1594702980
SwiftUI groups were introduced with iOS 13. They act as containers for wrapping different view types and also let you work around the 10 ChilidItem limit of VStack and HStack.
SwiftUI, in its second iteration at WWDC 2020, offers us a few new group controls. Namely, GroupBox
, DisclosureGroup
and OutlineGroup
are now available in iOS 14 and above.
Let’s walk through each of these.
GroupBox
is a stylized container view with an optional Label
, and earlier it was only available in macOS. Now you can use it to logically group views and build things like a login screen, a custom alert dialog, and more.
Here’s the code that shows how to create a GroupBox
in SwiftUI:
GroupBox(label: Label("Enter Details"), content: {
VStack{
TextField("Username", text: $text)
Button(action: {}) {Text("Submit")}
}
})
View modifiers work the same on GroupBox
as they do on any other view. For instance, you can set shadows. The below screengrab shows a neumorphic design of the GroupBox
in SwiftUI:
Neumorphism is all about setting lights and shadows to give an extruding look, and that’s what’s done in the above code by using powerful view modifiers. The code is available in this gist.
#swift #ios #swiftui #programming #mobile
1656151740
Flutter Console Coverage Test
This small dart tools is used to generate Flutter Coverage Test report to console
Add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):
dev_dependencies:
test_cov_console: ^0.2.2
flutter pub get
Running "flutter pub get" in coverage... 0.5s
flutter test --coverage
00:02 +1: All tests passed!
flutter pub run test_cov_console
---------------------------------------------|---------|---------|---------|-------------------|
File |% Branch | % Funcs | % Lines | Uncovered Line #s |
---------------------------------------------|---------|---------|---------|-------------------|
lib/src/ | | | | |
print_cov.dart | 100.00 | 100.00 | 88.37 |...,149,205,206,207|
print_cov_constants.dart | 0.00 | 0.00 | 0.00 | no unit testing|
lib/ | | | | |
test_cov_console.dart | 0.00 | 0.00 | 0.00 | no unit testing|
---------------------------------------------|---------|---------|---------|-------------------|
All files with unit testing | 100.00 | 100.00 | 88.37 | |
---------------------------------------------|---------|---------|---------|-------------------|
If not given a FILE, "coverage/lcov.info" will be used.
-f, --file=<FILE> The target lcov.info file to be reported
-e, --exclude=<STRING1,STRING2,...> A list of contains string for files without unit testing
to be excluded from report
-l, --line It will print Lines & Uncovered Lines only
Branch & Functions coverage percentage will not be printed
-i, --ignore It will not print any file without unit testing
-m, --multi Report from multiple lcov.info files
-c, --csv Output to CSV file
-o, --output=<CSV-FILE> Full path of output CSV file
If not given, "coverage/test_cov_console.csv" will be used
-t, --total Print only the total coverage
Note: it will ignore all other option (if any), except -m
-p, --pass=<MINIMUM> Print only the whether total coverage is passed MINIMUM value or not
If the value >= MINIMUM, it will print PASSED, otherwise FAILED
Note: it will ignore all other option (if any), except -m
-h, --help Show this help
flutter pub run test_cov_console --file=coverage/lcov.info --exclude=_constants,_mock
---------------------------------------------|---------|---------|---------|-------------------|
File |% Branch | % Funcs | % Lines | Uncovered Line #s |
---------------------------------------------|---------|---------|---------|-------------------|
lib/src/ | | | | |
print_cov.dart | 100.00 | 100.00 | 88.37 |...,149,205,206,207|
lib/ | | | | |
test_cov_console.dart | 0.00 | 0.00 | 0.00 | no unit testing|
---------------------------------------------|---------|---------|---------|-------------------|
All files with unit testing | 100.00 | 100.00 | 88.37 | |
---------------------------------------------|---------|---------|---------|-------------------|
It support to run for multiple lcov.info files with the followings directory structures:
1. No root module
<root>/<module_a>
<root>/<module_a>/coverage/lcov.info
<root>/<module_a>/lib/src
<root>/<module_b>
<root>/<module_b>/coverage/lcov.info
<root>/<module_b>/lib/src
...
2. With root module
<root>/coverage/lcov.info
<root>/lib/src
<root>/<module_a>
<root>/<module_a>/coverage/lcov.info
<root>/<module_a>/lib/src
<root>/<module_b>
<root>/<module_b>/coverage/lcov.info
<root>/<module_b>/lib/src
...
You must run test_cov_console on <root> dir, and the report would be grouped by module, here is
the sample output for directory structure 'with root module':
flutter pub run test_cov_console --file=coverage/lcov.info --exclude=_constants,_mock --multi
---------------------------------------------|---------|---------|---------|-------------------|
File |% Branch | % Funcs | % Lines | Uncovered Line #s |
---------------------------------------------|---------|---------|---------|-------------------|
lib/src/ | | | | |
print_cov.dart | 100.00 | 100.00 | 88.37 |...,149,205,206,207|
lib/ | | | | |
test_cov_console.dart | 0.00 | 0.00 | 0.00 | no unit testing|
---------------------------------------------|---------|---------|---------|-------------------|
All files with unit testing | 100.00 | 100.00 | 88.37 | |
---------------------------------------------|---------|---------|---------|-------------------|
---------------------------------------------|---------|---------|---------|-------------------|
File - module_a - |% Branch | % Funcs | % Lines | Uncovered Line #s |
---------------------------------------------|---------|---------|---------|-------------------|
lib/src/ | | | | |
print_cov.dart | 100.00 | 100.00 | 88.37 |...,149,205,206,207|
lib/ | | | | |
test_cov_console.dart | 0.00 | 0.00 | 0.00 | no unit testing|
---------------------------------------------|---------|---------|---------|-------------------|
All files with unit testing | 100.00 | 100.00 | 88.37 | |
---------------------------------------------|---------|---------|---------|-------------------|
---------------------------------------------|---------|---------|---------|-------------------|
File - module_b - |% Branch | % Funcs | % Lines | Uncovered Line #s |
---------------------------------------------|---------|---------|---------|-------------------|
lib/src/ | | | | |
print_cov.dart | 100.00 | 100.00 | 88.37 |...,149,205,206,207|
lib/ | | | | |
test_cov_console.dart | 0.00 | 0.00 | 0.00 | no unit testing|
---------------------------------------------|---------|---------|---------|-------------------|
All files with unit testing | 100.00 | 100.00 | 88.37 | |
---------------------------------------------|---------|---------|---------|-------------------|
flutter pub run test_cov_console -c --output=coverage/test_coverage.csv
#### sample CSV output file:
File,% Branch,% Funcs,% Lines,Uncovered Line #s
lib/,,,,
test_cov_console.dart,0.00,0.00,0.00,no unit testing
lib/src/,,,,
parser.dart,100.00,100.00,97.22,"97"
parser_constants.dart,100.00,100.00,100.00,""
print_cov.dart,100.00,100.00,82.91,"29,49,51,52,171,174,177,180,183,184,185,186,187,188,279,324,325,387,388,389,390,391,392,393,394,395,398"
print_cov_constants.dart,0.00,0.00,0.00,no unit testing
All files with unit testing,100.00,100.00,86.07,""
You can install the package from the command line:
dart pub global activate test_cov_console
The package has the following executables:
$ test_cov_console
Run this command:
With Dart:
$ dart pub add test_cov_console
With Flutter:
$ flutter pub add test_cov_console
This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get
):
dependencies:
test_cov_console: ^0.2.2
Alternatively, your editor might support dart pub get
or flutter pub get
. Check the docs for your editor to learn more.
Now in your Dart code, you can use:
import 'package:test_cov_console/test_cov_console.dart';
example/lib/main.dart
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
Author: DigitalKatalis
Source Code: https://github.com/DigitalKatalis/test_cov_console
License: BSD-3-Clause license
1594702980
SwiftUI groups were introduced with iOS 13. They act as containers for wrapping different view types and also let you work around the 10 ChilidItem limit of VStack and HStack.
SwiftUI, in its second iteration at WWDC 2020, offers us a few new group controls. Namely, GroupBox
, DisclosureGroup
and OutlineGroup
are now available in iOS 14 and above.
Let’s walk through each of these.
GroupBox
is a stylized container view with an optional Label
, and earlier it was only available in macOS. Now you can use it to logically group views and build things like a login screen, a custom alert dialog, and more.
Here’s the code that shows how to create a GroupBox
in SwiftUI:
GroupBox(label: Label("Enter Details"), content: {
VStack{
TextField("Username", text: $text)
Button(action: {}) {Text("Submit")}
}
})
View modifiers work the same on GroupBox
as they do on any other view. For instance, you can set shadows. The below screengrab shows a neumorphic design of the GroupBox
in SwiftUI:
Neumorphism is all about setting lights and shadows to give an extruding look, and that’s what’s done in the above code by using powerful view modifiers. The code is available in this gist.
#swift #ios #swiftui #programming #mobile
1593876420
SwiftUI was announced at WWDC 2019 and it paved a way for declarative programming for building interfaces. SwiftUI Grid comes in two different flavours, which includes LazyVGrid and LazyHGrid. As the name suggest, LazyVGrid is a Grid that flows in vertical direction and the LazyHGrid flows in horizontal direction.
If you are interested in videos then check out the following videos associated with this post.
Each Grid consists of GridItem, which dictates the structure of the cell displayed in the grid. GridItem can be fixed, flexible or adaptive. Let’s start with the fixed size GridItems.
var columns: [GridItem] = [
GridItem(.fixed(100)),
GridItem(.fixed(100)),
GridItem(.fixed(100))
]
In the above code, we have created 3 fixed size columns of size 100. Now, we an easily use the LazyVGrid to create the columns and display information in the GridItem. This is shown below:
NavigationView {
LazyVGrid(columns: columns) {
Rectangle()
.fill(Color.red)
.aspectRatio(contentMode: .fit)
Rectangle()
.fill(Color.red)
Rectangle()
.fill(Color.red)
}
.navigationTitle("LazyVGrid")
}
As you can see that for the content of LazyVGrid, we have used Rectangle but you can use any View you desire.
You can add more Rectangles to the LazyVGrid by running a ForEach. A ForEach loop will return a type View with each iteration. The implementation is shown below:
NavigationView {
ScrollView {
LazyVGrid(columns: columns) {
ForEach(1..<20) { _ in
Rectangle()
.fill(Color.red)
.aspectRatio(contentMode: .fit)
}
}}
.navigationTitle("LazyVGrid")
}
#ios-14 #ios-app-development #swift-programming #swiftui #programming
1626088193
iOS app development in Singapore
iOS has become the first priority for most smartphone users because of the security it offers compares to the Android operating system. Due to this reason, it is suggested to launch an app in iOS before other platforms.
Want to develop an iOS app in Singapore?
WebClues Infotech with its worldwide reach has already offered its iOS app development services to customers in Singapore. With a highly-skilled development team of 120+ members, WebClues Infotech has got the required resources an agency needs to fulfil client requirements around the world.
Want to know more about our iOS app development services in Singapore?
Visit: https://www.webcluesinfotech.com/iphone-app-development/
Share your requirements https://www.webcluesinfotech.com/contact-us/
View Portfolio https://www.webcluesinfotech.com/portfolio/
#ios app development in singapore #ios app development company #ios app development #ios #ios app #hire ios developer
1626088709
iOS App Development in the United Arab Emirates
Developed and Developing nations have seen a rapid rise in the demand for iOS app development and the United Arab Emirates is no exception. The use of on-demand apps has increased drastically in the last decade and business is leveraging this demand with launching iOS mobile apps.
Want to develop the iOS app in the United Arab Emirates?
WebClues Infotech after serving multiple clients in UAE has become well aware of the people’s needs in the region. With a highly experienced development team that has completed more than 950+ projects, we are prepared to serve you with your iOS app development needs.
Want to know more about our iOS App Development Services in UAE?
Visit: https://www.webcluesinfotech.com/iphone-app-development/
Share your requirements https://www.webcluesinfotech.com/contact-us/
View Portfolio https://www.webcluesinfotech.com/portfolio/
#ios app development in the united arab emirates #ios app development #ios app #ios #ios app development company #hire ios developer