminal:
# flutter pub run flutter_native_splash:remove
# color or background_image is the only required parameter. Use color to set the background
# of your splash screen to a solid color. Use background_image to set the background of your
# splash screen to a png image. This is useful for gradients. The image will be stretch to the
# size of the app. Only one parameter can be used, color and background_image cannot both be set.
color: "#42a5f5"
#background_image: "assets/background.png"
# Optional parameters are listed below. To enable a parameter, uncomment the line by removing
# the leading # character.
# The image parameter allows you to specify an image used in the splash screen. It must be a
# png file and should be sized for 4x pixel density.
#image: assets/splash.png
# The branding property allows you to specify an image used as branding in the splash screen.
# It must be a png file. It is supported for Android, iOS and the Web. For Android 12,
# see the Android 12 section below.
#branding: assets/dart.png
# To position the branding image at the bottom of the screen you can use bottom, bottomRight,
# and bottomLeft. The default values is bottom if not specified or specified something else.
#branding_mode: bottom
# The color_dark, background_image_dark, image_dark, branding_dark are parameters that set the background
# and image when the device is in dark mode. If they are not specified, the app will use the
# parameters from above. If the image_dark parameter is specified, color_dark or
# background_image_dark must be specified. color_dark and background_image_dark cannot both be
# set.
#color_dark: "#042a49"
#background_image_dark: "assets/dark-background.png"
#image_dark: assets/splash-invert.png
#branding_dark: assets/dart_dark.png
# Android 12 handles the splash screen differently than previous versions. Please visit
# https://developer.android.com/guide/topics/ui/splash-screen
# Following are Android 12 specific parameter.
android_12:
# The image parameter sets the splash screen icon image. If this parameter is not specified,
# the app's launcher icon will be used instead.
# Please note that the splash screen will be clipped to a circle on the center of the screen.
# App icon with an icon background: This should be 960×960 pixels, and fit within a circle
# 640 pixels in diameter.
# App icon without an icon background: This should be 1152×1152 pixels, and fit within a circle
# 768 pixels in diameter.
#image: assets/android12splash.png
# Splash screen background color.
#color: "#42a5f5"
# App icon background color.
#icon_background_color: "#111111"
# The branding property allows you to specify an image used as branding in the splash screen.
#branding: assets/dart.png
# The image_dark, color_dark, icon_background_color_dark, and branding_dark set values that
# apply when the device is in dark mode. If they are not specified, the app will use the
# parameters from above.
#image_dark: assets/android12splash-invert.png
#color_dark: "#042a49"
#icon_background_color_dark: "#eeeeee"
# The android, ios and web parameters can be used to disable generating a splash screen on a given
# platform.
#android: false
#ios: false
#web: false
# Platform specific images can be specified with the following parameters, which will override
# the respective parameter. You may specify all, selected, or none of these parameters:
#color_android: "#42a5f5"
#color_dark_android: "#042a49"
#color_ios: "#42a5f5"
#color_dark_ios: "#042a49"
#color_web: "#42a5f5"
#color_dark_web: "#042a49"
#image_android: assets/splash-android.png
#image_dark_android: assets/splash-invert-android.png
#image_ios: assets/splash-ios.png
#image_dark_ios: assets/splash-invert-ios.png
#image_web: assets/splash-web.png
#image_dark_web: assets/splash-invert-web.png
#background_image_android: "assets/background-android.png"
#background_image_dark_android: "assets/dark-background-android.png"
#background_image_ios: "assets/background-ios.png"
#background_image_dark_ios: "assets/dark-background-ios.png"
#background_image_web: "assets/background-web.png"
#background_image_dark_web: "assets/dark-background-web.png"
#branding_android: assets/brand-android.png
#branding_dark_android: assets/dart_dark-android.png
#branding_ios: assets/brand-ios.png
#branding_dark_ios: assets/dart_dark-ios.png
# The position of the splash image can be set with android_gravity, ios_content_mode, and
# web_image_mode parameters. All default to center.
#
# android_gravity can be one of the following Android Gravity (see
# https://developer.android.com/reference/android/view/Gravity): bottom, center,
# center_horizontal, center_vertical, clip_horizontal, clip_vertical, end, fill, fill_horizontal,
# fill_vertical, left, right, start, or top.
#android_gravity: center
#
# ios_content_mode can be one of the following iOS UIView.ContentMode (see
# https://developer.apple.com/documentation/uikit/uiview/contentmode): scaleToFill,
# scaleAspectFit, scaleAspectFill, center, top, bottom, left, right, topLeft, topRight,
# bottomLeft, or bottomRight.
#ios_content_mode: center
#
# web_image_mode can be one of the following modes: center, contain, stretch, and cover.
#web_image_mode: center
# The screen orientation can be set in Android with the android_screen_orientation parameter.
# Valid parameters can be found here:
# https://developer.android.com/guide/topics/manifest/activity-element#screen
#android_screen_orientation: sensorLandscape
# To hide the notification bar, use the fullscreen parameter. Has no effect in web since web
# has no notification bar. Defaults to false.
# NOTE: Unlike Android, iOS will not automatically show the notification bar when the app loads.
# To show the notification bar, add the following code to your Flutter app:
# WidgetsFlutterBinding.ensureInitialized();
# SystemChrome.setEnabledSystemUIOverlays([SystemUiOverlay.bottom, SystemUiOverlay.top]);
#fullscreen: true
# If you have changed the name(s) of your info.plist file(s), you can specify the filename(s)
# with the info_plist_files parameter. Remove only the # characters in the three lines below,
# do not remove any spaces:
#info_plist_files:
# - 'ios/Runner/Info-Debug.plist'
# - 'ios/Runner/Info-Release.plist'
After adding your settings, run the following command in the terminal:
flutter pub run flutter_native_splash:create
When the package finishes running, your splash screen is ready.
To specify the YAML file location just add --path with the command in the terminal:
flutter pub run flutter_native_splash:create --path=path/to/my/file.yaml
By default, the splash screen will be removed when Flutter has drawn the first frame. If you would like the splash screen to remain while your app initializes, you can use the preserve()
and remove()
methods together. Pass the preserve()
method the value returned from WidgetsFlutterBinding.ensureInitialized()
to keep the splash on screen. Later, when your app has initialized, make a call to remove()
to remove the splash screen.
import 'package:flutter_native_splash/flutter_native_splash.dart';
void main() {
WidgetsBinding widgetsBinding = WidgetsFlutterBinding.ensureInitialized();
FlutterNativeSplash.preserve(widgetsBinding: widgetsBinding);
runApp(const MyApp());
}
// whenever your initialization is completed, remove the splash screen:
FlutterNativeSplash.remove();
NOTE: If you do not need to use the preserve()
and remove()
methods, you can place the flutter_native_splash
dependency in the dev_dependencies
section of pubspec.yaml
.
If you find this package useful, you can support it for free by giving it a thumbs up at the top of this page. Here's another option to support the package:
Android 12 has a new method of adding splash screens, which consists of a window background, icon, and the icon background. Note that a background image is not supported.
Be aware of the following considerations regarding these elements:
1: image
parameter. By default, the launcher icon is used:
2: icon_background_color
is optional, and is useful if you need more contrast between the icon and the window background.
3: One-third of the foreground is masked.
4: color
the window background consists of a single opaque color.
PLEASE NOTE: The splash screen may not appear when you launch the app from Android Studio on API 31. However, it should appear when you launch by clicking on the launch icon in Android. This seems to be resolved in API 32+.
PLEASE NOTE: There are a number of reports that non-Google launchers do not display the launch image correctly. If the launch image does not display correctly, please try the Google launcher to confirm that this package is working.
PLEASE NOTE: The splash screen does not appear when you launch the app from a notification. Apparently this is the intended behavior on Android 12: core-splashscreen Icon not shown when cold launched from notification.
If you have a project setup that contains multiple flavors or environments, and you created more than one flavor this would be a feature for you.
Instead of maintaining multiple files and copy/pasting images, you can now, using this tool, create different splash screens for different environments.
In order to use the new feature, and generate the desired splash images for you app, a couple of changes are required.
If you want to generate just one flavor and one file you would use either options as described in Step 1. But in order to setup the flavors, you will then be required to move all your setup values to the flutter_native_splash.yaml
file, but with a prefix.
Let's assume for the rest of the setup that you have 3 different flavors, Production
, Acceptance
, Development
.
First this you will need to do is to create a different setup file for all 3 flavors with a suffix like so:
flutter_native_splash-production.yaml
flutter_native_splash-acceptance.yaml
flutter_native_splash-development.yaml
You would setup those 3 files the same way as you would the one, but with different assets depending on which environment you would be generating. For example (Note: these are just examples, you can use whatever setup you need for your project that is already supported by the package):
# flutter_native_splash-development.yaml
flutter_native_splash:
color: "#ffffff"
image: assets/logo-development.png
branding: assets/branding-development.png
color_dark: "#121212"
image_dark: assets/logo-development.png
branding_dark: assets/branding-development.png
android_12:
image: assets/logo-development.png
icon_background_color: "#ffffff"
image_dark: assets/logo-development.png
icon_background_color_dark: "#121212"
web: false
# flutter_native_splash-acceptance.yaml
flutter_native_splash:
color: "#ffffff"
image: assets/logo-acceptance.png
branding: assets/branding-acceptance.png
color_dark: "#121212"
image_dark: assets/logo-acceptance.png
branding_dark: assets/branding-acceptance.png
android_12:
image: assets/logo-acceptance.png
icon_background_color: "#ffffff"
image_dark: assets/logo-acceptance.png
icon_background_color_dark: "#121212"
web: false
# flutter_native_splash-production.yaml
flutter_native_splash:
color: "#ffffff"
image: assets/logo-production.png
branding: assets/branding-production.png
color_dark: "#121212"
image_dark: assets/logo-production.png
branding_dark: assets/branding-production.png
android_12:
image: assets/logo-production.png
icon_background_color: "#ffffff"
image_dark: assets/logo-production.png
icon_background_color_dark: "#121212"
web: false
Great, now comes the fun part running the new command!
The new command is:
# If you have a flavor called production you would do this:
flutter pub run flutter_native_splash:create --flavor production
# For a flavor with a name staging you would provide it's name like so:
flutter pub run flutter_native_splash:create --flavor staging
# And if you have a local version for devs you could do that:
flutter pub run flutter_native_splash:create --flavor development
You're done! No, really, Android doesn't need any additional setup.
Note: If it didn't work, please make sure that your flavors are named the same as your config files, otherwise the setup will not work.
iOS is a bit tricky, so hang tight, it might look scary but most of the steps are just a single click, explained as much as possible to lower the possibility of mistakes.
When you run the new command, you will need to open xCode and follow the steps bellow:
Assumption
schemes
setup; production, acceptance and development.Preparation
{project root}/ios/Runner/Base.lproj
xCode
Xcode still doesn't know how to use them, so we need to specify for all the current flavors (schemes) which file to use and to use that value inside the Info.plist file.
LAUNCH_SCREEN_STORYBOARD
$(LAUNCH_SCREEN_STORYBOARD)
Congrats you finished your setup for multiple flavors,
This message is not related to this package but is related to a change in how Flutter handles splash screens in Flutter 2.5. It is caused by having the following code in your android/app/src/main/AndroidManifest.xml
, which was included by default in previous versions of Flutter:
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
The solution is to remove the above code. Note that this will also remove the fade effect between the native splash screen and your app.
Not at this time. PRs are always welcome!
This attribute is only found in Android 12, so if you are getting this error, it means your project is not fully set up for Android 12. Did you update your app's build configuration?
This is caused by an iOS splash caching bug, which can be solved by uninstalling your app, powering off your device, power back on, and then try reinstalling.
removeAfter
method.No. This package creates a splash screen that is displayed before Flutter is loaded. Because of this, when the splash screen loads, internal app settings are not available to the splash screen. Unfortunately, this means that it is impossible to control light/dark settings of the splash from app settings.
Notes
If the splash screen was not updated correctly on iOS or if you experience a white screen before the splash screen, run flutter clean
and recompile your app. If that does not solve the problem, delete your app, power down the device, power up the device, install and launch the app as per this StackOverflow thread.
This package modifies launch_background.xml
and styles.xml
files on Android, LaunchScreen.storyboard
and Info.plist
on iOS, and index.html
on Web. If you have modified these files manually, this plugin may not work properly. Please open an issue if you find any bugs.
mdpi
, hdpi
, xhdpi
, xxhdpi
and xxxhdpi
drawables.<item>
tag containing a <bitmap>
for your splash image drawable will be added in launch_background.xml
colors.xml
and referenced in launch_background.xml
.styles.xml
.drawable-night
, values-night
, etc. resource folders.@3x
and @2x
images.LaunchScreen.storyboard
.Info.plist
.web/splash
folder will be created for splash screen images and CSS files.1x
, 2x
, 3x
, and 4x
sizes and placed in web/splash/img
.web/index.html
, as well as the HTML for the splash pictures.This package was originally created by Henrique Arthur and it is currently maintained by Jon Hanson.
If you encounter any problems feel free to open an issue. If you feel the library is missing a feature, please raise a ticket. Pull request are also welcome.
Run this command:
With Flutter:
$ flutter pub add flutter_native_splash
This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get
):
dependencies:
flutter_native_splash: ^2.2.19
Alternatively, your editor might support flutter pub get
. Check the docs for your editor to learn more.
Now in your Dart code, you can use:
import 'package:flutter_native_splash/flutter_native_splash.dart';
import 'package:flutter/material.dart';
import 'package:flutter_native_splash/flutter_native_splash.dart';
void main() {
WidgetsBinding widgetsBinding = WidgetsFlutterBinding.ensureInitialized();
FlutterNativeSplash.preserve(widgetsBinding: widgetsBinding);
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
void initState() {
super.initState();
initialization();
}
void initialization() async {
// This is where you can initialize the resources needed by your app while
// the splash screen is displayed. Remove the following example because
// delaying the user experience is a bad design practice!
// ignore_for_file: avoid_print
print('ready in 3...');
await Future.delayed(const Duration(seconds: 1));
print('ready in 2...');
await Future.delayed(const Duration(seconds: 1));
print('ready in 1...');
await Future.delayed(const Duration(seconds: 1));
print('go!');
FlutterNativeSplash.remove();
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
Author: jonbhanson
Download Link: Download The Source Code
Official Website: https://github.com/jonbhanson/flutter_native_splash
License: MIT license
1625232484
For more than two decades, JavaScript has facilitated businesses to develop responsive web applications for their customers. Used both client and server-side, JavaScript enables you to bring dynamics to pages through expanded functionality and real-time modifications.
Did you know!
According to a web development survey 2020, JavaScript is the most used language for the 8th year, with 67.7% of people choosing it. With this came up several javascript frameworks for frontend, backend development, or even testing.
And one such framework is Vue.Js. It is used to build simple projects and can also be advanced to create sophisticated apps using state-of-the-art tools. Beyond that, some other solid reasons give Vuejs a thumbs up for responsive web application development.
Want to know them? Then follow this blog until the end. Through this article, I will describe all the reasons and benefits of Vue js development. So, stay tuned.
Released in the year 2014 for public use, Vue.Js is an open-source JavaScript framework used to create UIs and single-page applications. It has over 77.4 million likes on Github for creating intuitive web interfaces.
The recent version is Vue.js 2.6, and is the second most preferred framework according to Stack Overflow Developer Survey 2019.
Every Vue.js development company is widely using the framework across the world for responsive web application development. It is centered around the view layer, provides a lot of functionality for the view layer, and builds single-page web applications.
• Vue was ranked #2 in the Front End JavaScript Framework rankings in the State of JS 2019 survey by developers.
• Approximately 427k to 693k sites are built with Vue js, according to Wappalyzer and BuiltWith statistics of June 2020.
• According to the State of JS 2019 survey, 40.5% of JavaScript developers are currently using Vue, while 34.5% have shown keen interest in using it in the future.
• In Stack Overflow's Developer Survey 2020, Vue was ranked the 3rd most popular front-end JavaScript framework.
• High-speed run-time performance
• Vue.Js uses a virtual DOM.
• The main focus is on the core library, while the collaborating libraries handle other features such as global state management and routing.
• Vue.JS provides responsive visual components.
Vue js development has certain benefits, which will encourage you to use it in your projects. For example, Vue.js is similar to Angular and React in many aspects, and it continues to enjoy increasing popularity compared to other frameworks.
The framework is only 20 kilobytes in size, making it easy for you to download files instantly. Vue.js easily beats other frameworks when it comes to loading times and usage.
Take a look at the compelling advantages of using Vue.Js for web app development.
Vue.Js is popular because it allows you to integrate Vue.js into other frameworks such as React, enabling you to customize the project as per your needs and requirements.
It helps you build apps with Vue.js from scratch and introduce Vue.js elements into their existing apps. Due to its ease of integration, Vue.js is becoming a popular choice for web development as it can be used with various existing web applications.
You can feel free to include Vue.js CDN and start using it. Most third-party Vue components and libraries are additionally accessible and supported with the Vue.js CDN.
You don't need to set up node and npm to start using Vue.js. This implies that it helps develop new web applications, just like modifying previous applications.
The diversity of components allows you to create different types of web applications and replace existing frameworks. In addition, you can also choose to hire Vue js developers to use the technology to experiment with many other JavaScript applications.
One of the main reasons for the growing popularity of Vue.Js is that the framework is straightforward to understand for individuals. This means that you can easily add Vue.Js to your web projects.
Also, Vue.Js has a well-defined architecture for storing your data with life-cycle and custom methods. Vue.Js also provides additional features such as watchers, directives, and computed properties, making it extremely easy to build modern apps and web applications with ease.
Another significant advantage of using the Vue.Js framework is that it makes it easy to build small and large-scale web applications in the shortest amount of time.
The VueJS ecosystem is vibrant and well-defined, allowing Vue.Js development company to switch users to VueJS over other frameworks for web app development.
Without spending hours, you can easily find solutions to your problems. Furthermore, VueJs lets you choose only the building blocks you need.
Although the main focus of Vue is the view layer, with the help of Vue Router, Vue Test Utils, Vuex, and Vue CLI, you can find solutions and recommendations for frequently occurring problems.
The problems fall into these categories, and hence it becomes easy for programmers to get started with coding right away and not waste time figuring out how to use these tools.
The Vue ecosystem is easy to customize and scales between a library and a framework. Compared to other frameworks, its development speed is excellent, and it can also integrate different projects. This is the reason why most website development companies also prefer the Vue.Js ecosystem over others.
Another benefit of going with Vue.Js for web app development needs is flexibility. Vue.Js provides an excellent level of flexibility. And makes it easier for web app development companies to write their templates in HTML, JavaScript, or pure JavaScript using virtual nodes.
Another significant benefit of using Vue.Js is that it makes it easier for developers to work with tools like templating engines, CSS preprocessors, and type checking tools like TypeScript.
Vue.Js is an excellent option for you because it encourages two-way communication. This has become possible with the MVVM architecture to handle HTML blocks. In this way, Vue.Js is very similar to Angular.Js, making it easier to handle HTML blocks as well.
With Vue.Js, two-way data binding is straightforward. This means that any changes made by the developer to the UI are passed to the data, and the changes made to the data are reflected in the UI.
This is also one reason why Vue.Js is also known as reactive because it can react to changes made to the data. This sets it apart from other libraries such as React.Js, which are designed to support only one-way communication.
One essential thing is well-defined documentation that helps you understand the required mechanism and build your application with ease. It shows all the options offered by the framework and related best practice examples.
Vue has excellent docs, and its API references are one of the best in the industry. They are well written, clear, and accessible in dealing with everything you need to know to build a Vue application.
Besides, the documentation at Vue.js is constantly improved and updated. It also includes a simple introductory guide and an excellent overview of the API. Perhaps, this is one of the most detailed documentation available for this type of language.
Support for the platform is impressive. In 2018, support continued to impress as every question was answered diligently. Over 6,200 problems were solved with an average resolution time of just six hours.
To support the community, there are frequent release cycles of updated information. Furthermore, the community continues to grow and develop with backend support from developers.
VueJS is an incredible choice for responsive web app development. Since it is lightweight and user-friendly, it builds a fast and integrated web application. The capabilities and potential of VueJS for web app development are extensive.
While Vuejs is simple to get started with, using it to build scalable web apps requires professionalism. Hence, you can approach a top Vue js development company in India to develop high-performing web apps.
Equipped with all the above features, it doesn't matter whether you want to build a small concept app or a full-fledged web app; Vue.Js is the most performant you can rely on.
#vue js development company #vue js development company in india #vue js development company india #vue js development services #vue js development #vue js development companies
1632537859
Not babashka. Node.js babashka!?
Ad-hoc CLJS scripting on Node.js.
Experimental. Please report issues here.
Nbb's main goal is to make it easy to get started with ad hoc CLJS scripting on Node.js.
Additional goals and features are:
Nbb requires Node.js v12 or newer.
CLJS code is evaluated through SCI, the same interpreter that powers babashka. Because SCI works with advanced compilation, the bundle size, especially when combined with other dependencies, is smaller than what you get with self-hosted CLJS. That makes startup faster. The trade-off is that execution is less performant and that only a subset of CLJS is available (e.g. no deftype, yet).
Install nbb
from NPM:
$ npm install nbb -g
Omit -g
for a local install.
Try out an expression:
$ nbb -e '(+ 1 2 3)'
6
And then install some other NPM libraries to use in the script. E.g.:
$ npm install csv-parse shelljs zx
Create a script which uses the NPM libraries:
(ns script
(:require ["csv-parse/lib/sync$default" :as csv-parse]
["fs" :as fs]
["path" :as path]
["shelljs$default" :as sh]
["term-size$default" :as term-size]
["zx$default" :as zx]
["zx$fs" :as zxfs]
[nbb.core :refer [*file*]]))
(prn (path/resolve "."))
(prn (term-size))
(println (count (str (fs/readFileSync *file*))))
(prn (sh/ls "."))
(prn (csv-parse "foo,bar"))
(prn (zxfs/existsSync *file*))
(zx/$ #js ["ls"])
Call the script:
$ nbb script.cljs
"/private/tmp/test-script"
#js {:columns 216, :rows 47}
510
#js ["node_modules" "package-lock.json" "package.json" "script.cljs"]
#js [#js ["foo" "bar"]]
true
$ ls
node_modules
package-lock.json
package.json
script.cljs
Nbb has first class support for macros: you can define them right inside your .cljs
file, like you are used to from JVM Clojure. Consider the plet
macro to make working with promises more palatable:
(defmacro plet
[bindings & body]
(let [binding-pairs (reverse (partition 2 bindings))
body (cons 'do body)]
(reduce (fn [body [sym expr]]
(let [expr (list '.resolve 'js/Promise expr)]
(list '.then expr (list 'clojure.core/fn (vector sym)
body))))
body
binding-pairs)))
Using this macro we can look async code more like sync code. Consider this puppeteer example:
(-> (.launch puppeteer)
(.then (fn [browser]
(-> (.newPage browser)
(.then (fn [page]
(-> (.goto page "https://clojure.org")
(.then #(.screenshot page #js{:path "screenshot.png"}))
(.catch #(js/console.log %))
(.then #(.close browser)))))))))
Using plet
this becomes:
(plet [browser (.launch puppeteer)
page (.newPage browser)
_ (.goto page "https://clojure.org")
_ (-> (.screenshot page #js{:path "screenshot.png"})
(.catch #(js/console.log %)))]
(.close browser))
See the puppeteer example for the full code.
Since v0.0.36, nbb includes promesa which is a library to deal with promises. The above plet
macro is similar to promesa.core/let
.
$ time nbb -e '(+ 1 2 3)'
6
nbb -e '(+ 1 2 3)' 0.17s user 0.02s system 109% cpu 0.168 total
The baseline startup time for a script is about 170ms seconds on my laptop. When invoked via npx
this adds another 300ms or so, so for faster startup, either use a globally installed nbb
or use $(npm bin)/nbb script.cljs
to bypass npx
.
Nbb does not depend on any NPM dependencies. All NPM libraries loaded by a script are resolved relative to that script. When using the Reagent module, React is resolved in the same way as any other NPM library.
To load .cljs
files from local paths or dependencies, you can use the --classpath
argument. The current dir is added to the classpath automatically. So if there is a file foo/bar.cljs
relative to your current dir, then you can load it via (:require [foo.bar :as fb])
. Note that nbb
uses the same naming conventions for namespaces and directories as other Clojure tools: foo-bar
in the namespace name becomes foo_bar
in the directory name.
To load dependencies from the Clojure ecosystem, you can use the Clojure CLI or babashka to download them and produce a classpath:
$ classpath="$(clojure -A:nbb -Spath -Sdeps '{:aliases {:nbb {:replace-deps {com.github.seancorfield/honeysql {:git/tag "v2.0.0-rc5" :git/sha "01c3a55"}}}}}')"
and then feed it to the --classpath
argument:
$ nbb --classpath "$classpath" -e "(require '[honey.sql :as sql]) (sql/format {:select :foo :from :bar :where [:= :baz 2]})"
["SELECT foo FROM bar WHERE baz = ?" 2]
Currently nbb
only reads from directories, not jar files, so you are encouraged to use git libs. Support for .jar
files will be added later.
The name of the file that is currently being executed is available via nbb.core/*file*
or on the metadata of vars:
(ns foo
(:require [nbb.core :refer [*file*]]))
(prn *file*) ;; "/private/tmp/foo.cljs"
(defn f [])
(prn (:file (meta #'f))) ;; "/private/tmp/foo.cljs"
Nbb includes reagent.core
which will be lazily loaded when required. You can use this together with ink to create a TUI application:
$ npm install ink
ink-demo.cljs
:
(ns ink-demo
(:require ["ink" :refer [render Text]]
[reagent.core :as r]))
(defonce state (r/atom 0))
(doseq [n (range 1 11)]
(js/setTimeout #(swap! state inc) (* n 500)))
(defn hello []
[:> Text {:color "green"} "Hello, world! " @state])
(render (r/as-element [hello]))
Working with callbacks and promises can become tedious. Since nbb v0.0.36 the promesa.core
namespace is included with the let
and do!
macros. An example:
(ns prom
(:require [promesa.core :as p]))
(defn sleep [ms]
(js/Promise.
(fn [resolve _]
(js/setTimeout resolve ms))))
(defn do-stuff
[]
(p/do!
(println "Doing stuff which takes a while")
(sleep 1000)
1))
(p/let [a (do-stuff)
b (inc a)
c (do-stuff)
d (+ b c)]
(prn d))
$ nbb prom.cljs
Doing stuff which takes a while
Doing stuff which takes a while
3
Also see API docs.
Since nbb v0.0.75 applied-science/js-interop is available:
(ns example
(:require [applied-science.js-interop :as j]))
(def o (j/lit {:a 1 :b 2 :c {:d 1}}))
(prn (j/select-keys o [:a :b])) ;; #js {:a 1, :b 2}
(prn (j/get-in o [:c :d])) ;; 1
Most of this library is supported in nbb, except the following:
:syms
.-x
notation. In nbb, you must use keywords.See the example of what is currently supported.
See the examples directory for small examples.
Also check out these projects built with nbb:
See API documentation.
See this gist on how to convert an nbb script or project to shadow-cljs.
Prequisites:
To build:
bb release
Run bb tasks
for more project-related tasks.
Download Details:
Author: borkdude
Download Link: Download The Source Code
Official Website: https://github.com/borkdude/nbb
License: EPL-1.0
#node #javascript
1642496884
In this guide you’ll learn how to create a Responsive Dropdown Menu Bar with Search Field using only HTML & CSS.
To create a responsive dropdown menu bar with search field using only HTML & CSS . First, you need to create two Files one HTML File and another one is CSS File.
1: First, create an HTML file with the name of index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Dropdown Menu with Search Box | Codequs</title>
<link rel="stylesheet" href="style.css">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/5.15.3/css/all.min.css"/>
</head>
<body>
<div class="wrapper">
<nav>
<input type="checkbox" id="show-search">
<input type="checkbox" id="show-menu">
<label for="show-menu" class="menu-icon"><i class="fas fa-bars"></i></label>
<div class="content">
<div class="logo"><a href="#">CodingNepal</a></div>
<ul class="links">
<li><a href="#">Home</a></li>
<li><a href="#">About</a></li>
<li>
<a href="#" class="desktop-link">Features</a>
<input type="checkbox" id="show-features">
<label for="show-features">Features</label>
<ul>
<li><a href="#">Drop Menu 1</a></li>
<li><a href="#">Drop Menu 2</a></li>
<li><a href="#">Drop Menu 3</a></li>
<li><a href="#">Drop Menu 4</a></li>
</ul>
</li>
<li>
<a href="#" class="desktop-link">Services</a>
<input type="checkbox" id="show-services">
<label for="show-services">Services</label>
<ul>
<li><a href="#">Drop Menu 1</a></li>
<li><a href="#">Drop Menu 2</a></li>
<li><a href="#">Drop Menu 3</a></li>
<li>
<a href="#" class="desktop-link">More Items</a>
<input type="checkbox" id="show-items">
<label for="show-items">More Items</label>
<ul>
<li><a href="#">Sub Menu 1</a></li>
<li><a href="#">Sub Menu 2</a></li>
<li><a href="#">Sub Menu 3</a></li>
</ul>
</li>
</ul>
</li>
<li><a href="#">Feedback</a></li>
</ul>
</div>
<label for="show-search" class="search-icon"><i class="fas fa-search"></i></label>
<form action="#" class="search-box">
<input type="text" placeholder="Type Something to Search..." required>
<button type="submit" class="go-icon"><i class="fas fa-long-arrow-alt-right"></i></button>
</form>
</nav>
</div>
<div class="dummy-text">
<h2>Responsive Dropdown Menu Bar with Searchbox</h2>
<h2>using only HTML & CSS - Flexbox</h2>
</div>
</body>
</html>
2: Second, create a CSS file with the name of style.css
@import url('https://fonts.googleapis.com/css2?family=Poppins:wght@200;300;400;500;600;700&display=swap');
*{
margin: 0;
padding: 0;
box-sizing: border-box;
text-decoration: none;
font-family: 'Poppins', sans-serif;
}
.wrapper{
background: #171c24;
position: fixed;
width: 100%;
}
.wrapper nav{
position: relative;
display: flex;
max-width: calc(100% - 200px);
margin: 0 auto;
height: 70px;
align-items: center;
justify-content: space-between;
}
nav .content{
display: flex;
align-items: center;
}
nav .content .links{
margin-left: 80px;
display: flex;
}
.content .logo a{
color: #fff;
font-size: 30px;
font-weight: 600;
}
.content .links li{
list-style: none;
line-height: 70px;
}
.content .links li a,
.content .links li label{
color: #fff;
font-size: 18px;
font-weight: 500;
padding: 9px 17px;
border-radius: 5px;
transition: all 0.3s ease;
}
.content .links li label{
display: none;
}
.content .links li a:hover,
.content .links li label:hover{
background: #323c4e;
}
.wrapper .search-icon,
.wrapper .menu-icon{
color: #fff;
font-size: 18px;
cursor: pointer;
line-height: 70px;
width: 70px;
text-align: center;
}
.wrapper .menu-icon{
display: none;
}
.wrapper #show-search:checked ~ .search-icon i::before{
content: "\f00d";
}
.wrapper .search-box{
position: absolute;
height: 100%;
max-width: calc(100% - 50px);
width: 100%;
opacity: 0;
pointer-events: none;
transition: all 0.3s ease;
}
.wrapper #show-search:checked ~ .search-box{
opacity: 1;
pointer-events: auto;
}
.search-box input{
width: 100%;
height: 100%;
border: none;
outline: none;
font-size: 17px;
color: #fff;
background: #171c24;
padding: 0 100px 0 15px;
}
.search-box input::placeholder{
color: #f2f2f2;
}
.search-box .go-icon{
position: absolute;
right: 10px;
top: 50%;
transform: translateY(-50%);
line-height: 60px;
width: 70px;
background: #171c24;
border: none;
outline: none;
color: #fff;
font-size: 20px;
cursor: pointer;
}
.wrapper input[type="checkbox"]{
display: none;
}
/* Dropdown Menu code start */
.content .links ul{
position: absolute;
background: #171c24;
top: 80px;
z-index: -1;
opacity: 0;
visibility: hidden;
}
.content .links li:hover > ul{
top: 70px;
opacity: 1;
visibility: visible;
transition: all 0.3s ease;
}
.content .links ul li a{
display: block;
width: 100%;
line-height: 30px;
border-radius: 0px!important;
}
.content .links ul ul{
position: absolute;
top: 0;
right: calc(-100% + 8px);
}
.content .links ul li{
position: relative;
}
.content .links ul li:hover ul{
top: 0;
}
/* Responsive code start */
@media screen and (max-width: 1250px){
.wrapper nav{
max-width: 100%;
padding: 0 20px;
}
nav .content .links{
margin-left: 30px;
}
.content .links li a{
padding: 8px 13px;
}
.wrapper .search-box{
max-width: calc(100% - 100px);
}
.wrapper .search-box input{
padding: 0 100px 0 15px;
}
}
@media screen and (max-width: 900px){
.wrapper .menu-icon{
display: block;
}
.wrapper #show-menu:checked ~ .menu-icon i::before{
content: "\f00d";
}
nav .content .links{
display: block;
position: fixed;
background: #14181f;
height: 100%;
width: 100%;
top: 70px;
left: -100%;
margin-left: 0;
max-width: 350px;
overflow-y: auto;
padding-bottom: 100px;
transition: all 0.3s ease;
}
nav #show-menu:checked ~ .content .links{
left: 0%;
}
.content .links li{
margin: 15px 20px;
}
.content .links li a,
.content .links li label{
line-height: 40px;
font-size: 20px;
display: block;
padding: 8px 18px;
cursor: pointer;
}
.content .links li a.desktop-link{
display: none;
}
/* dropdown responsive code start */
.content .links ul,
.content .links ul ul{
position: static;
opacity: 1;
visibility: visible;
background: none;
max-height: 0px;
overflow: hidden;
}
.content .links #show-features:checked ~ ul,
.content .links #show-services:checked ~ ul,
.content .links #show-items:checked ~ ul{
max-height: 100vh;
}
.content .links ul li{
margin: 7px 20px;
}
.content .links ul li a{
font-size: 18px;
line-height: 30px;
border-radius: 5px!important;
}
}
@media screen and (max-width: 400px){
.wrapper nav{
padding: 0 10px;
}
.content .logo a{
font-size: 27px;
}
.wrapper .search-box{
max-width: calc(100% - 70px);
}
.wrapper .search-box .go-icon{
width: 30px;
right: 0;
}
.wrapper .search-box input{
padding-right: 30px;
}
}
.dummy-text{
position: absolute;
top: 50%;
left: 50%;
width: 100%;
z-index: -1;
padding: 0 20px;
text-align: center;
transform: translate(-50%, -50%);
}
.dummy-text h2{
font-size: 45px;
margin: 5px 0;
}
Now you’ve successfully created a Responsive Dropdown Menu Bar with Search Field using only HTML & CSS.