Oh, the Places You’ll Go in Monopoly

Oh, the Places You’ll Go in Monopoly. Exploring steady-state probabilities with Markov chains

Create a Random Board Game Generator using Microservices on Heroku

In this article, I’m going to walk you through how to use Heroku as a way to deploy and become comfortable with microservices and then close with best practices. Create a Random Board Game Generator using Microservices on Heroku

Playing Ticket-to-Ride like a computer programmer

Applying graph theory and network analysis in building effective strategies for playing a board game. Ticket-to-ride is one of the very few strategic board games and it requires that players need a lot of planning and strategy building in the process. With the simple application of network analysis and graph theory concepts, it is possible that one can play this game even more efficiently. In this article, I will share some of my results from the computational analysis on the Ticket-to-ride board game. Also, I will discuss how to build the best strategies for this game

Measuring the Element of Luck versus Skill in Board Games

How much of board games is luck? The answer is obvious for games like Chess and Go, which are entirely skill, but our sense of skill versus luck quickly deteriorates.

Bored Games - Musings of a locked-down Data Scientist

Bored Games - Musings of a locked-down Data Scientist. A morning of exploratory data- and regression-analysis in Python