Let Developers Just Need to Grasp only One Button Component

 From then on, developers only need to master one Button component, which is enough.

Support corners, borders, icons, special effects, loading mode, high-quality Neumorphism style.

Author:Newton(coorchice.cb@alibaba-inc.com)

✨ Features

Rich corner effect

Exquisite border decoration

Gradient effect

Flexible icon support

Intimate Loading mode

Cool interaction Special effects

More sense of space Shadow

High-quality Neumorphism style

🛠 Guide

⚙️ Parameters

🔩 Basic parameters

ParamTypeNecessaryDefaultdesc
onPressedVoidCallbacktruenullClick callback. If null, FButton will enter an unavailable state
onPressedDownVoidCallbackfalsenullCallback when pressed
onPressedUpVoidCallbackfalsenullCallback when lifted
onPressedCancelVoidCallbackfalsenullCallback when cancel is pressed
heightdoublefalsenullheight
widthdoublefalsenullwidth
styleTextStylefalsenulltext style
disableStyleTextStylefalsenullUnavailable text style
alignmentAlignmentfalsenullalignment
textStringfalsenullbutton text
colorColorfalsenullButton color
disabledColorColorfalsenullColor when FButton is unavailable
paddingEdgeInsetsGeometryfalsenullFButton internal spacing
cornerFCornerfalsenullConfigure corners of Widget
cornerStyleFCornerStylefalseFCornerStyle.roundConfigure the corner style of Widget. round-rounded corners, bevel-beveled
strokeColorColorfalseColors.blackBorder color
strokeWidthdoublefalse0Border width. The border will appear when strokeWidth > 0
gradientGradientfalsenullConfigure gradient colors. Will override the color
activeMaskColorColorColors.transparentThe color of the mask when pressed
surfaceStyleFSurfacefalseFSurface.FlatSurface style. Default [FSurface.Flat]. See [FSurface] for details

💫 Effect parameters

ParamTypeNecessaryDefaultdesc
clickEffectboolfalsefalseWhether to enable click effects
hoverColorColorfalsenullFButton color when hovering
onHoverValueChangedfalsenullCallback when the mouse enters/exits the component range
highlightColorColorfalsenullThe color of the FButton when touched. effect:true required

🔳 Shadow parameters

ParamTypeNecessaryDefaultdesc
shadowColorColorfalseColors.greyShadow color
shadowOffsetOffsetfalseOffset.zeroShadow offset
shadowBlurdoublefalse1.0Shadow blur degree, the larger the value, the larger the shadow range

🖼 Icon & Loading parameters

ParamTypeNecessaryDefaultdesc
imageWidgetfalsenullAn icon can be configured for FButton
imageMargindoublefalse6.0Spacing between icon and text
imageAlignmentImageAlignmentfalseImageAlignment.leftRelative position of icon and text
loadingboolfalsefalseWhether to enter the Loading state
loadingWidgetWidgetfalsenullLoading widget in loading state. Will override the default Loading effect
clickLoadingboolfalsefalseWhether to enter Loading state after clicking FButton
loadingColorColorfalsenullLoading colors
loadingStrokeWidthdoublefalse4.0Loading width
hideTextOnLoadingboolfalsefalseWhether to hide text in the loading state
loadingTextStringfalsenullLoading text
loadingSizedoublefalse12Loading size

🍭 Neumorphism Style

ParamTypeNecessaryDefaultdesc
isSupportNeumorphismboolfalsefalseWhether to support the Neumorphism style. Open this item [highlightColor] will be invalid
lightOrientationFLightOrientationfalseFLightOrientation.LeftTopValid when [isSupportNeumorphism] is true. The direction of the light source is divided into four directions: upper left, lower left, upper right, and lower right. Used to control the illumination direction of the light source, which will affect the highlight direction and shadow direction
highlightShadowColorColorfalsenullAfter the Neumorphism style is turned on, the bright shadow color

📺 Demo

🔩 Basic Demo

// FButton #1
FButton(
  height: 40,
  alignment: Alignment.center,
  text: "FButton #1",
  style: TextStyle(color: Colors.white),
  color: Color(0xffffab91),
  onPressed: () {},
)

// FButton #2
FButton(
  padding: const EdgeInsets.fromLTRB(12, 8, 12, 8),
  text: "FButton #2",
  style: TextStyle(color: Colors.white),
  color: Color(0xffffab91),
  corner: FCorner.all(6.0),
)

// FButton #3
FButton(
  padding: const EdgeInsets.fromLTRB(12, 8, 12, 8),
  text: "FButton #3",
  style: TextStyle(color: Colors.white),
  disableStyle: TextStyle(color: Colors.black38),
  color: Color(0xffF8AD36),

  /// set disable Color
  disabledColor: Colors.grey[300],
  corner: FCorner.all(6.0),
)

By simply configuring text andonPressed, you can construct an available FButton.

If onPressed is not set, FButton will be automatically recognized as not unavailable. At this time, ** FButton ** will have a default unavailable status style.

You can also freely configure the style of FButton when it is not available via the disabledXXX attribute.

🎈 Corner & Stroke

// #1
FButton(
  width: 130,
  text: "FButton #1",
  style: TextStyle(color: Colors.white),
  color: Color(0xffFF7043),
  onPressed: () {},
  clickEffect: true,
  
  /// 配置边角大小
  ///
  /// set corner size
  corner: FCorner.all(25),
),

// #2
FButton(
  width: 130,
  text: "FButton #2",
  style: TextStyle(color: Colors.white),
  color: Color(0xffFFA726),
  onPressed: () {},
  clickEffect: true,
  corner: FCorner(
    leftBottomCorner: 40,
    leftTopCorner: 6,
    rightTopCorner: 40,
    rightBottomCorner: 6,
  ),
),

// #3
FButton(
  width: 130,
  text: "FButton #3",
  style: TextStyle(color: Colors.white),
  color: Color(0xffFFc900),
  onPressed: () {},
  clickEffect: true,
  corner: FCorner(leftTopCorner: 10),
  
  /// 设置边角风格
  ///
  /// set corner style
  cornerStyle: FCornerStyle.bevel,
  strokeWidth: 0.5,
  strokeColor: Color(0xffF9A825),
),

// #4
FButton(
  width: 130,
  padding: EdgeInsets.fromLTRB(6, 16, 30, 16),
  text: "FButton #4",
  style: TextStyle(color: Colors.white),
  color: Color(0xff00B0FF),
  onPressed: () {},
  clickEffect: true,
  corner: FCorner(
      rightTopCorner: 25,
      rightBottomCorner: 25),
  cornerStyle: FCornerStyle.bevel,
  strokeWidth: 0.5,
  strokeColor: Color(0xff000000),
),

You can add rounded corners to FButton via the corner property. You can even control each fillet individually。

By default, the corners of FButton are rounded. By setting cornerStyle: FCornerStyle.bevel, you can get a bevel effect.

FButton supports control borders, provided that strokeWidth> 0 can get the effect 🥳.

🌈 Gradient


FButton(
  width: 100,
  height: 60,
  text: "#1",
  style: TextStyle(color: Colors.white),
  color: Color(0xffFFc900),
  
  /// 配置渐变色
  ///
  /// set gradient
  gradient: LinearGradient(colors: [
    Color(0xff00B0FF),
    Color(0xffFFc900),
  ]),
  onPressed: () {},
  clickEffect: true,
  corner: FCorner.all(8),
)

Through the gradient attribute, you can build FButton with gradient colors. You can freely build many types of gradient colors.

🍭 Icon

FButton(
  width: 88,
  height: 38,
  padding: EdgeInsets.all(0),
  text: "Back",
  style: TextStyle(color: Colors.white),
  color: Color(0xffffc900),
  onPressed: () {
    toast(context, "Back!");
  },
  clickEffect: true,
  corner: FCorner(
    leftTopCorner: 25,
    leftBottomCorner: 25,),
  
  /// 配置图标
  /// 
  /// set icon
  image: Icon(
    Icons.arrow_back_ios,
    color: Colors.white,
    size: 12,
  ),

  /// 配置图标与文字的间距
  ///
  /// Configure the spacing between icon and text
  imageMargin: 8,
),

FButton(
  onPressed: () {},
  image: Icon(
    Icons.print,
    color: Colors.grey,
  ),
  imageMargin: 8,

  /// 配置图标与文字相对位置
  ///
  /// Configure the relative position of icons and text
  imageAlignment: ImageAlignment.top,
  text: "Print",
  style: TextStyle(color: textColor),
  color: Colors.transparent,
),

The image property can set an image for FButton and you can adjust the position of the image relative to the text, throughimageAlignment.

If the button does not need a background, just set color: Colors.transparent.

🔥 Effect


FButton(
  width: 200,
  text: "Try Me!",
  style: TextStyle(color: textColor),
  color: Color(0xffffc900),
  onPressed: () {},
  clickEffect: true,
  corner: FCorner.all(9),
  
  /// 配置按下时颜色
  ///
  /// set pressed color
  highlightColor: Color(0xffE65100).withOpacity(0.20),
  
  /// 配置 hover 状态时颜色
  ///
  /// set hover color
  hoverColor: Colors.redAccent.withOpacity(0.16),
),

The highlight color of FButton can be configured through the highlightColor property。

hoverColor can configure the color when the mouse moves to the range of FButton, which will be used during Web development.

🔆 Loading

FButton(
  text: "Click top loading",
  style: TextStyle(color: textColor),
  color: Color(0xffffc900),
  ...

  /// 配置 loading 大小
  /// 
  /// set loading size
  loadingSize: 15,

  /// 配置 loading 与文本的间距
  ///
  // Configure the spacing between loading and text
  imageMargin: 6,
  
  /// 配置 loading 的宽
  ///
  /// set loading width
  loadingStrokeWidth: 2,

  /// 是否支持点击自动开始 loading
  /// 
  /// Whether to support automatic loading by clicking
  clickLoading: true,

  /// 配置 loading 的颜色
  ///
  /// set loading color
  loadingColor: Colors.white,

  /// 配置 loading 状态时的文本
  /// 
  /// set loading text
  loadingText: "Loading...",

  /// 配置 loading 与文本的相对位置
  ///
  /// Configure the relative position of loading and text
  imageAlignment: ImageAlignment.top,
),

// #2
FButton(
  width: 170,
  height: 70,
  text: "Click to loading",
  style: TextStyle(color: textColor),
  color: Color(0xffffc900),
  onPressed: () { },
  ...
  imageMargin: 8,
  loadingSize: 15,
  loadingStrokeWidth: 2,
  clickLoading: true,
  loadingColor: Colors.white,
  loadingText: "Loading...",

  /// loading 时隐藏文本
  ///
  /// Hide text when loading
  hideTextOnLoading: true,
)


FButton(
  width: 170,
  height: 70,
  alignment: Alignment.center,
  text: "Click to loading",
  style: TextStyle(color: Colors.white),
  color: Color(0xff90caf9),
  ...
  imageMargin: 8,
  clickLoading: true,
  hideTextOnLoading: true,

  /// 配置自定义 loading 样式
  ///
  /// Configure custom loading style
  loadingWidget: CupertinoActivityIndicator(),
),

Through the loading attribute, you can configure Loading effects for ** FButton **.

When FButton is in Loading state, FButton will enter an unavailable state, onPress will no longer be triggered, and unavailable styles will also be applied.

At the same time loadingText will overwritetext if it is not null.

The click start Loading effect can be achieved through the clickLoading attribute.

The position of loading will be affected by theimageAlignment attribute.

When hideTextOnLoading: true, if FButton is inloading state, its text will be hidden.

Through loadingWidget, developers can set completely customized loading styles.

Shadow


FButton(
  width: 200,
  text: "Shadow",
  textColor: Colors.white,
  color: Color(0xffffc900),
  onPressed: () {},
  clickEffect: true,
  corner: FCorner.all(28),
  
  /// 配置阴影颜色
  ///
  /// set shadow color
  shadowColor: Colors.black87,

  /// 设置组件高斯与阴影形状卷积的标准偏差。
  /// 
  /// Sets the standard deviation of the component's Gaussian convolution with the shadow shape.
  shadowBlur: _shadowBlur,
),

FButton allows you to configure the color, size, and position of the shadow.

🍭 Neumorphism Style

FButton(

  /// 开启 Neumorphism 支持
  ///
  /// Turn on Neumorphism support
  isSupportNeumorphism: true,

  /// 配置光源方向
  ///
  /// Configure light source direction
  lightOrientation: lightOrientation,

  /// 配置亮部阴影
  ///
  /// Configure highlight shadow
  highlightShadowColor: Colors.white,

  /// 配置暗部阴影
  ///
  /// Configure dark shadows
  shadowColor: mainShadowColor,
  strokeColor: mainBackgroundColor,
  strokeWidth: 3.0,
  width: 190,
  height: 60,
  text: "FWidget",
  style: TextStyle(
      color: mainTextTitleColor, fontSize: neumorphismSize_2_2),
  alignment: Alignment.center,
  color: mainBackgroundColor,
  ...
)

FButton brings an incredible, ultra-high texture Neumorphism style to developers.

Developers only need to configure the isSupportNeumorphism parameter to enable and disable the Neumorphism style.

If you want to adjust the style of Neumorphism, you can make subtle adjustments through several attributes related to Shadow, among which:

shadowColor: configure the shadow of the shadow

highlightShadowColor: configure highlight shadow

FButton also provides lightOrientation parameters, and even allows developers to adjust the care angle, and has obtained different Neumorphism effects.

😃 How to use?

Add dependencies in the project pubspec.yaml file:

🌐 pub dependency

dependencies:
  fbutton: ^<version number>

⚠️ Attention,please go to [pub] (https://pub.dev/packages/fbutton) to get the latest version number of FButton

🖥 git dependencies

dependencies:
  fbutton:
    git:
      url: 'git@github.com:Fliggy-Mobile/fbutton.git'
      ref: '<Branch number or tag number>'

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add fbutton_nullsafety

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  fbutton_nullsafety: ^5.0.0

Alternatively, your editor might support or flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:fbutton_nullsafety/fbutton_nullsafety.dart';

Download Details:

Author: Fliggy-Mobile

Source Code: https://github.com/Fliggy-Mobile/fbutton

#button  #flutter 

Let Developers Just Need to Grasp only One Button Component

A Simple Implementation of an Animated Loading Button for Flutter

rounded_loading_button

RoundedLoadingButton is a Flutter package with a simple implementation of an animated loading button, complete with success and error animations.

Installation

Add this to your pubspec.yaml:

dependencies:
    rounded_loading_button: ^2.0.6

Usage

Import

import 'package:rounded_loading_button/rounded_loading_button.dart';

Simple Implementation

final RoundedLoadingButtonController _btnController = RoundedLoadingButtonController();

void _doSomething() async {
    Timer(Duration(seconds: 3), () {
        _btnController.success();
    });
}

RoundedLoadingButton(
    child: Text('Tap me!', style: TextStyle(color: Colors.white)),
    controller: _btnController,
    onPressed: _doSomething,
)

The Rounded Loading Button has many configurable properties, including:

  • duration - The duration of the button animation
  • loaderSize - The size of the CircularProgressIndicator
  • animateOnTap - Whether to trigger the loading animation on the tap event
  • resetAfterDuration - Reset the animation after specified duration, defaults to 15 seconds
  • errorColor - The color of the button when it is in the error state
  • successColor - The color of the button when it is in the success state

Contributions

All contributions are welcome!

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add rounded_loading_button

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  rounded_loading_button: ^2.0.6

Alternatively, your editor might support or flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:rounded_loading_button/rounded_loading_button.dart';

example/lib/main.dart

import 'dart:async';

import 'package:flutter/material.dart';
import 'package:rounded_loading_button/rounded_loading_button.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Rounded Loading Button Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage();

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  final RoundedLoadingButtonController _btnController1 =
      RoundedLoadingButtonController();

  final RoundedLoadingButtonController _btnController2 =
      RoundedLoadingButtonController();

  void _doSomething(RoundedLoadingButtonController controller) async {
    Timer(Duration(seconds: 3), () {
      controller.success();
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
        appBar: AppBar(
          title: Text('Rounded Loading Button Demo'),
        ),
        body: Center(
          child: Column(
            mainAxisAlignment: MainAxisAlignment.center,
            children: <Widget>[
              RoundedLoadingButton(
                child: Text('Tap me!', style: TextStyle(color: Colors.white)),
                controller: _btnController1,
                onPressed: () => _doSomething(_btnController1),
              ),
              SizedBox(
                height: 50,
              ),
              RoundedLoadingButton(
                color: Colors.amber,
                successColor: Colors.amber,
                controller: _btnController2,
                onPressed: () => _doSomething(_btnController2),
                valueColor: Colors.black,
                borderRadius: 10,
                child: Text('''
Tap me i have a huge text''', style: TextStyle(color: Colors.white)),
              ),
              SizedBox(
                height: 50,
              ),
              OutlinedButton(
                  style: ButtonStyle(
                    shape: MaterialStateProperty.all(RoundedRectangleBorder(
                        borderRadius: BorderRadius.circular(30))),
                  ),
                  onPressed: () {
                    _btnController1.reset();
                    _btnController2.reset();
                  },
                  child: Text('Reset')),
              SizedBox(
                height: 20,
              ),
              OutlinedButton(
                style: ButtonStyle(
                  shape: MaterialStateProperty.all(RoundedRectangleBorder(
                      borderRadius: BorderRadius.circular(30))),
                ),
                onPressed: () {
                  _btnController1.error();
                  _btnController2.error();
                },
                child: Text('Error'),
              ),
              SizedBox(
                height: 20,
              ),
              OutlinedButton(
                style: ButtonStyle(
                  shape: MaterialStateProperty.all(RoundedRectangleBorder(
                      borderRadius: BorderRadius.circular(30))),
                ),
                onPressed: () {
                  _btnController1.success();
                  _btnController2.success();
                },
                child: Text('Success'),
              )
            ],
          ),
        ));
  }
}

Download Details:

Author: chrisedg87

Source Code: https://github.com/chrisedg87/flutter_rounded_loading_button

#flutter #button 

A Simple Implementation of an Animated Loading Button for Flutter

Learn CSS : Animate Button on Hover

#animations #html #css #beginners #button
In this learn css tutorial series, you’ll learn how to animate a button on hover using CSS.
It’s a beginners CSS tutorial.

Support by liking us on Facebook
https://www.facebook.com/codehandbook

#animations #html #css #beginners #button

Learn CSS : Animate Button on Hover

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#button #style #css #html

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After logging out, Laravel disables the back button

Friends in this video I will explain to you how to prevent the back button after logout in Laravel.

For Best Hosting Plan Check:- https://www.hostinger.in/programmingwithvishal
Also, use the below Coupon Code for an attractive discount: PROGRAMMINGWITHVISHAL

To help and support me(Donate Me):- http://bit.ly/ProgrammingWithVishalDonate

Learn PHP Online with Me:- https://bit.ly/LearnPHPOnline

Source Code Link:- http://bit.ly/laravel8EcomPart48


✅Subscribe: https://www.youtube.com/channel/UCWgCuvL3lcgjGyjIok1zWNQ?sub_confirmation=1

I am a Digital Marketer by passion and a Developer by profession. With experience and expertise spanning aroLogoutund 10 years, in the Digital space. 

Good amount of experience in development of web applications using PHP, .Net, JavaScript Library’s, Frameworks, CMS, API’s, Reporting tools and Payment Gateways. Skilled in digital viral marketing, technology innovation's, brand building and all phases of the Web development lifecycle with an expert in translating business requirements into technical solutions and fanatical about quality, usability, security, and scalability. Dealing with and resolving problems and issues which arise.

#programming with vishal #logout #laravel #button

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Yajara Datatables provide Datatable Buttons plugin for add export button in datatable. After adding of export button, you can easily export data to CSV file or Excel sheet file, pdf file and also you can copy all datatable data in html format.

Export Buttons In Datatable

https://websolutionstuff.com/post/export-buttons-in-datatable

#export #import #button #datatable #laravel #export buttons in datatable

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codinglabweb .

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The image I have given on the image is the actual design of subscribe button that we are going to build today. As you can see on that image on the right side there is one logo and on the left side, some text and one subscribe button, and one small cross button. Basically, when we clicked on that subscribe button, we will directly be redirected to the youtube channel of the coding lab and this cross button is for hiding that toast notification.

Subscribe Button ( Source Code)
You can download all source code from the given link. Click Here To Download All Source Code

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Demo and Download Code

#html #css #social-icon #button

Social Media Buttons with Hover Effect Using HTML & CSS
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Demo and Download Code: Click Here

#css-effect #neon #button #css-animation

Css Neon Button Animation Effect on Hover || Css Animation Effects
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When replacing an API or code path with a new implementation you’ll likely ‘deprecate’ the old path, but how do you know when that old path is finally not in use? If your code is running on a server, you could use metrics or logs, but even with then, it can be challenging to capture the required context to pinpoint where deprecated code is still in use. If your code is on the frontend logs are not an option, and you’ll need to be more creative.

Case Study: Replacing Icons

I was recently in the exact situation described above. I had been working on a sweeping refactor of the icons in our application alongside Dora Chan, product designer, and Billy Vong, fellow frontend developer. The three of us were upgrading our buffet of icon implementations with a new system based on React components. With 600+ call sites and three deprecated forms of icons, we had our work cut out for ourselves.

The first style was icons defined as class names on elements. An example would be

<p><i class="icon icon-warning" /> Something dangerous</p>

These were simple to fix as we could find all instances with grep. The next form was our <InlineSvg /> component. Updating this component was simple. Again we could use find and replace to remove <InlineSvg > and add the new icon component.

#tutorial #integration #api #application #react #case study #deprecation #button #code error

Verifying Large Refactors in Production With Sentry
Condo Mark

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New Material Buttons in Flutter Version 1.22

With the announcement of the new version of Flutter — 1.22, new buttons came to us. Although the old ones are still not deprecated, the benefits of the new ones will certainly lead people to replace them.

Adjusting all the buttons to look the same, was probably time-consuming when developing the application. This basically involved making custom buttons and using them.

But with version, 1.22 this is no longer the case. Now you can easily set the theme, which will be applied to all buttons of the chosen type globally.

Below you can see a table showing which buttons and their themes replace the existing ones:

Image for post

https://github.com/flutter/flutter/pull/59702

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#flutter #button #learning #flutter-widget

New Material Buttons in Flutter Version 1.22
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Hi Guys,

In this blog, I will explain you how to create button in react native. You can easily build button in react native. First i will import namespace Button, after I will make button using Button tag in react native.

Here, I will give you full example for simply display button using react native as bellow.

Link :- https://www.nicesnippets.com/blog/button-example-using-react-native

#react #reactnative #react-native #button #example

React Native Button Example