1672496646
This library contains 9 modules, each of which can be used independently within your existing codebase, or combined together for a complete train/test workflow.
Let’s initialize a plain TripletMarginLoss:
from pytorch_metric_learning import losses
loss_func = losses.TripletMarginLoss()
To compute the loss in your training loop, pass in the embeddings computed by your model, and the corresponding labels. The embeddings should have size (N, embedding_size), and the labels should have size (N), where N is the batch size.
# your training loop
for i, (data, labels) in enumerate(dataloader):
optimizer.zero_grad()
embeddings = model(data)
loss = loss_func(embeddings, labels)
loss.backward()
optimizer.step()
The TripletMarginLoss computes all possible triplets within the batch, based on the labels you pass into it. Anchor-positive pairs are formed by embeddings that share the same label, and anchor-negative pairs are formed by embeddings that have different labels.
Sometimes it can help to add a mining function:
from pytorch_metric_learning import miners, losses
miner = miners.MultiSimilarityMiner()
loss_func = losses.TripletMarginLoss()
# your training loop
for i, (data, labels) in enumerate(dataloader):
optimizer.zero_grad()
embeddings = model(data)
hard_pairs = miner(embeddings, labels)
loss = loss_func(embeddings, labels, hard_pairs)
loss.backward()
optimizer.step()
In the above code, the miner finds positive and negative pairs that it thinks are particularly difficult. Note that even though the TripletMarginLoss operates on triplets, it’s still possible to pass in pairs. This is because the library automatically converts pairs to triplets and triplets to pairs, when necessary.
Loss functions can be customized using distances, reducers, and regularizers. In the diagram below, a miner finds the indices of hard pairs within a batch. These are used to index into the distance matrix, computed by the distance object. For this diagram, the loss function is pair-based, so it computes a loss per pair. In addition, a regularizer has been supplied, so a regularization loss is computed for each embedding in the batch. The per-pair and per-element losses are passed to the reducer, which (in this diagram) only keeps losses with a high value. The averages are computed for the high-valued pair and element losses, and are then added together to obtain the final loss.
Now here's an example of a customized TripletMarginLoss:
from pytorch_metric_learning.distances import CosineSimilarity
from pytorch_metric_learning.reducers import ThresholdReducer
from pytorch_metric_learning.regularizers import LpRegularizer
from pytorch_metric_learning import losses
loss_func = losses.TripletMarginLoss(distance = CosineSimilarity(),
reducer = ThresholdReducer(high=0.3),
embedding_regularizer = LpRegularizer())
This customized triplet loss has the following properties:
The TripletMarginLoss is an embedding-based or tuple-based loss. This means that internally, there is no real notion of "classes". Tuples (pairs or triplets) are formed at each iteration, based on the labels it receives. The labels don't have to represent classes. They simply need to indicate the positive and negative relationships between the embeddings. Thus, it is easy to use these loss functions for unsupervised or self-supervised learning.
For example, the code below is a simplified version of the augmentation strategy commonly used in self-supervision. The dataset does not come with any labels. Instead, the labels are created in the training loop, solely to indicate which embeddings are positive pairs.
# your training for-loop
for i, data in enumerate(dataloader):
optimizer.zero_grad()
embeddings = your_model(data)
augmented = your_model(your_augmentation(data))
labels = torch.arange(embeddings.size(0))
embeddings = torch.cat([embeddings, augmented], dim=0)
labels = torch.cat([labels, labels], dim=0)
loss = loss_func(embeddings, labels)
loss.backward()
optimizer.step()
If you're interested in MoCo-style self-supervision, take a look at the MoCo on CIFAR10 notebook. It uses CrossBatchMemory to implement the momentum encoder queue, which means you can use any tuple loss, and any tuple miner to extract hard samples from the queue.
If you're short of time and want a complete train/test workflow, check out the example Google Colab notebooks.
To learn more about all of the above, see the documentation.
pytorch-metric-learning >= v0.9.90
requires torch >= 1.6
pytorch-metric-learning < v0.9.90
doesn't have a version requirement, but was tested with torch >= 1.2
Other dependencies: numpy, scikit-learn, tqdm, torchvision
pip install pytorch-metric-learning
Other installation options
To get the latest dev version:
pip install pytorch-metric-learning --pre
To install on Windows:
pip install torch===1.6.0 torchvision===0.7.0 -f https://download.pytorch.org/whl/torch_stable.html
pip install pytorch-metric-learning
To install with evaluation and logging capabilities
(This will install the unofficial pypi version of faiss-gpu, plus record-keeper and tensorboard):
pip install pytorch-metric-learning[with-hooks]
To install with evaluation and logging capabilities (CPU)
(This will install the unofficial pypi version of faiss-cpu, plus record-keeper and tensorboard):
pip install pytorch-metric-learning[with-hooks-cpu]
conda install pytorch-metric-learning -c metric-learning -c pytorch
To use the testing module, you'll need faiss, which can be installed via conda as well. See the installation instructions for faiss.
See powerful-benchmarker to view benchmark results and to use the benchmarking tool.
Development is done on the dev
branch:
git checkout dev
Unit tests can be run with the default unittest
library:
python -m unittest discover
You can specify the test datatypes and test device as environment variables. For example, to test using float32 and float64 on the CPU:
TEST_DTYPES=float32,float64 TEST_DEVICE=cpu python -m unittest discover
To run a single test file instead of the entire test suite, specify the file name:
python -m unittest tests/losses/test_angular_loss.py
Code is formatted using black
and isort
:
pip install black isort
./format_code.sh
Thanks to the contributors who made pull requests!
Thank you to Ser-Nam Lim at Facebook AI, and my research advisor, Professor Serge Belongie. This project began during my internship at Facebook AI where I received valuable feedback from Ser-Nam, and his team of computer vision and machine learning engineers and research scientists. In particular, thanks to Ashish Shah and Austin Reiter for reviewing my code during its early stages of development.
This library contains code that has been adapted and modified from the following great open-source repos:
Thanks to Jeff Musgrave for designing the logo.
If you'd like to cite pytorch-metric-learning in your paper, you can use this bibtex:
@misc{musgrave2020pytorch,
title={PyTorch Metric Learning},
author={Kevin Musgrave and Serge Belongie and Ser-Nam Lim},
year={2020},
eprint={2008.09164},
archivePrefix={arXiv},
primaryClass={cs.CV}
}
September 3: v1.6.0
DistributedLossWrapper
and DistributedMinerWrapper
now support ref_emb
and ref_labels
.June 29: v1.5.0
indices_tuple
is provided) for most contrastive losses.See the examples folder for notebooks you can download or run on Google Colab.
Author: KevinMusgrave
Source Code: https://github.com/KevinMusgrave/pytorch-metric-learning
License: MIT license
#machinelearning #python #computervision #deeplearning
1667425440
Perl script converts PDF files to Gerber format
Pdf2Gerb generates Gerber 274X photoplotting and Excellon drill files from PDFs of a PCB. Up to three PDFs are used: the top copper layer, the bottom copper layer (for 2-sided PCBs), and an optional silk screen layer. The PDFs can be created directly from any PDF drawing software, or a PDF print driver can be used to capture the Print output if the drawing software does not directly support output to PDF.
The general workflow is as follows:
Please note that Pdf2Gerb does NOT perform DRC (Design Rule Checks), as these will vary according to individual PCB manufacturer conventions and capabilities. Also note that Pdf2Gerb is not perfect, so the output files must always be checked before submitting them. As of version 1.6, Pdf2Gerb supports most PCB elements, such as round and square pads, round holes, traces, SMD pads, ground planes, no-fill areas, and panelization. However, because it interprets the graphical output of a Print function, there are limitations in what it can recognize (or there may be bugs).
See docs/Pdf2Gerb.pdf for install/setup, config, usage, and other info.
#Pdf2Gerb config settings:
#Put this file in same folder/directory as pdf2gerb.pl itself (global settings),
#or copy to another folder/directory with PDFs if you want PCB-specific settings.
#There is only one user of this file, so we don't need a custom package or namespace.
#NOTE: all constants defined in here will be added to main namespace.
#package pdf2gerb_cfg;
use strict; #trap undef vars (easier debug)
use warnings; #other useful info (easier debug)
##############################################################################################
#configurable settings:
#change values here instead of in main pfg2gerb.pl file
use constant WANT_COLORS => ($^O !~ m/Win/); #ANSI colors no worky on Windows? this must be set < first DebugPrint() call
#just a little warning; set realistic expectations:
#DebugPrint("${\(CYAN)}Pdf2Gerb.pl ${\(VERSION)}, $^O O/S\n${\(YELLOW)}${\(BOLD)}${\(ITALIC)}This is EXPERIMENTAL software. \nGerber files MAY CONTAIN ERRORS. Please CHECK them before fabrication!${\(RESET)}", 0); #if WANT_DEBUG
use constant METRIC => FALSE; #set to TRUE for metric units (only affect final numbers in output files, not internal arithmetic)
use constant APERTURE_LIMIT => 0; #34; #max #apertures to use; generate warnings if too many apertures are used (0 to not check)
use constant DRILL_FMT => '2.4'; #'2.3'; #'2.4' is the default for PCB fab; change to '2.3' for CNC
use constant WANT_DEBUG => 0; #10; #level of debug wanted; higher == more, lower == less, 0 == none
use constant GERBER_DEBUG => 0; #level of debug to include in Gerber file; DON'T USE FOR FABRICATION
use constant WANT_STREAMS => FALSE; #TRUE; #save decompressed streams to files (for debug)
use constant WANT_ALLINPUT => FALSE; #TRUE; #save entire input stream (for debug ONLY)
#DebugPrint(sprintf("${\(CYAN)}DEBUG: stdout %d, gerber %d, want streams? %d, all input? %d, O/S: $^O, Perl: $]${\(RESET)}\n", WANT_DEBUG, GERBER_DEBUG, WANT_STREAMS, WANT_ALLINPUT), 1);
#DebugPrint(sprintf("max int = %d, min int = %d\n", MAXINT, MININT), 1);
#define standard trace and pad sizes to reduce scaling or PDF rendering errors:
#This avoids weird aperture settings and replaces them with more standardized values.
#(I'm not sure how photoplotters handle strange sizes).
#Fewer choices here gives more accurate mapping in the final Gerber files.
#units are in inches
use constant TOOL_SIZES => #add more as desired
(
#round or square pads (> 0) and drills (< 0):
.010, -.001, #tiny pads for SMD; dummy drill size (too small for practical use, but needed so StandardTool will use this entry)
.031, -.014, #used for vias
.041, -.020, #smallest non-filled plated hole
.051, -.025,
.056, -.029, #useful for IC pins
.070, -.033,
.075, -.040, #heavier leads
# .090, -.043, #NOTE: 600 dpi is not high enough resolution to reliably distinguish between .043" and .046", so choose 1 of the 2 here
.100, -.046,
.115, -.052,
.130, -.061,
.140, -.067,
.150, -.079,
.175, -.088,
.190, -.093,
.200, -.100,
.220, -.110,
.160, -.125, #useful for mounting holes
#some additional pad sizes without holes (repeat a previous hole size if you just want the pad size):
.090, -.040, #want a .090 pad option, but use dummy hole size
.065, -.040, #.065 x .065 rect pad
.035, -.040, #.035 x .065 rect pad
#traces:
.001, #too thin for real traces; use only for board outlines
.006, #minimum real trace width; mainly used for text
.008, #mainly used for mid-sized text, not traces
.010, #minimum recommended trace width for low-current signals
.012,
.015, #moderate low-voltage current
.020, #heavier trace for power, ground (even if a lighter one is adequate)
.025,
.030, #heavy-current traces; be careful with these ones!
.040,
.050,
.060,
.080,
.100,
.120,
);
#Areas larger than the values below will be filled with parallel lines:
#This cuts down on the number of aperture sizes used.
#Set to 0 to always use an aperture or drill, regardless of size.
use constant { MAX_APERTURE => max((TOOL_SIZES)) + .004, MAX_DRILL => -min((TOOL_SIZES)) + .004 }; #max aperture and drill sizes (plus a little tolerance)
#DebugPrint(sprintf("using %d standard tool sizes: %s, max aper %.3f, max drill %.3f\n", scalar((TOOL_SIZES)), join(", ", (TOOL_SIZES)), MAX_APERTURE, MAX_DRILL), 1);
#NOTE: Compare the PDF to the original CAD file to check the accuracy of the PDF rendering and parsing!
#for example, the CAD software I used generated the following circles for holes:
#CAD hole size: parsed PDF diameter: error:
# .014 .016 +.002
# .020 .02267 +.00267
# .025 .026 +.001
# .029 .03167 +.00267
# .033 .036 +.003
# .040 .04267 +.00267
#This was usually ~ .002" - .003" too big compared to the hole as displayed in the CAD software.
#To compensate for PDF rendering errors (either during CAD Print function or PDF parsing logic), adjust the values below as needed.
#units are pixels; for example, a value of 2.4 at 600 dpi = .0004 inch, 2 at 600 dpi = .0033"
use constant
{
HOLE_ADJUST => -0.004 * 600, #-2.6, #holes seemed to be slightly oversized (by .002" - .004"), so shrink them a little
RNDPAD_ADJUST => -0.003 * 600, #-2, #-2.4, #round pads seemed to be slightly oversized, so shrink them a little
SQRPAD_ADJUST => +0.001 * 600, #+.5, #square pads are sometimes too small by .00067, so bump them up a little
RECTPAD_ADJUST => 0, #(pixels) rectangular pads seem to be okay? (not tested much)
TRACE_ADJUST => 0, #(pixels) traces seemed to be okay?
REDUCE_TOLERANCE => .001, #(inches) allow this much variation when reducing circles and rects
};
#Also, my CAD's Print function or the PDF print driver I used was a little off for circles, so define some additional adjustment values here:
#Values are added to X/Y coordinates; units are pixels; for example, a value of 1 at 600 dpi would be ~= .002 inch
use constant
{
CIRCLE_ADJUST_MINX => 0,
CIRCLE_ADJUST_MINY => -0.001 * 600, #-1, #circles were a little too high, so nudge them a little lower
CIRCLE_ADJUST_MAXX => +0.001 * 600, #+1, #circles were a little too far to the left, so nudge them a little to the right
CIRCLE_ADJUST_MAXY => 0,
SUBST_CIRCLE_CLIPRECT => FALSE, #generate circle and substitute for clip rects (to compensate for the way some CAD software draws circles)
WANT_CLIPRECT => TRUE, #FALSE, #AI doesn't need clip rect at all? should be on normally?
RECT_COMPLETION => FALSE, #TRUE, #fill in 4th side of rect when 3 sides found
};
#allow .012 clearance around pads for solder mask:
#This value effectively adjusts pad sizes in the TOOL_SIZES list above (only for solder mask layers).
use constant SOLDER_MARGIN => +.012; #units are inches
#line join/cap styles:
use constant
{
CAP_NONE => 0, #butt (none); line is exact length
CAP_ROUND => 1, #round cap/join; line overhangs by a semi-circle at either end
CAP_SQUARE => 2, #square cap/join; line overhangs by a half square on either end
CAP_OVERRIDE => FALSE, #cap style overrides drawing logic
};
#number of elements in each shape type:
use constant
{
RECT_SHAPELEN => 6, #x0, y0, x1, y1, count, "rect" (start, end corners)
LINE_SHAPELEN => 6, #x0, y0, x1, y1, count, "line" (line seg)
CURVE_SHAPELEN => 10, #xstart, ystart, x0, y0, x1, y1, xend, yend, count, "curve" (bezier 2 points)
CIRCLE_SHAPELEN => 5, #x, y, 5, count, "circle" (center + radius)
};
#const my %SHAPELEN =
#Readonly my %SHAPELEN =>
our %SHAPELEN =
(
rect => RECT_SHAPELEN,
line => LINE_SHAPELEN,
curve => CURVE_SHAPELEN,
circle => CIRCLE_SHAPELEN,
);
#panelization:
#This will repeat the entire body the number of times indicated along the X or Y axes (files grow accordingly).
#Display elements that overhang PCB boundary can be squashed or left as-is (typically text or other silk screen markings).
#Set "overhangs" TRUE to allow overhangs, FALSE to truncate them.
#xpad and ypad allow margins to be added around outer edge of panelized PCB.
use constant PANELIZE => {'x' => 1, 'y' => 1, 'xpad' => 0, 'ypad' => 0, 'overhangs' => TRUE}; #number of times to repeat in X and Y directions
# Set this to 1 if you need TurboCAD support.
#$turboCAD = FALSE; #is this still needed as an option?
#CIRCAD pad generation uses an appropriate aperture, then moves it (stroke) "a little" - we use this to find pads and distinguish them from PCB holes.
use constant PAD_STROKE => 0.3; #0.0005 * 600; #units are pixels
#convert very short traces to pads or holes:
use constant TRACE_MINLEN => .001; #units are inches
#use constant ALWAYS_XY => TRUE; #FALSE; #force XY even if X or Y doesn't change; NOTE: needs to be TRUE for all pads to show in FlatCAM and ViewPlot
use constant REMOVE_POLARITY => FALSE; #TRUE; #set to remove subtractive (negative) polarity; NOTE: must be FALSE for ground planes
#PDF uses "points", each point = 1/72 inch
#combined with a PDF scale factor of .12, this gives 600 dpi resolution (1/72 * .12 = 600 dpi)
use constant INCHES_PER_POINT => 1/72; #0.0138888889; #multiply point-size by this to get inches
# The precision used when computing a bezier curve. Higher numbers are more precise but slower (and generate larger files).
#$bezierPrecision = 100;
use constant BEZIER_PRECISION => 36; #100; #use const; reduced for faster rendering (mainly used for silk screen and thermal pads)
# Ground planes and silk screen or larger copper rectangles or circles are filled line-by-line using this resolution.
use constant FILL_WIDTH => .01; #fill at most 0.01 inch at a time
# The max number of characters to read into memory
use constant MAX_BYTES => 10 * M; #bumped up to 10 MB, use const
use constant DUP_DRILL1 => TRUE; #FALSE; #kludge: ViewPlot doesn't load drill files that are too small so duplicate first tool
my $runtime = time(); #Time::HiRes::gettimeofday(); #measure my execution time
print STDERR "Loaded config settings from '${\(__FILE__)}'.\n";
1; #last value must be truthful to indicate successful load
#############################################################################################
#junk/experiment:
#use Package::Constants;
#use Exporter qw(import); #https://perldoc.perl.org/Exporter.html
#my $caller = "pdf2gerb::";
#sub cfg
#{
# my $proto = shift;
# my $class = ref($proto) || $proto;
# my $settings =
# {
# $WANT_DEBUG => 990, #10; #level of debug wanted; higher == more, lower == less, 0 == none
# };
# bless($settings, $class);
# return $settings;
#}
#use constant HELLO => "hi there2"; #"main::HELLO" => "hi there";
#use constant GOODBYE => 14; #"main::GOODBYE" => 12;
#print STDERR "read cfg file\n";
#our @EXPORT_OK = Package::Constants->list(__PACKAGE__); #https://www.perlmonks.org/?node_id=1072691; NOTE: "_OK" skips short/common names
#print STDERR scalar(@EXPORT_OK) . " consts exported:\n";
#foreach(@EXPORT_OK) { print STDERR "$_\n"; }
#my $val = main::thing("xyz");
#print STDERR "caller gave me $val\n";
#foreach my $arg (@ARGV) { print STDERR "arg $arg\n"; }
Author: swannman
Source Code: https://github.com/swannman/pdf2gerb
License: GPL-3.0 license
1618317562
View more: https://www.inexture.com/services/deep-learning-development/
We at Inexture, strategically work on every project we are associated with. We propose a robust set of AI, ML, and DL consulting services. Our virtuoso team of data scientists and developers meticulously work on every project and add a personalized touch to it. Because we keep our clientele aware of everything being done associated with their project so there’s a sense of transparency being maintained. Leverage our services for your next AI project for end-to-end optimum services.
#deep learning development #deep learning framework #deep learning expert #deep learning ai #deep learning services
1603735200
The Deep Learning DevCon 2020, DLDC 2020, has exciting talks and sessions around the latest developments in the field of deep learning, that will not only be interesting for professionals of this field but also for the enthusiasts who are willing to make a career in the field of deep learning. The two-day conference scheduled for 29th and 30th October will host paper presentations, tech talks, workshops that will uncover some interesting developments as well as the latest research and advancement of this area. Further to this, with deep learning gaining massive traction, this conference will highlight some fascinating use cases across the world.
Here are ten interesting talks and sessions of DLDC 2020 that one should definitely attend:
Also Read: Why Deep Learning DevCon Comes At The Right Time
By Dipanjan Sarkar
**About: **Adversarial Robustness in Deep Learning is a session presented by Dipanjan Sarkar, a Data Science Lead at Applied Materials, as well as a Google Developer Expert in Machine Learning. In this session, he will focus on the adversarial robustness in the field of deep learning, where he talks about its importance, different types of adversarial attacks, and will showcase some ways to train the neural networks with adversarial realisation. Considering abstract deep learning has brought us tremendous achievements in the fields of computer vision and natural language processing, this talk will be really interesting for people working in this area. With this session, the attendees will have a comprehensive understanding of adversarial perturbations in the field of deep learning and ways to deal with them with common recipes.
Read an interview with Dipanjan Sarkar.
By Divye Singh
**About: **Imbalance Handling with Combination of Deep Variational Autoencoder and NEATER is a paper presentation by Divye Singh, who has a masters in technology degree in Mathematical Modeling and Simulation and has the interest to research in the field of artificial intelligence, learning-based systems, machine learning, etc. In this paper presentation, he will talk about the common problem of class imbalance in medical diagnosis and anomaly detection, and how the problem can be solved with a deep learning framework. The talk focuses on the paper, where he has proposed a synergistic over-sampling method generating informative synthetic minority class data by filtering the noise from the over-sampled examples. Further, he will also showcase the experimental results on several real-life imbalanced datasets to prove the effectiveness of the proposed method for binary classification problems.
By Dongsuk Hong
About: This is a paper presentation given by Dongsuk Hong, who is a PhD in Computer Science, and works in the big data centre of Korea Credit Information Services. This talk will introduce the attendees with machine learning and deep learning models for predicting self-employment default rates using credit information. He will talk about the study, where the DNN model is implemented for two purposes — a sub-model for the selection of credit information variables; and works for cascading to the final model that predicts default rates. Hong’s main research area is data analysis of credit information, where she is particularly interested in evaluating the performance of prediction models based on machine learning and deep learning. This talk will be interesting for the deep learning practitioners who are willing to make a career in this field.
#opinions #attend dldc 2020 #deep learning #deep learning sessions #deep learning talks #dldc 2020 #top deep learning sessions at dldc 2020 #top deep learning talks at dldc 2020
1593529260
In the previous blog, we looked into the fact why Few Shot Learning is essential and what are the applications of it. In this article, I will be explaining the Relation Network for Few-Shot Classification (especially for image classification) in the simplest way possible. Moreover, I will be analyzing the Relation Network in terms of:
Moreover, effectiveness will be evaluated on the accuracy, time required for training, and the number of required training parameters.
Please watch the GitHub repository to check out the implementations and keep updated with further experiments.
In few shot classification, our objective is to design a method which can identify any object images by analyzing few sample images of the same class. Let’s the take one example to understand this. Suppose Bob has a client project to design a 5 class classifier, where 5 classes can be anything and these 5 classes can even change with time. As discussed in previous blog, collecting the huge amount of data is very tedious task. Hence, in such cases, Bob will rely upon few shot classification methods where his client can give few set of example images for each classes and after that his system can perform classification young these examples with or without the need of additional training.
In general, in few shot classification four terminologies (N way, K shot, support set, and query set) are used.
At this point, someone new to this concept will have doubt regarding the need of support and query set. So, let’s understand it intuitively. Whenever humans sees any object for the first time, we get the rough idea about that object. Now, in future if we see the same object second time then we will compare it with the image stored in memory from the when we see it for the first time. This applied to all of our surroundings things whether we see, read, or hear. Similarly, to recognise new images from query set, we will provide our model a set of examples i.e., support set to compare.
And this is the basic concept behind Relation Network as well. In next sections, I will be giving the rough idea behind Relation Network and I will be performing different experiments on 102-flower dataset.
The Core idea behind Relation Network is to learn the generalized image representations for each classes using support set such that we can compare lower dimensional representation of query images with each of the class representations. And based on this comparison decide the class of each query images. Relation Network has two modules which allows us to perform above two tasks:
Training/Testing procedure:
We can define the whole procedure in just 5 steps.
Few things to know during the training is that we will use only images from the set of selective class, and during the testing, we will be using images from unseen classes. For example, from the 102-flower dataset, we will use 50% classes for training, and rest will be used for validation and testing. Moreover, in each episode, we will randomly select 5 classes to create the support and query set and follow the above 5 steps.
That is all need to know about the implementation point of view. Although the whole process is simple and easy to understand, I’ll recommend reading the published research paper, Learning to Compare: Relation Network for Few-Shot Learning, for better understanding.
#deep-learning #few-shot-learning #computer-vision #machine-learning #deep learning #deep learning
1595573880
In this post, we will investigate how easily we can train a Deep Q-Network (DQN) agent (Mnih et al., 2015) for Atari 2600 games using the Google reinforcement learning library Dopamine. While many RL libraries exist, this library is specifically designed with four essential features in mind:
_We believe these principles makes __Dopamine _one of the best RL learning environment available today. Additionally, we even got the library to work on Windows, which we think is quite a feat!
In my view, the visualization of any trained RL agent is an absolute must in reinforcement learning! Therefore, we will (of course) include this for our own trained agent at the very end!
We will go through all the pieces of code required (which is** minimal compared to other libraries**), but you can also find all scripts needed in the following Github repo.
The general premise of deep reinforcement learning is to
“derive efficient representations of the environment from high-dimensional sensory inputs, and use these to generalize past experience to new situations.”
- Mnih et al. (2015)
As stated earlier, we will implement the DQN model by Deepmind, which only uses raw pixels and game score as input. The raw pixels are processed using convolutional neural networks similar to image classification. The primary difference lies in the objective function, which for the DQN agent is called the optimal action-value function
where_ rₜ is the maximum sum of rewards at time t discounted by γ, obtained using a behavior policy π = P(a_∣_s)_ for each observation-action pair.
There are relatively many details to Deep Q-Learning, such as Experience Replay (Lin, 1993) and an _iterative update rule. _Thus, we refer the reader to the original paper for an excellent walk-through of the mathematical details.
One key benefit of DQN compared to previous approaches at the time (2015) was the ability to outperform existing methods for Atari 2600 games using the same set of hyperparameters and only pixel values and game score as input, clearly a tremendous achievement.
This post does not include instructions for installing Tensorflow, but we do want to stress that you can use both the CPU and GPU versions.
Nevertheless, assuming you are using Python 3.7.x
, these are the libraries you need to install (which can all be installed via pip
):
tensorflow-gpu=1.15 (or tensorflow==1.15 for CPU version)
cmake
dopamine-rl
atari-py
matplotlib
pygame
seaborn
pandas
#reinforcement-learning #q-learning #games #machine-learning #deep-learning #deep learning