Hello! your wait is over, we have come up with a new blog. In this blog, we will discuss how we can write AWS Lambda functions using Rust as a programming language with the help of a sample example. I hope you will enjoy the blog.
Rust vs Go - Which Is More Popular - Go and Rust are two of the hottest compiled programming languages. I develop in Go full-time and love it, and I'm learning more about Rust recently - its an exc
This Rust tutorial explains what Avatar CLI is, the reasons for the create Avatar CLI, how use Avatar CLI to manage containerized CLI tools. Avatar CLI written in Rust
In this Rust programming tutorial, you'll learn about Cloudflare, Declarative UI Patterns and CLIs in Rust. Intro to Cloudflare. Declarative UI Patterns in Rust. CLIs in Rust
Structs are a way of creating more complex data types. Structs are similar to tuples. There are three types of structures ("structs") that can be created using the struct keyword: Tuple structs, which are, basically, named tuples. The classic C structs. Unit structs, which are field-less, are useful for generics.
Mutability, the ability to change something, works a bit differently in Rust than in other languages. Mutability is a property of either a borrow (&mut) or a binding (let mut). Interior vs. Exterior Mutability: when we say something is ‘immutable’ in Rust, that doesn’t mean that it’s not able to be changed: we are referring to its ‘exterior mutability’ that in this case is immutable.
References and Borrowing: This is one of Rust’s most distinct and compelling features, with which Rust developers should become quite acquainted. Ownership is how Rust achieves its largest goal, memory safety. Ownership - the key concept, Borrowing - which you’re reading now, Lifetimes - an advanced concept of borrowing. You’ll need all three to fully understand the ownership system.
The Rust Programming Language - Understanding Ownership in Rust. Ownership is Rust's most unique feature, and it enables Rust to make memory safety guarantees without needing a garbage collector. Ownership is how Rust achieves its largest goal, memory safety. There are a few distinct concepts, each with its own chapter: ownership, borrowing and lifetimes ...
The Rust Programming Language - Understanding Vectors in Rust. Vectors are re-sizable arrays. Vectors always allocate their data on the heap. A ‘vector’ is a dynamic or ‘growable’ array, implemented as the standard library type Vec<T>. The T means that we can have vectors of any type (see the chapter on generics for more).
The Rust Programming Language - Understanding If in Rust. Rust’s take on if is not particularly complex, but it’s much more like the if you’ll find in a dynamically typed language than in a more traditional systems language. if is a specific form of a more general concept, the ‘branch’, whose name comes from a branch in a tree: a decision point, where depending on a choice, multiple paths can be taken.
This Rust tutorial, you'll understand Comments in Rust. Rust has two kinds of comments that you should care about: line comments and doc comments. Comments are notes that you leave to other programmers to help explain things about your code.
The Rust Programming Language - Understanding Primitive Types in Rust. The Rust language has a number of types that are considered ‘primitive’. This means that they’re built-in to the language. Rust is structured in such a way that the standard library also provides a number of useful types built on top of these ones, as well, but these are the most primitive.
The Rust Programming Language - Understanding Functions in Rust - Functions - Functions are the building blocks of readable, maintainable, and reusable code. Every Rust program has at least one function.
This article has aimed to introduce the process of building a WebAsssembly module from Rust, with `wasm-pack` as our means of generating and compiling the final module.
In this Error Handling in Rust tutorial, we intend to provide a comprehensive treatment of how to deal with errors in Rust. Like most programming languages, Rust encourages the programmer to handle errors in a particular way. More than that, we will attempt to introduce error handling one piece at a time so that you'll come away with a solid working knowledge of how everything fits together.
This is Rust's Journey to Async/Await: Steve Klabnik gives an overview of Rust’s history, diving into the technical details of how the design has changed, and talks about the difficulties of adding a major new feature to a programming language.
Predicting what programming technologies will emerge in 2020 . What are some programming trends predictions for 2020?
The world of frontend development is fast-paced and can be pretty daunting to even the most experienced developers. In this post, we’ll look at Rust— a language empowering everyone to build reliable and efficient software.