Archie  Clayton

Archie Clayton

1590997447

Creating a Game with Learning AI in Unity!

Making a game and programming AI behaviour is a lot of fun. But it’s even more fun, and in certain cases more efficient, where the AI can learn by its own mistakes and the different player behaviours! Let’s take a look at using Machine Learning to create smart AI for our Unity games.

Get access to the Karting Microgame here: https://on.unity.com/2Xdov0q
More information on the Machine Learning Agents Toolkit: https://on.unity.com/3e4AILz

BehaviourParameters on Github: https://on.unity.com/3e5l6aM

#unity #game-development #machine-learning

What is GEEK

Buddha Community

Creating a Game with Learning AI in Unity!
Sofia  Maggio

Sofia Maggio

1624645020

'Seed' by Klang Games: Part 1 of The Game AI Series

The year is 2142. You have just woken up after being cryogenically frozen for over 100 years. You’re in Berlin. Who are you? Or, rather, who were you? You were a game developer, remember? The brain fog is clearing and you really want to brush your teeth, your mouth is dry and your breath is stale. You swallow that tiny bit of century-old pizza that was stuck in your teeth.

You seem to be in some metropolitan offices, you see this logo everywhere:

You look outside the window and nature seems to have reclaimed much of the city. Vines and tree roots have grown and cracked through buildings. An industrial-green symbiotic hybrid of architectural structures. Elk run wild through the low-hanging mist. You feel simultaneously at home and completely lost, abandoned, but liberated.

And here, we briefly break the fourth wall to orientate you. You must still be pretty sleepy after all that time sleeping in the fridge. That midnight snack turned into a very long nap, didn’t it?

Inspired by how well Klang Games have set the scene with backstory and lore for ‘SEED’, their (in-development) epic-looking Massively Multiplayer Online (MMO) simulation game, I thought I would emulate their proposition of leaving Earth to go to Avesta, the planet scheduled for colonisation.

#artificial-intelligence #ai #machine-learning #game-development #video-game-development #unity #learn-machine-learning

Autumn  Blick

Autumn Blick

1602565700

Game Development with .NET

We’ve launched a new Game Development with .NET section on our site. It’s designed for current .NET developers to explore all the choices available to them when developing games. It’s also designed for new developers trying to learn how to use .NET by making games. We’ve also launched a new game development Learn portal for .NET filled with tutorials, videos, and documentation provided by Microsoft and others in the .NET game development community. Finally, we launched a step-by-step Unity get-started tutorial that will get you started with Unity and writing C## scripts for it in no time. We are excited to show you what .NET has to offer to you when making games. .NET is also part of Microsoft Game Stack, a comprehensive suite of tools and services just for game development.

A picture of a game controller

.NET for game developers

.NET is cross-platform. With .NET you can target over 25+ different platforms with a single code base. You can make games for, but not limited to, Windows, macOS, Linux, Android, iOS, Xbox, PlayStation, Nintendo, and mixed reality devices.

C## is the most popular programming language in game development. The wider .NET community is also big. There is no lack of expertise and support you can find from individuals and user groups, locally or online.

.NET does not just cover building your game. You can also use it to build your game’s website with ASP.NET, your mobile app using Xamarin, and even do remote rendering with Microsoft Azure. Your skills will transfer across the entire game development pipeline.

logos of some gaming platforms supported by .NET

Available game engines

The first step to developing games in .NET is to choose a game engine. You can think of engines as the frameworks and tools you use for developing your game. There are many game engines that use .NET and they differ widely. Some of the engines are commercial and some are completely royalty free and open source. I am excited to see some of them planning to adopt .NET 5 soon. Just choose the engine that better works for you and your game. Would you like to read a blog post to help you learn about .NET game engines, and which one would be best for you?

#.net #.net core #azure #c# #game development #azure #cryengine #game developers #game development #game development with .net #game engines #games #monogame #playfab #stride #unity #visual studio #waveengine

Murray  Beatty

Murray Beatty

1598606037

This Week in AI | Rubik's Code

Every week we bring to you the best AI research papers, articles and videos that we have found interesting, cool or simply weird that week.

#ai #this week in ai #ai application #ai news #artificaial inteligance #artificial intelligence #artificial neural networks #deep learning #machine learning #this week in ai

This Week in AI - Issue #22 | Rubik's Code

Every week we bring to you the best AI research papers, articles and videos that we have found interesting, cool or simply weird that week.Have fun!

Research Papers

Articles

#ai #this week in ai #ai application #ai news #artificaial inteligance #artificial intelligence #artificial neural networks #deep learning #machine learning #this week in ai

How Artificial intelligence is Transforming the Gaming Industry

First of all, the main question is: What is Artificial Intelligence in the gaming world? Artificial intelligence has been in the gaming industry since the beginning of video games. But the technology was so different now from then.

Artificial intelligence works with the NPC’s (non-playable characters), and is used to determine the behavior of the non-playable characters by generating the response or actions from the NPC’s. Artificial intelligence mainly works on interaction, so it does not include the firing, slashing, or killing an enemy.

What are NPC AIs?

A Non-Playable Character is like the protagonist’s friend or family member, or it can be anybody in the game. In most games today, the NPC AIs don’t really use machine learning technology, because they don’t have to. If there are 4 dialogue options to choose from and 1 NPC response to each option, this can be achieved with traditional computer programming. There is no need for machine learning here.

In terms of traditional NPCs, we use the term AI because these characters are supposed to be made in a way that they appear real and alive.

The main work of an NPC is to help the player to advance in the storyline or to say something about the tasks of the game or different places the player has to go or how to defeat a certain enemy. They are controlled by artificial intelligence, as with the help of artificial intelligence an NPC adapts the behavior of the player and generates human-like responses which help in the progression of the mission or storyline.

For example, RDR2 (Red Dead Redemption 2) is one of the great games which has shown us the true power of artificial intelligence. The whole storyline has beautifully shown us the importance of NPCs in a game and how they adapt from the player’s different decisions and the storyline changes from those decisions. In short words, artificial intelligence determines the player’s behaviors and emulates the behavior of the NPC’s to make the storyline meaningful.

Now on to the main question.

#gaming #gaming-industry #ai #transform #ai-in-gaming #ai