In Part 1 of this blog we went into a deep dive that analyzed all of the images stored in Docker Hub, the world’s largest container registry. We did this to give you a better understanding of how our new Terms of Service updates will impact development teams who use Docker Hub to manage their container images and CI/CD pipelines.
Part 2 of this blog post takes a deep dive into rate limits for container image pulls. This was also announced as part of our updated Docker Terms of Service (ToS) communications. We detailed the following pull rate limits to Docker subscription plans that will take effect November 1, 2020:
Docker defines pull rate limits as the number of manifest requests to Docker Hub. Rate limits for Docker image pulls are based on the account type of the user requesting the image – not the account type of the image’s owner. For anonymous (unauthenticated) users, pull rates are limited based on the individual IP address.
We’ve been getting questions from customers and the community regarding container image layers. We are not counting image layers as part of the pull rate limits. Because we are limiting on manifest requests, the number of layers (blob requests) related to a pull is unlimited at this time. This is a change based on community feedback in order to be more user-friendly, so users do not need to count layers on each image they may be using.
#docker #docker hub
With more of us using smartphones, the popularity of mobile applications has exploded. In the digital era, the number of people looking for products and services online is growing rapidly. Smartphone owners look for mobile applications that give them quick access to companies’ products and services. As a result, mobile apps provide customers with a lot of benefits in just one device.
Likewise, companies use mobile apps to increase customer loyalty and improve their services. Mobile Developers are in high demand as companies use apps not only to create brand awareness but also to gather information. For that reason, mobile apps are used as tools to collect valuable data from customers to help companies improve their offer.
There are many types of mobile applications, each with its own advantages. For example, native apps perform better, while web apps don’t need to be customized for the platform or operating system (OS). Likewise, hybrid apps provide users with comfortable user experience. However, you may be wondering how long it takes to develop an app.
To give you an idea of how long the app development process takes, here’s a short guide.
_Average time spent: two to five weeks _
This is the initial stage and a crucial step in setting the project in the right direction. In this stage, you brainstorm ideas and select the best one. Apart from that, you’ll need to do some research to see if your idea is viable. Remember that coming up with an idea is easy; the hard part is to make it a reality.
All your ideas may seem viable, but you still have to run some tests to keep it as real as possible. For that reason, when Web Developers are building a web app, they analyze the available ideas to see which one is the best match for the targeted audience.
Targeting the right audience is crucial when you are developing an app. It saves time when shaping the app in the right direction as you have a clear set of objectives. Likewise, analyzing how the app affects the market is essential. During the research process, App Developers must gather information about potential competitors and threats. This helps the app owners develop strategies to tackle difficulties that come up after the launch.
The research process can take several weeks, but it determines how successful your app can be. For that reason, you must take your time to know all the weaknesses and strengths of the competitors, possible app strategies, and targeted audience.
The outcomes of this stage are app prototypes and the minimum feasible product.
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Social networking app development can be entertaining and challenging and you can be guaranteed a successful social media app development if a methodical passageway to the invention is followed. Not sure where to start? Implement 7 Easy Steps to Create A Social Media App
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Social media has become a habitual thing for everyone in this world and also it has become an integral part of everyone’s life. In this article, we are sharing a curated list of Top 5 Social Network App Development Companies that have extensive and years of experience in developing custom social network solutions including online dating, corporate network, photo sharing, and social community apps development.
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For a developer, becoming a team leader can be a trap or open up opportunities for creating software. Two years ago, when I was a developer, I was thinking, “I want to be a team leader. It’s so cool, he’s in charge of everything and gets more money. It’s the next step after a senior.” Back then, no one could tell me how wrong I was. I had to find it out myself.
I’m naturally very organized. Whatever I do, I try to put things in order, create systems and processes. So I’ve always been inclined to take on more responsibilities than just coding. My first startup job, let’s call it T, was complete chaos in terms of development processes.
Now I probably wouldn’t work in a place like that, but at the time, I enjoyed the vibe. Just imagine it — numerous clients and a team leader who set tasks to the developers in person (and often privately). We would often miss deadlines and had to work late. Once, my boss called and asked me to come back to work at 8 p.m. to finish one feature — all because the deadline was “the next morning.” But at T, we were a family.
We also did everything ourselves — or at least tried to. I’ll never forget how I had to install Ubuntu on a rack server that we got from one of our investors. When I would turn it on, it sounded like a helicopter taking off!
At T, I became a CTO and managed a team of 10 people. So it was my first experience as a team leader.
Then I came to work at D — as a developer. And it was so different in every way when it came to processes.
They employed classic Scrum with sprints, burndown charts, demos, story points, planning, and backlog grooming. I was amazed by the quality of processes, but at first, I was just coding and minding my own business. Then I became friends with the Scrum master. I would ask him lots of questions, and he would willingly answer them and recommend good books.
My favorite was Scrum and XP from the Trenches by Henrik Kniberg. The process at D was based on its methods. As a result, both managers and sellers knew when to expect the result.
Then I joined Skyeng, also as a developer. Unlike my other jobs, it excels at continuous integration with features shipped every day. Within my team, we used a Kanban-like method.
We were also lucky to have our team leader, Petya. At our F2F meetings, we could discuss anything, from missing deadlines to setting up a task tracker. Sometimes I would just give feedback or he would give me advice.
That’s how Petya got to know I’d had some management experience at T and learned Scrum at D.
So one day, he offered me to host a stand-up.
#software-development #developer #dev-team-leadership #agile-software-development #web-development #mobile-app-development #ios-development #android-development
Creating a social media app is not an easy task but with great ideas, experience and a proficient team of social media makers can make the project successful. A social media app development company will help an entrepreneur to reach his business goals and bring in true and loyal users.
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