Rodney Vg

Rodney Vg

1591910580

A Vue.js Component to Show status Indicator as Colored Dots

A Vue component to show a status indicator as colored dots. This is a fork of status-indicator with a few changes for use it with Vue.

Install/Usage

# Install with npm
$ npm i -S vue-status-indicator

# or yarn
$ yarn add vue-status-indicator
<div id="app">
  <status-indicator status="active" />
</div>

You can use Local Registration:

import { StatusIndicator } from 'vue-status-indicator';
new Vue({
  el: '#app',
  components: {
    StatusIndicator,
  },
});

or Global Registration:

import StatusIndicator from 'vue-status-indicator';
Vue.use(StatusIndicator);

// or with a custom component name
import { StatusIndicator } from 'vue-status-indicator';
Vue.component('custom-name', StatusIndicator);

Usage in browser

In browser you can use Unpkg, Jsdelivr, CDN.js, etc.

# Unpkg
https://unpkg.com/vue-status-indicator@latest/dist/vue-status-indicator.js

# JSDelivr
https://cdn.jsdelivr.net/npm/vue-status-indicator@latest/dist/vue-status-indicator.min.js

Supported Browsers

Latest versions of Chrome/Firefox/Safari/IE/Opera.

Documentation

Props

Name Description Type Default Required
status Status color for the dot String “” false
pulse Enable or disable the pulse effect Boolean false false

Customatization

You are able to customize the dot by CSS variables, default configuration is listed below.

:root {
  --status-indicator-size: 10px;
  --status-indicator-animation-duration: 2s;

  --status-indicator-color: rgb(216, 226, 233);
  --status-indicator-color-semi: rgba(216, 226, 233, .5);
  --status-indicator-color-transparent: rgba(216, 226, 233, 0);

  --status-indicator-color-active: rgb(0, 149, 255);
  --status-indicator-color-active-semi: rgba(0, 149, 255, .5);
  --status-indicator-color-active-transparent: rgba(0, 149, 255, 0);

  --status-indicator-color-positive: rgb(75, 210, 143);
  --status-indicator-color-positive-semi: rgba(75, 210, 143, .5);
  --status-indicator-color-positive-transparent: rgba(75, 210, 143, 0);

  --status-indicator-color-intermediary: rgb(255, 170, 0);
  --status-indicator-color-intermediary-semi: rgba(255, 170, 0, .5);
  --status-indicator-color-intermediary-transparent: rgba(255, 170, 0, 0);

  --status-indicator-color-negative: rgb(255, 77, 77);
  --status-indicator-color-negative-semi: rgba(255, 77, 77, .5);
  --status-indicator-color-negative-transparent: rgba(255, 77, 77, 0);
}

Community

All feedback and suggestions are welcome!

Download Details:

Author: coderdiaz

GitHub: https://github.com/coderdiaz/vue-status-indicator

#vuejs #javascript #vue #vue-js

What is GEEK

Buddha Community

A Vue.js Component to Show status Indicator as Colored Dots
Callum Slater

Callum Slater

1653465344

PySpark Cheat Sheet: Spark DataFrames in Python

This PySpark SQL cheat sheet is your handy companion to Apache Spark DataFrames in Python and includes code samples.

You'll probably already know about Apache Spark, the fast, general and open-source engine for big data processing; It has built-in modules for streaming, SQL, machine learning and graph processing. Spark allows you to speed analytic applications up to 100 times faster compared to other technologies on the market today. Interfacing Spark with Python is easy with PySpark: this Spark Python API exposes the Spark programming model to Python. 

Now, it's time to tackle the Spark SQL module, which is meant for structured data processing, and the DataFrame API, which is not only available in Python, but also in Scala, Java, and R.

Without further ado, here's the cheat sheet:

PySpark SQL cheat sheet

This PySpark SQL cheat sheet covers the basics of working with the Apache Spark DataFrames in Python: from initializing the SparkSession to creating DataFrames, inspecting the data, handling duplicate values, querying, adding, updating or removing columns, grouping, filtering or sorting data. You'll also see that this cheat sheet also on how to run SQL Queries programmatically, how to save your data to parquet and JSON files, and how to stop your SparkSession.

Spark SGlL is Apache Spark's module for working with structured data.

Initializing SparkSession 
 

A SparkSession can be used create DataFrame, register DataFrame as tables, execute SGL over tables, cache tables, and read parquet files.

>>> from pyspark.sql import SparkSession
>>> spark a SparkSession \
     .builder\
     .appName("Python Spark SQL basic example") \
     .config("spark.some.config.option", "some-value") \
     .getOrCreate()

Creating DataFrames
 

Fromm RDDs

>>> from pyspark.sql.types import*

Infer Schema

>>> sc = spark.sparkContext
>>> lines = sc.textFile(''people.txt'')
>>> parts = lines.map(lambda l: l.split(","))
>>> people = parts.map(lambda p: Row(nameap[0],ageaint(p[l])))
>>> peopledf = spark.createDataFrame(people)

Specify Schema

>>> people = parts.map(lambda p: Row(name=p[0],
               age=int(p[1].strip())))
>>>  schemaString = "name age"
>>> fields = [StructField(field_name, StringType(), True) for field_name in schemaString.split()]
>>> schema = StructType(fields)
>>> spark.createDataFrame(people, schema).show()

 

From Spark Data Sources
JSON

>>>  df = spark.read.json("customer.json")
>>> df.show()

>>>  df2 = spark.read.load("people.json", format="json")

Parquet files

>>> df3 = spark.read.load("users.parquet")

TXT files

>>> df4 = spark.read.text("people.txt")

Filter 

#Filter entries of age, only keep those records of which the values are >24
>>> df.filter(df["age"]>24).show()

Duplicate Values 

>>> df = df.dropDuplicates()

Queries 
 

>>> from pyspark.sql import functions as F

Select

>>> df.select("firstName").show() #Show all entries in firstName column
>>> df.select("firstName","lastName") \
      .show()
>>> df.select("firstName", #Show all entries in firstName, age and type
              "age",
              explode("phoneNumber") \
              .alias("contactInfo")) \
      .select("contactInfo.type",
              "firstName",
              "age") \
      .show()
>>> df.select(df["firstName"],df["age"]+ 1) #Show all entries in firstName and age, .show() add 1 to the entries of age
>>> df.select(df['age'] > 24).show() #Show all entries where age >24

When

>>> df.select("firstName", #Show firstName and 0 or 1 depending on age >30
               F.when(df.age > 30, 1) \
              .otherwise(0)) \
      .show()
>>> df[df.firstName.isin("Jane","Boris")] #Show firstName if in the given options
.collect()

Like 

>>> df.select("firstName", #Show firstName, and lastName is TRUE if lastName is like Smith
              df.lastName.like("Smith")) \
     .show()

Startswith - Endswith 

>>> df.select("firstName", #Show firstName, and TRUE if lastName starts with Sm
              df.lastName \
                .startswith("Sm")) \
      .show()
>>> df.select(df.lastName.endswith("th"))\ #Show last names ending in th
      .show()

Substring 

>>> df.select(df.firstName.substr(1, 3) \ #Return substrings of firstName
                          .alias("name")) \
        .collect()

Between 

>>> df.select(df.age.between(22, 24)) \ #Show age: values are TRUE if between 22 and 24
          .show()

Add, Update & Remove Columns 

Adding Columns

 >>> df = df.withColumn('city',df.address.city) \
            .withColumn('postalCode',df.address.postalCode) \
            .withColumn('state',df.address.state) \
            .withColumn('streetAddress',df.address.streetAddress) \
            .withColumn('telePhoneNumber', explode(df.phoneNumber.number)) \
            .withColumn('telePhoneType', explode(df.phoneNumber.type)) 

Updating Columns

>>> df = df.withColumnRenamed('telePhoneNumber', 'phoneNumber')

Removing Columns

  >>> df = df.drop("address", "phoneNumber")
 >>> df = df.drop(df.address).drop(df.phoneNumber)
 

Missing & Replacing Values 
 

>>> df.na.fill(50).show() #Replace null values
 >>> df.na.drop().show() #Return new df omitting rows with null values
 >>> df.na \ #Return new df replacing one value with another
       .replace(10, 20) \
       .show()

GroupBy 

>>> df.groupBy("age")\ #Group by age, count the members in the groups
      .count() \
      .show()

Sort 
 

>>> peopledf.sort(peopledf.age.desc()).collect()
>>> df.sort("age", ascending=False).collect()
>>> df.orderBy(["age","city"],ascending=[0,1])\
     .collect()

Repartitioning 

>>> df.repartition(10)\ #df with 10 partitions
      .rdd \
      .getNumPartitions()
>>> df.coalesce(1).rdd.getNumPartitions() #df with 1 partition

Running Queries Programmatically 
 

Registering DataFrames as Views

>>> peopledf.createGlobalTempView("people")
>>> df.createTempView("customer")
>>> df.createOrReplaceTempView("customer")

Query Views

>>> df5 = spark.sql("SELECT * FROM customer").show()
>>> peopledf2 = spark.sql("SELECT * FROM global_temp.people")\
               .show()

Inspect Data 
 

>>> df.dtypes #Return df column names and data types
>>> df.show() #Display the content of df
>>> df.head() #Return first n rows
>>> df.first() #Return first row
>>> df.take(2) #Return the first n rows >>> df.schema Return the schema of df
>>> df.describe().show() #Compute summary statistics >>> df.columns Return the columns of df
>>> df.count() #Count the number of rows in df
>>> df.distinct().count() #Count the number of distinct rows in df
>>> df.printSchema() #Print the schema of df
>>> df.explain() #Print the (logical and physical) plans

Output

Data Structures 
 

 >>> rdd1 = df.rdd #Convert df into an RDD
 >>> df.toJSON().first() #Convert df into a RDD of string
 >>> df.toPandas() #Return the contents of df as Pandas DataFrame

Write & Save to Files 

>>> df.select("firstName", "city")\
       .write \
       .save("nameAndCity.parquet")
 >>> df.select("firstName", "age") \
       .write \
       .save("namesAndAges.json",format="json")

Stopping SparkSession 

>>> spark.stop()

Have this Cheat Sheet at your fingertips

Original article source at https://www.datacamp.com

#pyspark #cheatsheet #spark #dataframes #python #bigdata

Flutter Dev

Flutter Dev

1679035563

How to Add Splash Screen in Android and iOS with Flutter

When your app is opened, there is a brief time while the native app loads Flutter. By default, during this time, the native app displays a white splash screen. This package automatically generates iOS, Android, and Web-native code for customizing this native splash screen background color and splash image. Supports dark mode, full screen, and platform-specific options.

What's New

[BETA] Support for flavors is in beta. Currently only Android and iOS are supported. See instructions below.

You can now keep the splash screen up while your app initializes! No need for a secondary splash screen anymore. Just use the preserve and remove methods together to remove the splash screen after your initialization is complete. See details below.

Usage

Would you prefer a video tutorial instead? Check out Johannes Milke's tutorial.

First, add flutter_native_splash as a dependency in your pubspec.yaml file.

dependencies:
  flutter_native_splash: ^2.2.19

Don't forget to flutter pub get.

1. Setting the splash screen

 

Customize the following settings and add to your project's pubspec.yaml file or place in a new file in your root project folder named flutter_native_splash.yaml.

flutter_native_splash:
  # This package generates native code to customize Flutter's default white native splash screen
  # with background color and splash image.
  # Customize the parameters below, and run the following command in the terminal:
  # flutter pub run flutter_native_splash:create
  # To restore Flutter's default white splash screen, run the following command in the terminal:
  # flutter pub run flutter_native_splash:remove

  # color or background_image is the only required parameter.  Use color to set the background
  # of your splash screen to a solid color.  Use background_image to set the background of your
  # splash screen to a png image.  This is useful for gradients. The image will be stretch to the
  # size of the app. Only one parameter can be used, color and background_image cannot both be set.
  color: "#42a5f5"
  #background_image: "assets/background.png"

  # Optional parameters are listed below.  To enable a parameter, uncomment the line by removing
  # the leading # character.

  # The image parameter allows you to specify an image used in the splash screen.  It must be a
  # png file and should be sized for 4x pixel density.
  #image: assets/splash.png

  # The branding property allows you to specify an image used as branding in the splash screen.
  # It must be a png file. It is supported for Android, iOS and the Web.  For Android 12,
  # see the Android 12 section below.
  #branding: assets/dart.png

  # To position the branding image at the bottom of the screen you can use bottom, bottomRight,
  # and bottomLeft. The default values is bottom if not specified or specified something else.
  #branding_mode: bottom

  # The color_dark, background_image_dark, image_dark, branding_dark are parameters that set the background
  # and image when the device is in dark mode. If they are not specified, the app will use the
  # parameters from above. If the image_dark parameter is specified, color_dark or
  # background_image_dark must be specified.  color_dark and background_image_dark cannot both be
  # set.
  #color_dark: "#042a49"
  #background_image_dark: "assets/dark-background.png"
  #image_dark: assets/splash-invert.png
  #branding_dark: assets/dart_dark.png

  # Android 12 handles the splash screen differently than previous versions.  Please visit
  # https://developer.android.com/guide/topics/ui/splash-screen
  # Following are Android 12 specific parameter.
  android_12:
    # The image parameter sets the splash screen icon image.  If this parameter is not specified,
    # the app's launcher icon will be used instead.
    # Please note that the splash screen will be clipped to a circle on the center of the screen.
    # App icon with an icon background: This should be 960×960 pixels, and fit within a circle
    # 640 pixels in diameter.
    # App icon without an icon background: This should be 1152×1152 pixels, and fit within a circle
    # 768 pixels in diameter.
    #image: assets/android12splash.png

    # Splash screen background color.
    #color: "#42a5f5"

    # App icon background color.
    #icon_background_color: "#111111"

    # The branding property allows you to specify an image used as branding in the splash screen.
    #branding: assets/dart.png

    # The image_dark, color_dark, icon_background_color_dark, and branding_dark set values that
    # apply when the device is in dark mode. If they are not specified, the app will use the
    # parameters from above.
    #image_dark: assets/android12splash-invert.png
    #color_dark: "#042a49"
    #icon_background_color_dark: "#eeeeee"

  # The android, ios and web parameters can be used to disable generating a splash screen on a given
  # platform.
  #android: false
  #ios: false
  #web: false

  # Platform specific images can be specified with the following parameters, which will override
  # the respective parameter.  You may specify all, selected, or none of these parameters:
  #color_android: "#42a5f5"
  #color_dark_android: "#042a49"
  #color_ios: "#42a5f5"
  #color_dark_ios: "#042a49"
  #color_web: "#42a5f5"
  #color_dark_web: "#042a49"
  #image_android: assets/splash-android.png
  #image_dark_android: assets/splash-invert-android.png
  #image_ios: assets/splash-ios.png
  #image_dark_ios: assets/splash-invert-ios.png
  #image_web: assets/splash-web.png
  #image_dark_web: assets/splash-invert-web.png
  #background_image_android: "assets/background-android.png"
  #background_image_dark_android: "assets/dark-background-android.png"
  #background_image_ios: "assets/background-ios.png"
  #background_image_dark_ios: "assets/dark-background-ios.png"
  #background_image_web: "assets/background-web.png"
  #background_image_dark_web: "assets/dark-background-web.png"
  #branding_android: assets/brand-android.png
  #branding_dark_android: assets/dart_dark-android.png
  #branding_ios: assets/brand-ios.png
  #branding_dark_ios: assets/dart_dark-ios.png

  # The position of the splash image can be set with android_gravity, ios_content_mode, and
  # web_image_mode parameters.  All default to center.
  #
  # android_gravity can be one of the following Android Gravity (see
  # https://developer.android.com/reference/android/view/Gravity): bottom, center,
  # center_horizontal, center_vertical, clip_horizontal, clip_vertical, end, fill, fill_horizontal,
  # fill_vertical, left, right, start, or top.
  #android_gravity: center
  #
  # ios_content_mode can be one of the following iOS UIView.ContentMode (see
  # https://developer.apple.com/documentation/uikit/uiview/contentmode): scaleToFill,
  # scaleAspectFit, scaleAspectFill, center, top, bottom, left, right, topLeft, topRight,
  # bottomLeft, or bottomRight.
  #ios_content_mode: center
  #
  # web_image_mode can be one of the following modes: center, contain, stretch, and cover.
  #web_image_mode: center

  # The screen orientation can be set in Android with the android_screen_orientation parameter.
  # Valid parameters can be found here:
  # https://developer.android.com/guide/topics/manifest/activity-element#screen
  #android_screen_orientation: sensorLandscape

  # To hide the notification bar, use the fullscreen parameter.  Has no effect in web since web
  # has no notification bar.  Defaults to false.
  # NOTE: Unlike Android, iOS will not automatically show the notification bar when the app loads.
  #       To show the notification bar, add the following code to your Flutter app:
  #       WidgetsFlutterBinding.ensureInitialized();
  #       SystemChrome.setEnabledSystemUIOverlays([SystemUiOverlay.bottom, SystemUiOverlay.top]);
  #fullscreen: true

  # If you have changed the name(s) of your info.plist file(s), you can specify the filename(s)
  # with the info_plist_files parameter.  Remove only the # characters in the three lines below,
  # do not remove any spaces:
  #info_plist_files:
  #  - 'ios/Runner/Info-Debug.plist'
  #  - 'ios/Runner/Info-Release.plist'

2. Run the package

After adding your settings, run the following command in the terminal:

flutter pub run flutter_native_splash:create

When the package finishes running, your splash screen is ready.

To specify the YAML file location just add --path with the command in the terminal:

flutter pub run flutter_native_splash:create --path=path/to/my/file.yaml

3. Set up app initialization (optional)

By default, the splash screen will be removed when Flutter has drawn the first frame. If you would like the splash screen to remain while your app initializes, you can use the preserve() and remove() methods together. Pass the preserve() method the value returned from WidgetsFlutterBinding.ensureInitialized() to keep the splash on screen. Later, when your app has initialized, make a call to remove() to remove the splash screen.

import 'package:flutter_native_splash/flutter_native_splash.dart';

void main() {
  WidgetsBinding widgetsBinding = WidgetsFlutterBinding.ensureInitialized();
  FlutterNativeSplash.preserve(widgetsBinding: widgetsBinding);
  runApp(const MyApp());
}

// whenever your initialization is completed, remove the splash screen:
    FlutterNativeSplash.remove();

NOTE: If you do not need to use the preserve() and remove() methods, you can place the flutter_native_splash dependency in the dev_dependencies section of pubspec.yaml.

4. Support the package (optional)

If you find this package useful, you can support it for free by giving it a thumbs up at the top of this page. Here's another option to support the package:

Android 12+ Support

Android 12 has a new method of adding splash screens, which consists of a window background, icon, and the icon background. Note that a background image is not supported.

Be aware of the following considerations regarding these elements:

1: image parameter. By default, the launcher icon is used:

  • App icon without an icon background, as shown on the left: This should be 1152×1152 pixels, and fit within a circle 768 pixels in diameter.
  • App icon with an icon background, as shown on the right: This should be 960×960 pixels, and fit within a circle 640 pixels in diameter.

2: icon_background_color is optional, and is useful if you need more contrast between the icon and the window background.

3: One-third of the foreground is masked.

4: color the window background consists of a single opaque color.

PLEASE NOTE: The splash screen may not appear when you launch the app from Android Studio on API 31. However, it should appear when you launch by clicking on the launch icon in Android. This seems to be resolved in API 32+.

PLEASE NOTE: There are a number of reports that non-Google launchers do not display the launch image correctly. If the launch image does not display correctly, please try the Google launcher to confirm that this package is working.

PLEASE NOTE: The splash screen does not appear when you launch the app from a notification. Apparently this is the intended behavior on Android 12: core-splashscreen Icon not shown when cold launched from notification.

Flavor Support

If you have a project setup that contains multiple flavors or environments, and you created more than one flavor this would be a feature for you.

Instead of maintaining multiple files and copy/pasting images, you can now, using this tool, create different splash screens for different environments.

Pre-requirements

In order to use the new feature, and generate the desired splash images for you app, a couple of changes are required.

If you want to generate just one flavor and one file you would use either options as described in Step 1. But in order to setup the flavors, you will then be required to move all your setup values to the flutter_native_splash.yaml file, but with a prefix.

Let's assume for the rest of the setup that you have 3 different flavors, Production, Acceptance, Development.

First this you will need to do is to create a different setup file for all 3 flavors with a suffix like so:

flutter_native_splash-production.yaml
flutter_native_splash-acceptance.yaml
flutter_native_splash-development.yaml

You would setup those 3 files the same way as you would the one, but with different assets depending on which environment you would be generating. For example (Note: these are just examples, you can use whatever setup you need for your project that is already supported by the package):

# flutter_native_splash-development.yaml
flutter_native_splash:
  color: "#ffffff"
  image: assets/logo-development.png
  branding: assets/branding-development.png
  color_dark: "#121212"
  image_dark: assets/logo-development.png
  branding_dark: assets/branding-development.png

  android_12:
    image: assets/logo-development.png
    icon_background_color: "#ffffff"
    image_dark: assets/logo-development.png
    icon_background_color_dark: "#121212"

  web: false

# flutter_native_splash-acceptance.yaml
flutter_native_splash:
  color: "#ffffff"
  image: assets/logo-acceptance.png
  branding: assets/branding-acceptance.png
  color_dark: "#121212"
  image_dark: assets/logo-acceptance.png
  branding_dark: assets/branding-acceptance.png

  android_12:
    image: assets/logo-acceptance.png
    icon_background_color: "#ffffff"
    image_dark: assets/logo-acceptance.png
    icon_background_color_dark: "#121212"

  web: false

# flutter_native_splash-production.yaml
flutter_native_splash:
  color: "#ffffff"
  image: assets/logo-production.png
  branding: assets/branding-production.png
  color_dark: "#121212"
  image_dark: assets/logo-production.png
  branding_dark: assets/branding-production.png

  android_12:
    image: assets/logo-production.png
    icon_background_color: "#ffffff"
    image_dark: assets/logo-production.png
    icon_background_color_dark: "#121212"

  web: false

Great, now comes the fun part running the new command!

The new command is:

# If you have a flavor called production you would do this:
flutter pub run flutter_native_splash:create --flavor production

# For a flavor with a name staging you would provide it's name like so:
flutter pub run flutter_native_splash:create --flavor staging

# And if you have a local version for devs you could do that:
flutter pub run flutter_native_splash:create --flavor development

Android setup

You're done! No, really, Android doesn't need any additional setup.

Note: If it didn't work, please make sure that your flavors are named the same as your config files, otherwise the setup will not work.

iOS setup

iOS is a bit tricky, so hang tight, it might look scary but most of the steps are just a single click, explained as much as possible to lower the possibility of mistakes.

When you run the new command, you will need to open xCode and follow the steps bellow:

Assumption

  • In order for this setup to work, you would already have 3 different schemes setup; production, acceptance and development.

Preparation

  • Open the iOS Flutter project in Xcode (open the Runner.xcworkspace)
  • Find the newly created Storyboard files at the same location where the original is {project root}/ios/Runner/Base.lproj
  • Select all of them and drag and drop into Xcode, directly to the left hand side where the current LaunchScreen.storyboard is located already
  • After you drop your files there Xcode will ask you to link them, make sure you select 'Copy if needed'
  • This part is done, you have linked the newly created storyboards in your project.

xCode

Xcode still doesn't know how to use them, so we need to specify for all the current flavors (schemes) which file to use and to use that value inside the Info.plist file.

  • Open the iOS Flutter project in Xcode (open the Runner.xcworkspace)
  • Click the Runner project in the top left corner (usually the first item in the list)
  • In the middle part of the screen, on the left side, select the Runner target
  • On the top part of the screen select Build Settings
  • Make sure that 'All' and 'Combined' are selected
  • Next to 'Combine' you have a '+' button, press it and select 'Add User-Defined Setting'
  • Once you do that Xcode will create a new variable for you to name. Suggestion is to name it LAUNCH_SCREEN_STORYBOARD
  • Once you do that, you will have the option to define a specific name for each flavor (scheme) that you have defined in the project. Make sure that you input the exact name of the LaunchScreen.storyboard that was created by this tool
    • Example: If you have a flavor Development, there is a Storyboard created name LaunchScreenDevelopment.storyboard, please add that name (without the storyboard part) to the variable value next to the flavor value
  • After you finish with that, you need to update Info.plist file to link the newly created variable so that it's used correctly
  • Open the Info.plist file
  • Find the entry called 'Launch screen interface file base name'
  • The default value is 'LaunchScreen', change that to the variable name that you create previously. If you follow these steps exactly, it would be LAUNCH_SCREEN_STORYBOARD, so input this $(LAUNCH_SCREEN_STORYBOARD)
  • And your done!

Congrats you finished your setup for multiple flavors,

FAQs

I got the error "A splash screen was provided to Flutter, but this is deprecated."

This message is not related to this package but is related to a change in how Flutter handles splash screens in Flutter 2.5. It is caused by having the following code in your android/app/src/main/AndroidManifest.xml, which was included by default in previous versions of Flutter:

<meta-data
 android:name="io.flutter.embedding.android.SplashScreenDrawable"
 android:resource="@drawable/launch_background"
 />

The solution is to remove the above code. Note that this will also remove the fade effect between the native splash screen and your app.

Are animations/lottie/GIF images supported?

Not at this time. PRs are always welcome!

I got the error AAPT: error: style attribute 'android:attr/windowSplashScreenBackground' not found

This attribute is only found in Android 12, so if you are getting this error, it means your project is not fully set up for Android 12. Did you update your app's build configuration?

I see a flash of the wrong splash screen on iOS

This is caused by an iOS splash caching bug, which can be solved by uninstalling your app, powering off your device, power back on, and then try reinstalling.

I see a white screen between splash screen and app

  1. It may be caused by an iOS splash caching bug, which can be solved by uninstalling your app, powering off your device, power back on, and then try reinstalling.
  2. It may be caused by the delay due to initialization in your app. To solve this, put any initialization code in the removeAfter method.

Can I base light/dark mode on app settings?

No. This package creates a splash screen that is displayed before Flutter is loaded. Because of this, when the splash screen loads, internal app settings are not available to the splash screen. Unfortunately, this means that it is impossible to control light/dark settings of the splash from app settings.

Notes

If the splash screen was not updated correctly on iOS or if you experience a white screen before the splash screen, run flutter clean and recompile your app. If that does not solve the problem, delete your app, power down the device, power up the device, install and launch the app as per this StackOverflow thread.

This package modifies launch_background.xml and styles.xml files on Android, LaunchScreen.storyboard and Info.plist on iOS, and index.html on Web. If you have modified these files manually, this plugin may not work properly. Please open an issue if you find any bugs.

How it works

Android

  • Your splash image will be resized to mdpi, hdpi, xhdpi, xxhdpi and xxxhdpi drawables.
  • An <item> tag containing a <bitmap> for your splash image drawable will be added in launch_background.xml
  • Background color will be added in colors.xml and referenced in launch_background.xml.
  • Code for full screen mode toggle will be added in styles.xml.
  • Dark mode variants are placed in drawable-night, values-night, etc. resource folders.

iOS

  • Your splash image will be resized to @3x and @2x images.
  • Color and image properties will be inserted in LaunchScreen.storyboard.
  • The background color is implemented by using a single-pixel png file and stretching it to fit the screen.
  • Code for hidden status bar toggle will be added in Info.plist.

Web

  • A web/splash folder will be created for splash screen images and CSS files.
  • Your splash image will be resized to 1x, 2x, 3x, and 4x sizes and placed in web/splash/img.
  • The splash style sheet will be added to the app's web/index.html, as well as the HTML for the splash pictures.

Acknowledgments

This package was originally created by Henrique Arthur and it is currently maintained by Jon Hanson.

Bugs or Requests

If you encounter any problems feel free to open an issue. If you feel the library is missing a feature, please raise a ticket. Pull request are also welcome.


Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flutter_native_splash

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  flutter_native_splash: ^2.2.19

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flutter_native_splash/flutter_native_splash.dart';

example/lib/main.dart

import 'package:flutter/material.dart';
import 'package:flutter_native_splash/flutter_native_splash.dart';

void main() {
  WidgetsBinding widgetsBinding = WidgetsFlutterBinding.ensureInitialized();
  FlutterNativeSplash.preserve(widgetsBinding: widgetsBinding);
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.blue,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  void initState() {
    super.initState();
    initialization();
  }

  void initialization() async {
    // This is where you can initialize the resources needed by your app while
    // the splash screen is displayed.  Remove the following example because
    // delaying the user experience is a bad design practice!
    // ignore_for_file: avoid_print
    print('ready in 3...');
    await Future.delayed(const Duration(seconds: 1));
    print('ready in 2...');
    await Future.delayed(const Duration(seconds: 1));
    print('ready in 1...');
    await Future.delayed(const Duration(seconds: 1));
    print('go!');
    FlutterNativeSplash.remove();
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headlineMedium,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: const Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}

Download Details:
 

Author: jonbhanson
Download Link: Download The Source Code
Official Website: https://github.com/jonbhanson/flutter_native_splash 
License: MIT license

#flutter #ios #android 

Aria Barnes

Aria Barnes

1625232484

Why is Vue JS the most Preferred Choice for Responsive Web Application Development?

For more than two decades, JavaScript has facilitated businesses to develop responsive web applications for their customers. Used both client and server-side, JavaScript enables you to bring dynamics to pages through expanded functionality and real-time modifications.

Did you know!

According to a web development survey 2020, JavaScript is the most used language for the 8th year, with 67.7% of people choosing it. With this came up several javascript frameworks for frontend, backend development, or even testing.

And one such framework is Vue.Js. It is used to build simple projects and can also be advanced to create sophisticated apps using state-of-the-art tools. Beyond that, some other solid reasons give Vuejs a thumbs up for responsive web application development.

Want to know them? Then follow this blog until the end. Through this article, I will describe all the reasons and benefits of Vue js development. So, stay tuned.

Vue.Js - A Brief Introduction

Released in the year 2014 for public use, Vue.Js is an open-source JavaScript framework used to create UIs and single-page applications. It has over 77.4 million likes on Github for creating intuitive web interfaces.

The recent version is Vue.js 2.6, and is the second most preferred framework according to Stack Overflow Developer Survey 2019.

Every Vue.js development company is widely using the framework across the world for responsive web application development. It is centered around the view layer, provides a lot of functionality for the view layer, and builds single-page web applications.

Some most astonishing stats about Vue.Js:

• Vue was ranked #2 in the Front End JavaScript Framework rankings in the State of JS 2019 survey by developers.

• Approximately 427k to 693k sites are built with Vue js, according to Wappalyzer and BuiltWith statistics of June 2020.

• According to the State of JS 2019 survey, 40.5% of JavaScript developers are currently using Vue, while 34.5% have shown keen interest in using it in the future.

• In Stack Overflow's Developer Survey 2020, Vue was ranked the 3rd most popular front-end JavaScript framework.

Why is Vue.Js so popular?

• High-speed run-time performance
• Vue.Js uses a virtual DOM.
• The main focus is on the core library, while the collaborating libraries handle other features such as global state management and routing.
• Vue.JS provides responsive visual components.

Top 7 Reasons to Choose Vue JS for Web Application Development

Vue js development has certain benefits, which will encourage you to use it in your projects. For example, Vue.js is similar to Angular and React in many aspects, and it continues to enjoy increasing popularity compared to other frameworks.

The framework is only 20 kilobytes in size, making it easy for you to download files instantly. Vue.js easily beats other frameworks when it comes to loading times and usage.

Take a look at the compelling advantages of using Vue.Js for web app development.

#1 Simple Integration

Vue.Js is popular because it allows you to integrate Vue.js into other frameworks such as React, enabling you to customize the project as per your needs and requirements.

It helps you build apps with Vue.js from scratch and introduce Vue.js elements into their existing apps. Due to its ease of integration, Vue.js is becoming a popular choice for web development as it can be used with various existing web applications.

You can feel free to include Vue.js CDN and start using it. Most third-party Vue components and libraries are additionally accessible and supported with the Vue.js CDN.

You don't need to set up node and npm to start using Vue.js. This implies that it helps develop new web applications, just like modifying previous applications.

The diversity of components allows you to create different types of web applications and replace existing frameworks. In addition, you can also choose to hire Vue js developers to use the technology to experiment with many other JavaScript applications.

#2 Easy to Understand

One of the main reasons for the growing popularity of Vue.Js is that the framework is straightforward to understand for individuals. This means that you can easily add Vue.Js to your web projects.

Also, Vue.Js has a well-defined architecture for storing your data with life-cycle and custom methods. Vue.Js also provides additional features such as watchers, directives, and computed properties, making it extremely easy to build modern apps and web applications with ease.

Another significant advantage of using the Vue.Js framework is that it makes it easy to build small and large-scale web applications in the shortest amount of time.

#3 Well-defined Ecosystem

The VueJS ecosystem is vibrant and well-defined, allowing Vue.Js development company to switch users to VueJS over other frameworks for web app development.

Without spending hours, you can easily find solutions to your problems. Furthermore, VueJs lets you choose only the building blocks you need.

Although the main focus of Vue is the view layer, with the help of Vue Router, Vue Test Utils, Vuex, and Vue CLI, you can find solutions and recommendations for frequently occurring problems.

The problems fall into these categories, and hence it becomes easy for programmers to get started with coding right away and not waste time figuring out how to use these tools.

The Vue ecosystem is easy to customize and scales between a library and a framework. Compared to other frameworks, its development speed is excellent, and it can also integrate different projects. This is the reason why most website development companies also prefer the Vue.Js ecosystem over others.

#4 Flexibility

Another benefit of going with Vue.Js for web app development needs is flexibility. Vue.Js provides an excellent level of flexibility. And makes it easier for web app development companies to write their templates in HTML, JavaScript, or pure JavaScript using virtual nodes.

Another significant benefit of using Vue.Js is that it makes it easier for developers to work with tools like templating engines, CSS preprocessors, and type checking tools like TypeScript.

#5 Two-Way Communication

Vue.Js is an excellent option for you because it encourages two-way communication. This has become possible with the MVVM architecture to handle HTML blocks. In this way, Vue.Js is very similar to Angular.Js, making it easier to handle HTML blocks as well.

With Vue.Js, two-way data binding is straightforward. This means that any changes made by the developer to the UI are passed to the data, and the changes made to the data are reflected in the UI.

This is also one reason why Vue.Js is also known as reactive because it can react to changes made to the data. This sets it apart from other libraries such as React.Js, which are designed to support only one-way communication.

#6 Detailed Documentation

One essential thing is well-defined documentation that helps you understand the required mechanism and build your application with ease. It shows all the options offered by the framework and related best practice examples.

Vue has excellent docs, and its API references are one of the best in the industry. They are well written, clear, and accessible in dealing with everything you need to know to build a Vue application.

Besides, the documentation at Vue.js is constantly improved and updated. It also includes a simple introductory guide and an excellent overview of the API. Perhaps, this is one of the most detailed documentation available for this type of language.

#7 Large Community Support

Support for the platform is impressive. In 2018, support continued to impress as every question was answered diligently. Over 6,200 problems were solved with an average resolution time of just six hours.

To support the community, there are frequent release cycles of updated information. Furthermore, the community continues to grow and develop with backend support from developers.



Wrapping Up

VueJS is an incredible choice for responsive web app development. Since it is lightweight and user-friendly, it builds a fast and integrated web application. The capabilities and potential of VueJS for web app development are extensive.

While Vuejs is simple to get started with, using it to build scalable web apps requires professionalism. Hence, you can approach a top Vue js development company in India to develop high-performing web apps.

Equipped with all the above features, it doesn't matter whether you want to build a small concept app or a full-fledged web app; Vue.Js is the most performant you can rely on.

Original source

 

#vue js development company #vue js development company in india #vue js development company india #vue js development services #vue js development #vue js development companies

NBB: Ad-hoc CLJS Scripting on Node.js

Nbb

Not babashka. Node.js babashka!?

Ad-hoc CLJS scripting on Node.js.

Status

Experimental. Please report issues here.

Goals and features

Nbb's main goal is to make it easy to get started with ad hoc CLJS scripting on Node.js.

Additional goals and features are:

  • Fast startup without relying on a custom version of Node.js.
  • Small artifact (current size is around 1.2MB).
  • First class macros.
  • Support building small TUI apps using Reagent.
  • Complement babashka with libraries from the Node.js ecosystem.

Requirements

Nbb requires Node.js v12 or newer.

How does this tool work?

CLJS code is evaluated through SCI, the same interpreter that powers babashka. Because SCI works with advanced compilation, the bundle size, especially when combined with other dependencies, is smaller than what you get with self-hosted CLJS. That makes startup faster. The trade-off is that execution is less performant and that only a subset of CLJS is available (e.g. no deftype, yet).

Usage

Install nbb from NPM:

$ npm install nbb -g

Omit -g for a local install.

Try out an expression:

$ nbb -e '(+ 1 2 3)'
6

And then install some other NPM libraries to use in the script. E.g.:

$ npm install csv-parse shelljs zx

Create a script which uses the NPM libraries:

(ns script
  (:require ["csv-parse/lib/sync$default" :as csv-parse]
            ["fs" :as fs]
            ["path" :as path]
            ["shelljs$default" :as sh]
            ["term-size$default" :as term-size]
            ["zx$default" :as zx]
            ["zx$fs" :as zxfs]
            [nbb.core :refer [*file*]]))

(prn (path/resolve "."))

(prn (term-size))

(println (count (str (fs/readFileSync *file*))))

(prn (sh/ls "."))

(prn (csv-parse "foo,bar"))

(prn (zxfs/existsSync *file*))

(zx/$ #js ["ls"])

Call the script:

$ nbb script.cljs
"/private/tmp/test-script"
#js {:columns 216, :rows 47}
510
#js ["node_modules" "package-lock.json" "package.json" "script.cljs"]
#js [#js ["foo" "bar"]]
true
$ ls
node_modules
package-lock.json
package.json
script.cljs

Macros

Nbb has first class support for macros: you can define them right inside your .cljs file, like you are used to from JVM Clojure. Consider the plet macro to make working with promises more palatable:

(defmacro plet
  [bindings & body]
  (let [binding-pairs (reverse (partition 2 bindings))
        body (cons 'do body)]
    (reduce (fn [body [sym expr]]
              (let [expr (list '.resolve 'js/Promise expr)]
                (list '.then expr (list 'clojure.core/fn (vector sym)
                                        body))))
            body
            binding-pairs)))

Using this macro we can look async code more like sync code. Consider this puppeteer example:

(-> (.launch puppeteer)
      (.then (fn [browser]
               (-> (.newPage browser)
                   (.then (fn [page]
                            (-> (.goto page "https://clojure.org")
                                (.then #(.screenshot page #js{:path "screenshot.png"}))
                                (.catch #(js/console.log %))
                                (.then #(.close browser)))))))))

Using plet this becomes:

(plet [browser (.launch puppeteer)
       page (.newPage browser)
       _ (.goto page "https://clojure.org")
       _ (-> (.screenshot page #js{:path "screenshot.png"})
             (.catch #(js/console.log %)))]
      (.close browser))

See the puppeteer example for the full code.

Since v0.0.36, nbb includes promesa which is a library to deal with promises. The above plet macro is similar to promesa.core/let.

Startup time

$ time nbb -e '(+ 1 2 3)'
6
nbb -e '(+ 1 2 3)'   0.17s  user 0.02s system 109% cpu 0.168 total

The baseline startup time for a script is about 170ms seconds on my laptop. When invoked via npx this adds another 300ms or so, so for faster startup, either use a globally installed nbb or use $(npm bin)/nbb script.cljs to bypass npx.

Dependencies

NPM dependencies

Nbb does not depend on any NPM dependencies. All NPM libraries loaded by a script are resolved relative to that script. When using the Reagent module, React is resolved in the same way as any other NPM library.

Classpath

To load .cljs files from local paths or dependencies, you can use the --classpath argument. The current dir is added to the classpath automatically. So if there is a file foo/bar.cljs relative to your current dir, then you can load it via (:require [foo.bar :as fb]). Note that nbb uses the same naming conventions for namespaces and directories as other Clojure tools: foo-bar in the namespace name becomes foo_bar in the directory name.

To load dependencies from the Clojure ecosystem, you can use the Clojure CLI or babashka to download them and produce a classpath:

$ classpath="$(clojure -A:nbb -Spath -Sdeps '{:aliases {:nbb {:replace-deps {com.github.seancorfield/honeysql {:git/tag "v2.0.0-rc5" :git/sha "01c3a55"}}}}}')"

and then feed it to the --classpath argument:

$ nbb --classpath "$classpath" -e "(require '[honey.sql :as sql]) (sql/format {:select :foo :from :bar :where [:= :baz 2]})"
["SELECT foo FROM bar WHERE baz = ?" 2]

Currently nbb only reads from directories, not jar files, so you are encouraged to use git libs. Support for .jar files will be added later.

Current file

The name of the file that is currently being executed is available via nbb.core/*file* or on the metadata of vars:

(ns foo
  (:require [nbb.core :refer [*file*]]))

(prn *file*) ;; "/private/tmp/foo.cljs"

(defn f [])
(prn (:file (meta #'f))) ;; "/private/tmp/foo.cljs"

Reagent

Nbb includes reagent.core which will be lazily loaded when required. You can use this together with ink to create a TUI application:

$ npm install ink

ink-demo.cljs:

(ns ink-demo
  (:require ["ink" :refer [render Text]]
            [reagent.core :as r]))

(defonce state (r/atom 0))

(doseq [n (range 1 11)]
  (js/setTimeout #(swap! state inc) (* n 500)))

(defn hello []
  [:> Text {:color "green"} "Hello, world! " @state])

(render (r/as-element [hello]))

Promesa

Working with callbacks and promises can become tedious. Since nbb v0.0.36 the promesa.core namespace is included with the let and do! macros. An example:

(ns prom
  (:require [promesa.core :as p]))

(defn sleep [ms]
  (js/Promise.
   (fn [resolve _]
     (js/setTimeout resolve ms))))

(defn do-stuff
  []
  (p/do!
   (println "Doing stuff which takes a while")
   (sleep 1000)
   1))

(p/let [a (do-stuff)
        b (inc a)
        c (do-stuff)
        d (+ b c)]
  (prn d))
$ nbb prom.cljs
Doing stuff which takes a while
Doing stuff which takes a while
3

Also see API docs.

Js-interop

Since nbb v0.0.75 applied-science/js-interop is available:

(ns example
  (:require [applied-science.js-interop :as j]))

(def o (j/lit {:a 1 :b 2 :c {:d 1}}))

(prn (j/select-keys o [:a :b])) ;; #js {:a 1, :b 2}
(prn (j/get-in o [:c :d])) ;; 1

Most of this library is supported in nbb, except the following:

  • destructuring using :syms
  • property access using .-x notation. In nbb, you must use keywords.

See the example of what is currently supported.

Examples

See the examples directory for small examples.

Also check out these projects built with nbb:

API

See API documentation.

Migrating to shadow-cljs

See this gist on how to convert an nbb script or project to shadow-cljs.

Build

Prequisites:

  • babashka >= 0.4.0
  • Clojure CLI >= 1.10.3.933
  • Node.js 16.5.0 (lower version may work, but this is the one I used to build)

To build:

  • Clone and cd into this repo
  • bb release

Run bb tasks for more project-related tasks.

Download Details:
Author: borkdude
Download Link: Download The Source Code
Official Website: https://github.com/borkdude/nbb 
License: EPL-1.0

#node #javascript

How to Create a Responsive Dropdown Menu Bar with Search Field using HTML & CSS

In this guide you’ll learn how to create a Responsive Dropdown Menu Bar with Search Field using only HTML & CSS.

To create a responsive dropdown menu bar with search field using only HTML & CSS . First, you need to create two Files one HTML File and another one is CSS File.

1: First, create an HTML file with the name of index.html

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Dropdown Menu with Search Box | Codequs</title>
  <link rel="stylesheet" href="style.css">
  <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/5.15.3/css/all.min.css"/>
</head>
<body>
  <div class="wrapper">
    <nav>
      <input type="checkbox" id="show-search">
      <input type="checkbox" id="show-menu">
      <label for="show-menu" class="menu-icon"><i class="fas fa-bars"></i></label>
      <div class="content">
      <div class="logo"><a href="#">CodingNepal</a></div>
        <ul class="links">
          <li><a href="#">Home</a></li>
          <li><a href="#">About</a></li>
          <li>
            <a href="#" class="desktop-link">Features</a>
            <input type="checkbox" id="show-features">
            <label for="show-features">Features</label>
            <ul>
              <li><a href="#">Drop Menu 1</a></li>
              <li><a href="#">Drop Menu 2</a></li>
              <li><a href="#">Drop Menu 3</a></li>
              <li><a href="#">Drop Menu 4</a></li>
            </ul>
          </li>
          <li>
            <a href="#" class="desktop-link">Services</a>
            <input type="checkbox" id="show-services">
            <label for="show-services">Services</label>
            <ul>
              <li><a href="#">Drop Menu 1</a></li>
              <li><a href="#">Drop Menu 2</a></li>
              <li><a href="#">Drop Menu 3</a></li>
              <li>
                <a href="#" class="desktop-link">More Items</a>
                <input type="checkbox" id="show-items">
                <label for="show-items">More Items</label>
                <ul>
                  <li><a href="#">Sub Menu 1</a></li>
                  <li><a href="#">Sub Menu 2</a></li>
                  <li><a href="#">Sub Menu 3</a></li>
                </ul>
              </li>
            </ul>
          </li>
          <li><a href="#">Feedback</a></li>
        </ul>
      </div>
      <label for="show-search" class="search-icon"><i class="fas fa-search"></i></label>
      <form action="#" class="search-box">
        <input type="text" placeholder="Type Something to Search..." required>
        <button type="submit" class="go-icon"><i class="fas fa-long-arrow-alt-right"></i></button>
      </form>
    </nav>
  </div>
  <div class="dummy-text">
    <h2>Responsive Dropdown Menu Bar with Searchbox</h2>
    <h2>using only HTML & CSS - Flexbox</h2>
  </div>
</body>
</html>

2: Second, create a CSS file with the name of style.css

@import url('https://fonts.googleapis.com/css2?family=Poppins:wght@200;300;400;500;600;700&display=swap');
*{
  margin: 0;
  padding: 0;
  box-sizing: border-box;
  text-decoration: none;
  font-family: 'Poppins', sans-serif;
}
.wrapper{
  background: #171c24;
  position: fixed;
  width: 100%;
}
.wrapper nav{
  position: relative;
  display: flex;
  max-width: calc(100% - 200px);
  margin: 0 auto;
  height: 70px;
  align-items: center;
  justify-content: space-between;
}
nav .content{
  display: flex;
  align-items: center;
}
nav .content .links{
  margin-left: 80px;
  display: flex;
}
.content .logo a{
  color: #fff;
  font-size: 30px;
  font-weight: 600;
}
.content .links li{
  list-style: none;
  line-height: 70px;
}
.content .links li a,
.content .links li label{
  color: #fff;
  font-size: 18px;
  font-weight: 500;
  padding: 9px 17px;
  border-radius: 5px;
  transition: all 0.3s ease;
}
.content .links li label{
  display: none;
}
.content .links li a:hover,
.content .links li label:hover{
  background: #323c4e;
}
.wrapper .search-icon,
.wrapper .menu-icon{
  color: #fff;
  font-size: 18px;
  cursor: pointer;
  line-height: 70px;
  width: 70px;
  text-align: center;
}
.wrapper .menu-icon{
  display: none;
}
.wrapper #show-search:checked ~ .search-icon i::before{
  content: "\f00d";
}
.wrapper .search-box{
  position: absolute;
  height: 100%;
  max-width: calc(100% - 50px);
  width: 100%;
  opacity: 0;
  pointer-events: none;
  transition: all 0.3s ease;
}
.wrapper #show-search:checked ~ .search-box{
  opacity: 1;
  pointer-events: auto;
}
.search-box input{
  width: 100%;
  height: 100%;
  border: none;
  outline: none;
  font-size: 17px;
  color: #fff;
  background: #171c24;
  padding: 0 100px 0 15px;
}
.search-box input::placeholder{
  color: #f2f2f2;
}
.search-box .go-icon{
  position: absolute;
  right: 10px;
  top: 50%;
  transform: translateY(-50%);
  line-height: 60px;
  width: 70px;
  background: #171c24;
  border: none;
  outline: none;
  color: #fff;
  font-size: 20px;
  cursor: pointer;
}
.wrapper input[type="checkbox"]{
  display: none;
}
/* Dropdown Menu code start */
.content .links ul{
  position: absolute;
  background: #171c24;
  top: 80px;
  z-index: -1;
  opacity: 0;
  visibility: hidden;
}
.content .links li:hover > ul{
  top: 70px;
  opacity: 1;
  visibility: visible;
  transition: all 0.3s ease;
}
.content .links ul li a{
  display: block;
  width: 100%;
  line-height: 30px;
  border-radius: 0px!important;
}
.content .links ul ul{
  position: absolute;
  top: 0;
  right: calc(-100% + 8px);
}
.content .links ul li{
  position: relative;
}
.content .links ul li:hover ul{
  top: 0;
}
/* Responsive code start */
@media screen and (max-width: 1250px){
  .wrapper nav{
    max-width: 100%;
    padding: 0 20px;
  }
  nav .content .links{
    margin-left: 30px;
  }
  .content .links li a{
    padding: 8px 13px;
  }
  .wrapper .search-box{
    max-width: calc(100% - 100px);
  }
  .wrapper .search-box input{
    padding: 0 100px 0 15px;
  }
}
@media screen and (max-width: 900px){
  .wrapper .menu-icon{
    display: block;
  }
  .wrapper #show-menu:checked ~ .menu-icon i::before{
    content: "\f00d";
  }
  nav .content .links{
    display: block;
    position: fixed;
    background: #14181f;
    height: 100%;
    width: 100%;
    top: 70px;
    left: -100%;
    margin-left: 0;
    max-width: 350px;
    overflow-y: auto;
    padding-bottom: 100px;
    transition: all 0.3s ease;
  }
  nav #show-menu:checked ~ .content .links{
    left: 0%;
  }
  .content .links li{
    margin: 15px 20px;
  }
  .content .links li a,
  .content .links li label{
    line-height: 40px;
    font-size: 20px;
    display: block;
    padding: 8px 18px;
    cursor: pointer;
  }
  .content .links li a.desktop-link{
    display: none;
  }
  /* dropdown responsive code start */
  .content .links ul,
  .content .links ul ul{
    position: static;
    opacity: 1;
    visibility: visible;
    background: none;
    max-height: 0px;
    overflow: hidden;
  }
  .content .links #show-features:checked ~ ul,
  .content .links #show-services:checked ~ ul,
  .content .links #show-items:checked ~ ul{
    max-height: 100vh;
  }
  .content .links ul li{
    margin: 7px 20px;
  }
  .content .links ul li a{
    font-size: 18px;
    line-height: 30px;
    border-radius: 5px!important;
  }
}
@media screen and (max-width: 400px){
  .wrapper nav{
    padding: 0 10px;
  }
  .content .logo a{
    font-size: 27px;
  }
  .wrapper .search-box{
    max-width: calc(100% - 70px);
  }
  .wrapper .search-box .go-icon{
    width: 30px;
    right: 0;
  }
  .wrapper .search-box input{
    padding-right: 30px;
  }
}
.dummy-text{
  position: absolute;
  top: 50%;
  left: 50%;
  width: 100%;
  z-index: -1;
  padding: 0 20px;
  text-align: center;
  transform: translate(-50%, -50%);
}
.dummy-text h2{
  font-size: 45px;
  margin: 5px 0;
}

Now you’ve successfully created a Responsive Dropdown Menu Bar with Search Field using only HTML & CSS.