Push Notification Setup For Flutter SDK

Push Notification

This package is part of the SurfGear toolkit made by Surf.

Description

Library for implementing push notifications. The module contains the main work with push notifications.

Example

An example of using the library can be found in example.

Create a notification data type through inheritance NotificationPayload.

Create a strategy for handling notifications through inheritance PushHandleStrategy.

Create a factory of strategies through inheritance PushHandleStrategyFactory.

To receive notifications, you need to create an instance. MessagingService.

To display notifications, you need to create an instance NotificationController.

And pass created instances when creating PushHandler that will create the strategy using the factory.

In the notification there should be a field: click_action: FLUTTER_NOTIFICATION_CLICK.

in manifest in <activity> you need to add intent filter:

<intent-filter>
      <action android:name="FLUTTER_NOTIFICATION_CLICK" />
      <category android:name="android.intent.category.DEFAULT" />
</intent-filter>

Installation

Add push_notification to your pubspec.yaml file:

dependencies:
  push_notification: $currentVersion$

At this moment, the current version of push-notification is .

Changelog

All notable changes to this project will be documented in this file.

Issues

To report your issues, file directly in the Issues section.

Contribute

If you would like to contribute to the package (e.g. by improving the documentation, fixing a bug or adding a cool new feature), please read our contribution guide first and send us your pull request.

Your PRs are always welcome.

How to reach us

Please feel free to ask any questions about this package. Join our community chat on Telegram. We speak English and Russian.

License

Apache License, Version 2.0

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add push_notification

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  push_notification: ^1.1.1

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:push_notification/push_notification.dart'; 

example/lib/main.dart

// Copyright (c) 2019-present,  SurfStudio LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

import 'package:flutter/material.dart';
import 'package:push_notification/push_notification.dart';

void main() => runApp(const MyApp());

class MyApp extends StatefulWidget {
  const MyApp({Key? key}) : super(key: key);

  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  late Notificator notification;

  String notificationKey = 'key';
  String _bodyText = 'notification test';

  @override
  void initState() {
    super.initState();
    notification = Notificator(
      onPermissionDecline: () {
        // ignore: avoid_print
        print('permission decline');
      },
      onNotificationTapCallback: (notificationData) {
        setState(
          () {
            _bodyText = 'notification open: '
                '${notificationData[notificationKey].toString()}';
          },
        );
      },
    )..requestPermissions(
        requestSoundPermission: true,
        requestAlertPermission: true,
      );
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Plugin example app'),
        ),
        body: Center(
          child: Text(_bodyText),
        ),
        floatingActionButton: FloatingActionButton(
          onPressed: () {
            notification.show(
              1,
              'hello',
              'this is test',
              imageUrl: 'https://www.lumico.io/wp-019/09/flutter.jpg',
              data: {notificationKey: '[notification data]'},
              notificationSpecifics: NotificationSpecifics(
                AndroidNotificationSpecifics(
                  autoCancelable: true,
                ),
              ),
            );
          },
          child: const Icon(
            Icons.notifications,
            color: Colors.white,
          ),
        ),
      ),
    );
  }
} 

Download Details:

Author: surfstudio

Source Code: https://github.com/surfstudio/flutter-push-notification

#flutter #notification 

Push Notification Setup For Flutter SDK

5 Popular PHP Libraries for Working with Notification Software

In today's post we will learn about 5 Popular PHP Libraries for working with notification software. 

What is Notifications?

A notification is a message, email, icon, or another symbol that appears when an application wants you to pay attention. Notifications are a way to let you know that something new has happened so you don't miss anything that might be worth your attention and appears whether you are using an application or not. An application can use notifications to let you know things that are happening when you're not using it, so you don't miss important information or activity that's taking place in the app.

Table of contents:

  • JoliNotif - A cross-platform library for desktop notification (support for Growl, notify-send, toaster, etc)
  • Notification Pusher - A standalone library for device push notifications.
  • Notificato - A library for handling push notifications.
  • Notificator - A lightweight notification library.
  • Php-pushwoosh - A PHP Library to easily send push notifications with the Pushwoosh REST Web Services.

1 - JoliNotif:

A cross-platform library for desktop notification (support for Growl, notify-send, toaster, etc)

JoliNotif is a cross-platform PHP library to display desktop notifications. It works on Linux, Windows or MacOS.

Requires PHP >= 7.4 (support for PHP 5 was available in version 1.x, for PHP 7.0 and 7.1 in version < 2.1.0, for PHP 7.2 and 7.3 in version < 2.4.0).

Installation

Use Composer to install JoliNotif in your project:

composer require "jolicode/jolinotif"

Usage

Use the NotifierFactory to create the correct Notifier (adapted to your OS), then use it to send your notification:

include __DIR__.'/vendor/autoload.php';

use Joli\JoliNotif\Notification;
use Joli\JoliNotif\NotifierFactory;

// Create a Notifier
$notifier = NotifierFactory::create();

// Create your notification
$notification =
    (new Notification())
    ->setTitle('Notification title')
    ->setBody('This is the body of your notification')
    ->setIcon(__DIR__.'/path/to/your/icon.png')
    ->addOption('subtitle', 'This is a subtitle') // Only works on macOS (AppleScriptNotifier)
    ->addOption('sound', 'Frog') // Only works on macOS (AppleScriptNotifier)
;

// Send it
$notifier->send($notification);

A shell executable is also provided to use JoliNotif from CLI:

jolinotif --title "Hello" --body "World"

View on Github

2 - Notification Pusher:

A standalone library for device push notifications.

Installation

composer require sly/notification-pusher

This repository uses PSR-0 autoload. After installation with composer please adjust you autoloading config if needed or include vendor/autoload.php in your index.php.

Getting started

NOTE If you want even easier start, please check our facades

First, we are going to discover this library entities:

  • Models (messages, pushes, devices)
  • Adapters (APNS, GCM (FCM) etc.)
  • The Manager

Here is the basic principle of a notification push:

A push has 3 main elements: a composed message, some defined devices to notify and an adapter matching with these devices. The manager has to collect all push notifications and send them.

Here is how to translate this with code (just a little not-working example):

<?php

// First, instantiate the manager and declare an adapter.
$pushManager    = new Sly\NotificationPusher\PushManager();
$exampleAdapter = new Sly\NotificationPusher\Adapter\Apns();

// Set the device(s) to push the notification to.
$devices = new Sly\NotificationPusher\Collection\DeviceCollection(array(
    new Sly\NotificationPusher\Model\Device('Token1'),
    new Sly\NotificationPusher\Model\Device('Token2'),
    new Sly\NotificationPusher\Model\Device('Token3'),
    // ...
));

// Then, create the push skel.
$message = new Sly\NotificationPusher\Model\Message('This is an example.');

// Finally, create and add the push to the manager, and push it!
$push = new Sly\NotificationPusher\Model\Push($exampleAdapter, $devices, $message);
$pushManager->add($push);
$pushManager->push();

foreach($push->getResponses() as $token => $response) {
    // ...
}

More about the Message entity

Some general options can be passed to the message entity and be used by adapters. A message pushed from APNS adapter can comport a "badge" or "sound" information which will be set with instance constructor second argument:

<?php

$message = new Sly\NotificationPusher\Model\Message('This is an example.', array(
    'badge' => 1,
    'sound' => 'example.aiff',
    // ...
));

Requirements

  • PHP 5.6+
  • PHP Curl and OpenSSL modules
  • Specific adapters requirements (like APNS certificate, GCM (FCM) API key, etc.)

WARNING Version v3.0 would support only php 7.0+. Please, update your composer config if needed.

Today available adapters

  • APNS (Apple)
  • GCM (Android) and FCM (Android)

Todo

  • Rewrite tests in PHPUnit 8+. (contributions are welcome!)
  • Add new features (custom APNS payloads, GCM and FCM custom options, etc.)
  • Add new adapters (like Blackberry and Windows phones)
  • Write more documentation and examples!

View on Github

3 - Notificato:

A library for handling push notifications.

Notificato takes care of push notifications in your PHP projects.

Italian: notificato è: participio passato English: notified

Why use Notificato instead of X?

Notificato has some advantages not all other PHP push libraries have:

  1. Supports multiple APNS certificates, so you can push to multiple Apps/Passbook Passes
  2. Takes excellent care of PHPs buggy SSL-sockets, handles quirks and error responses correctly
  3. Well tested with unit tests and nice Object-Oriented structure

Installation

Installation with Composer is recommended. Run the require command to add Notificato to your project:

composer require wrep/notificato

Suggestion: There is also a Notificato for Symfony bundle available, highly recommended for Symfony2 & Symfony3 users.

Getting started

  1. Take a look at the snippet below for a impression how Notificato works
  2. Read the documentation it will help you with common use cases
  3. Check out the API docs for a deeper understanding what Notificato is capable of
<?php
// This imports the Composer autoloader
require_once('vendor/autoload.php');

use Wrep\Notificato\Notificato;

class GettingStarted
{
	/**
	 * This example sends one pushnotification with an alert to Apples production push servers
	 */
	public function sendOnePushNotification()
	{
		// First we get a Notificato instance and tell it what certificate to use as default certificate
		$notificato = new Notificato('./certificate.pem', 'passphrase-to-use');

		// Now we get a fresh messagebuilder from Notificato
		//  This message will be send to device with pushtoken 'fffff...'
		//  it will automaticly be associated with the default certificate
		//  and we will set the red badge on the App icon to 1
		$message = $notificato->messageBuilder()
								->setDeviceToken('ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff')
								->setBadge(1)
								->build();

		// The message is ready, let's send it!
		//  Be aware that this method is blocking and on failure Notificato will retry if necessary
		$messageEnvelope = $notificato->send($message);

		// The returned envelope contains usefull information about how many retries where needed and if sending succeeded
		echo $messageEnvelope->getFinalStatusDescription();
	}

	/**
	 * This example reads all unregistered devices from Apples feedback service
	 */
	public function readFeedbackService()
	{
		// First we get the a Notificato instance and tell it what certificate to use as default certificate
		$notificato = new Notificato('./certificate.pem', 'passphrase-to-use');

		// Now read all "tuples" from the feedback service, be aware that this method is blocking
		$tuples = $notificato->receiveFeedback();

		// The tuples contain information about what device unregistered and when it did unregister.
		//  Don't forget to check if the device reregistered after the "invaidated at" date!
		foreach ($tuples as $tuple)
		{
			echo 'Device ' . $tuple->getDeviceToken() . ' invalidated at ' . $tuple->getInvalidatedAt()->format(\DateTime::ISO8601) . PHP_EOL;
		}
	}
}

$gettingStarted = new GettingStarted();
$gettingStarted->sendOnePushNotification();
$gettingStarted->readFeedbackService();

Contribute

We'll love contributions, read Contribute.md for some more info on what you can do and stuff that you should know if you want to help!

View on Github

4 - Notificator:

A lightweight notification library.

Notificator is a very simple and lightweight library to handle notifications the smart way.

It took inspiration from other libraries and patterns (Monolog and event dispatching) in order to provide a domain-driven lean notification library.

Concepts are very simple: you have a notification Manager which has a few handlers registered with it (maybe an Email handler, a Skype handler, etc.); you only have to create a notification class, define which handlers should handle it and trigger it through the manager.

It is way simpler in code than in words, check the documentation below!

Installation

Installation can be done via composer, as the library is already on packagist.

The library uses semantic versioning for its API, so it is recommended to use a stable minor version (1.0, 1.1, etc.) and stick to it when declaring dependencies through composer:

"namshi/notificator": "1.0.*",

Usage

Using this library is very easy thanks to the simple concept - borrowed from others - behind it: you basically have a notification manager with some handlers and then you fire (trigger()) the notification with the manager. At that point, all the handlers that need to fire that notification will take care of firing it in their context (might be an email, a skype message, etc) and tell the manager that they're done, so that the manager can forward the notification to the next handler.

<?php

// import namespaces
use Namshi\Notificator\Notification\Handler\NotifySend as NotifySendHandler;
use Namshi\Notificator\Manager;
use Namshi\Notificator\Notification\NotifySend\NotifySendNotification;

//  create the handler
$handler = new NotifySendHandler();

// create the manager and assign the handler to it
$manager = new Manager();
$manager->addHandler($handler);

$notification = new NotifySendNotification("...whatever message...");

//  trigger the notification
$manager->trigger($notification);

The notification Manager

The manager is the entity that registers all the handlers and fires the notification.

You can set and add handlers very easily:

<?php

$handler  = new MyHandler();
$handlers = array(
    new AnotherHandler(), new AnotherOneHandler(),
);

$manager = new Manager();

// add multiple handlers
$manager->setHandlers($handlers);

// add a single handler
$manager->addHandler($handler);

// reset the handlers
$manager->setHandlers(array());

View on Github

5 - Php-pushwoosh:

A PHP Library to easily send push notifications with the Pushwoosh REST Web Services.

First sample, creating a Pushwoosh message

// Create a Pushwoosh client
$pushwoosh = Pushwoosh::create()
    ->setApplication('XXXX-XXX')
    ->setAuth('xxxxxxxx');

// Create a request for the '/createMessage' Web Service
$request = CreateMessageRequest::create()
    ->addNotification(Notification::create()->setContent('Hello Jean !'));

// Call the REST Web Service
$response = $pushwoosh->createMessage($request);

// Check if its ok
if($response->isOk()) {
    print 'Great, my message has been sent !';
} else {
    print 'Oups, the sent failed :-('; 
    print 'Status code : ' . $response->getStatusCode();
    print 'Status message : ' . $response->getStatusMessage();
}

Easy, isn't it ?

Documentation

Framework Integrations

If you have integrated php-pushwoosh into a popular PHP framework let us know !

View on Github

Thank you for following this article.

Related videos:

Web Push Notifications in Xampp with PHP

#php #notification #software 

5 Popular PHP Libraries for Working with Notification Software
Gordon  Taylor

Gordon Taylor

1662036660

A Complete & totally Customizable Component for Notifications in React

React Notification System     

A complete and totally customizable component for notifications in React.

Initially built for Eterpret @ Scalable Path.

Screenshot

Installing

This component is available as CommonJS and UMD module. Install via NPM running:

npm install react-notification-system

Important

For React ^0.14.x or React ^15.x.x, use version 0.2.x:

npm install react-notification-system@0.2.x

For React 0.13.x, use version 0.1.x:

npm install react-notification-system@0.1.x

Using

For optimal appearance, this component must be rendered on a top level HTML element in your application to avoid position conflicts.

Here is a basic example. For a more advanced usage, please see the example code.

Class-based components can also be used as follows

import React from 'react';
import ReactDOM from 'react-dom';
import NotificationSystem from 'react-notification-system';

export default class MyComponent extends React.Component {
  notificationSystem = React.createRef();

  addNotification = event => {
    event.preventDefault();
    const notification = this.notificationSystem.current;
    notification.addNotification({
      message: 'Notification message',
      level: 'success'
    });
  };

  render() {
    return (
      <div>
        <button onClick={this.addNotification}>Add notification</button>
        <NotificationSystem ref={this.notificationSystem} />
      </div>
    );
  }
}

ReactDOM.render(
  React.createElement(MyComponent),
  document.getElementById('app')
);

Methods

addNotification(notification)

Add a notification object. This displays the notification based on the object you passed.

Returns the notification object to be used to programmatically dismiss a notification.

removeNotification(notification)

Remove a notification programmatically. You can pass an object returned by addNotification() or by onAdd() callback. If passing an object, you need to make sure it must contain the uid property. You can pass only the uid too: removeNotification(uid).

editNotification(notification, newProperties)

Edit a notification programmatically. You can pass an object previously returned by addNotification() or by onAdd() callback as notification. If passing an object as notification, you need to make sure it must contain the uid property. You can pass only the uid too: editNotification(uid, newProperties).

clearNotifications()

Removes ALL notifications programatically.

Creating a notification

The notification object has the following properties:

NameTypeDefaultDescription
titlestringnullTitle of the notification
messagestringnullMessage of the notification
levelstringnullLevel of the notification. Available: success, error, warning and info
positionstringtrPosition of the notification. Available: tr (top right), tl (top left), tc (top center), br (bottom right), bl (bottom left), bc (bottom center)
autoDismissinteger5Delay in seconds for the notification go away. Set this to 0 to not auto-dismiss the notification
dismissiblestringbothSettings controlling how the user can dismiss the notification and whether the dismiss button is visible. Available: both (The disable button is visible and the user can click anywhere on the notification to dismiss), click (The disable button is NOT visible and the user can click anywhere on the notification to dismiss), button (The user can click on the disable button to dismiss the notifiction), none (None See more)
actionobjectnullAdd a button with label and callback function (callback is optional). See more
childrenelement,stringnullAdds custom content, and overrides action (if defined) See more
onAddfunctionnullA callback function that will be called when the notification is successfully added. The first argument is the original notification e.g. function (notification) { console.log(notification.title + 'was added'); }
onRemovefunctionnullA callback function that will be called when the notification is about to be removed. The first argument is the original notification e.g. function (notification) { console.log(notification.title + 'was removed'); }
uidinteger/stringnullOverrides the internal uid. Useful if you are managing your notifications id. Notifications with same uid won't be displayed.

Dismissible

If set to 'none', the button will only be dismissible programmatically or after autoDismiss timeout. See more

Action

Add a button and a callback function to the notification. If this button is clicked, the callback function is called (if provided) and the notification is dismissed.

notification = {
  [...],
  action: {
    label: 'Button name',
    callback: function() {
      console.log('Notification button clicked!');
    }
  }
}

Children

Add custom content / react elements

notification = {
  [...],
  children: (
    <div>
      <h2>Hello World</h2>
      <a>Anchor</a>
    </div>
  )
}

Styles

This component was made to work as plug and play. For that, a handcrafted style was added to it and is used as inline CSS.

You can change this style by overriding the default inline styles or disable all inline styles and use your own styles.

Overriding

For this, use the style prop to pass an object with your styles. Your object must be something like this:

var style = {
  NotificationItem: { // Override the notification item
    DefaultStyle: { // Applied to every notification, regardless of the notification level
      margin: '10px 5px 2px 1px'
    },

    success: { // Applied only to the success notification item
      color: 'red'
    }
  }
}

<NotificationSystem ref="notificationSystem" style={style} />

Refer to this file to see what can you override.

Disabling inline styles

To disable all inline styles, just pass false to the prop style.

<NotificationSystem ref="notificationSystem" style={false} />

Here is the notification HTML:

<div class="notifications-wrapper">
  <div class="notifications-{position}"> <!-- '{position}' can be one of the positions available: ex: notifications-tr -->
    <div class="notification notification-{level} notification-{state} {notification-not-dismissible}"> <!-- '{level}' can be: success | error | warning | info. '{state}' can be: visible | hidden. {notification-not-dismissible} is present if notification is not dismissible by user -->
      <h4 class="notification-title">Default title</h4>
      <div class="notification-message">Default message</div>
      <span class="notification-dismiss">×</span>
      <div class="notification-action-wrapper">
        <button class="notification-action-button">Action button</button>
      </div>
    </div>
  </div>
</div>

Important

Using this method you have to take care of every style, from containers positions to animations. To control animations, use the classes notification-visible and notification-hidden. If your CSS styles will not handle any animation (transition), you need to set the prop noAnimation to true when adding the Notification System component:

<NotificationSystem ref="notificationSystem" noAnimation={true} />

See #74 for more details.

Appending/Prepending notifications

You can control where should new notification appear (on the top or bottom of current notifications, defaults to bottom) by setting newOnTop boolean prop on <NotificationSystem /> component:

<NotificationSystem ref="notificationSystem" newOnTop={true} />

This will render new notifications on top of current ones

Roadmap

  • Improve tests and coverage
  • Improve performance

Contributions

Clone this repo by running:

git clone git@github.com:igorprado/react-notification-system.git

Enter the project folder and install the dependencies:

npm install

To start a development server and use the example app to load the component, type:

npm start

Open http://localhost:8000.


Run the tests:

npm test

You can find the coverage details under coverage/ folder.

After that, just edit the files under src/ and example/src/app.js. It uses React hot reload.

This component is under construction. I will add more guidelines to who wants to contribute.

Download Details:

Author: igorprado
Source Code: https://github.com/igorprado/react-notification-system 
License: MIT license

#javascript #react #notification 

A Complete & totally Customizable Component for Notifications in React

Firebase Notifications Handler For Flutter

  • Simple notifications handler which provides callbacks like onTap which really make it easy to handle notification taps and a lot more.

Screenshots

     

Getting Started

Step 1: Before you can add Firebase to your app, you need to create a Firebase project to connect to your application. Visit Understand Firebase Projects to learn more about Firebase projects.

Step 2: To use Firebase in your app, you need to register your app with your Firebase project. Registering your app is often called "adding" your app to your project.

Also, register a web app if using on the web. Follow on the screen instructions to initialize the project.

Add the latest version 'firebase-messaging' CDN from here in index.html. (Tested on version 8.6.1)

Step 3: Add a Firebase configuration file and the SDK's. (google-services)

Step 4: Lastly, add firebase_core as a dependency in your pubspec.yaml file. and call Firebase.initializeApp() in the main method as shown:

void main() async {
  WidgetsFlutterBinding.ensureInitialized();
  await Firebase.initializeApp();
  runApp(_MainApp());
}

Android

Add the default channel in AndroidManifest in the <application> tag. Pass the same in the channelId parameter in the FirebaseNotificationsHandler widget to enable custom sounds.

<meta-data
    android:name="com.google.firebase.messaging.default_notification_channel_id"
    android:value="Notifications" />

The android:value should be the same as the channel id in FirebaseNotificationsHandler. The default value for channel id is "Notifications".

Also, add this intent-filter in AndroidManifest in the <activity> tag with android:name=".MainActivity"

<intent-filter>
    <action android:name="FLUTTER_NOTIFICATION_CLICK" />
    <category android:name="android.intent.category.DEFAULT" />
</intent-filter>

Web

Provide the vapidKey in FirebaseNotificationsHandler from the cloud messaging settings by generating a new Web push certificate

Add this script tag in index.html after adding the firebase config script

<script>
if ("serviceWorker" in navigator) {
  window.addEventListener("load", function () {
    // navigator.serviceWorker.register("/flutter_service_worker.js");
    navigator.serviceWorker.register("/firebase-messaging-sw.js");
  });
}
</script>

Now, finally create a file firebase-messaging-sw.js in the web folder itself and paste the following contents. Add your own firebase app config here.

importScripts("https://www.gstatic.com/firebasejs/7.15.5/firebase-app.js");
importScripts("https://www.gstatic.com/firebasejs/7.15.5/firebase-messaging.js");

firebase.initializeApp(
    // YOUR FIREBASE CONFIG MAP HERE
);

const messaging = firebase.messaging();
messaging.setBackgroundMessageHandler(function (payload) {
    const promiseChain = clients
        .matchAll({
            type: "window",
            includeUncontrolled: true
        })
        .then(windowClients => {
            for (let i = 0; i < windowClients.length; i++) {
                const windowClient = windowClients[i];
                windowClient.postMessage(payload);
            }
        })
        .then(() => {
            return registration.showNotification("New Message");
        });
    return promiseChain;
});
self.addEventListener('notificationclick', function (event) {
    console.log('notification received: ', event)
});

Custom Sound

Adding custom notification sounds in Android

  • Add the audio file in android/app/src/main/res/raw/audio_file_here

Adding custom notification sounds in iOS

  • Add the audio file in Runner/Resources/audio_file_here

Usage

To use this plugin, add firebase_notifications_handler as a dependency in your pubspec.yaml file.

  dependencies:
    flutter:
      sdk: flutter
    firebase_notifications_handler:

First and foremost, import the widget.

import 'package:firebase_notifications_handler/firebase_notifications_handler.dart';

Wrap the FirebaseNotificationsHandler on a widget to enable your application to receive notifications. Typically wrap it on the screen, when you have all the initial setup done. (like on the home screen).

When the app launches, the splash screen typically loads all the stuff, initializes the users and sends to the home screen, then the onTap will trigger, and can be handled accordingly from the callback.

If wrapped on the material app, then you might push the user to the specified screen too early, before initializing the user or something that you need.

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return FirebaseNotificationsHandler(
      child: HomeScreen(),
    );
  }
}

Although, the widget automatically initializes the fcmToken, but if the FCM token is needed before the widget is built, then use the initializeFCMToken() function to initialize the token. Which will return the initialized token.

Also, keep in mind, when the widget is built, the onFCMTokenInitialize callback will also fire, with the same token.

There are multiple parameters that can be passed to the widget, some of them are shown.

FirebaseNotificationsHandler(
    onFCMTokenInitialize: (_, token) => fcmToken = token,
    onFCMTokenUpdate: (_, token) {
        fcmToken = token;
        // await User.updateFCM(token);
    },
    onTap: (navigatorState, appState, payload) {
        print("Notification tapped with $appState & payload $payload");

        final context = navigatorState.currentContext!;
        navigatorState.currentState!.pushNamed('newRouteName');
        // OR
        Navigator.pushNamed(context, 'newRouteName');
    },
    channelId: 'ChannelId',
    enableLogs: true,

    // ... and a lot more
),

You can check the remaining parameters here. They are fully documented and won't face an issue while using them

Trigger FCM Notification

You can use the in-built sendNotification static method on the FirebaseNotificationsHandler widget to trigger the notification.

await FirebaseNotificationsHandler.sendNotification(
  cloudMessagingServerKey: '<YOUR_CLOUD_MESSAGING_SERVER_KEY>',
  title: 'This is a test notification',
  body: 'This describes this notification',
  fcmTokens: [
    'fcmDeviceToken1',
    'fcmDeviceToken2',
  ],
  payload: {
    'key': 'value',
  },
);

OR

Send notification using REST API

To send FCM notification using REST API:

Make a POST request @https://fcm.googleapis.com/fcm/send

Also, add 2 headers:

Content-Type: application/json
Authorization: key=<SERVER_KEY_FROM_FIREBASE_CLOUD_MESSAGING>

You can find the server key from the cloud messaging settings in the firebase console.

The body is framed as follows:

{
      "to": "<FCM_TOKEN_HERE>",
      "registration_ids": [],

      "notification": {
            "title": "Title here",
            "body": "Body here",
            "image": "Image url here"
      },
      "data": {
            "click_action":"FLUTTER_NOTIFICATION_CLICK"
      }
}

You can pass all the fcm tokens in the "registration_ids" list if there are multiple users or only pass one fcm token in the "to" parameter for single user.

Add all the rest of the payload data in "data" field which will be provided in the onTap callback.

Sample Usage

import 'package:firebase_core/firebase_core.dart';
import 'package:firebase_notifications_handler/firebase_notifications_handler.dart';
import 'package:flutter/material.dart';
import 'package:notifications_handler_demo/firebase_options.dart';
import 'package:notifications_handler_demo/screens/splash_screen.dart';
import 'package:notifications_handler_demo/utils/app_theme.dart';
import 'package:notifications_handler_demo/utils/globals.dart';
import 'package:notifications_handler_demo/utils/helpers.dart';
import 'package:notifications_handler_demo/utils/route_generator.dart';

void main() async {
  WidgetsFlutterBinding.ensureInitialized();
  await Firebase.initializeApp(options: DefaultFirebaseOptions.currentPlatform);
  runApp(const _MainApp());
}

class _MainApp extends StatelessWidget {
  static const id = '_MainApp';

  const _MainApp({
    Key? key,
  }) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return FirebaseNotificationsHandler(
      defaultNavigatorKey: Globals.navigatorKey,
      onOpenNotificationArrive: (_, payload) {
        log(
          id,
          msg: "Notification received while app is open with payload $payload",
        );
      },
      onTap: (navigatorState, appState, payload) {
        showSnackBar('appState: $appState\npayload: $payload');
        log(
          id,
          msg: "Notification tapped with $appState & payload $payload",
        );
      },
      onFCMTokenInitialize: (_, token) => Globals.fcmToken = token,
      onFCMTokenUpdate: (_, token) => Globals.fcmToken = token,
      child: MaterialApp(
        debugShowCheckedModeBanner: false,
        title: 'FirebaseNotificationsHandler Demo',
        navigatorKey: Globals.navigatorKey,
        scaffoldMessengerKey: Globals.scaffoldMessengerKey,
        theme: AppTheme.lightTheme,
        darkTheme: AppTheme.darkTheme,
        onGenerateRoute: RouteGenerator.generateRoute,
        initialRoute: SplashScreen.id,
      ),
    );
  }
}

See the example directory for a complete sample app.

Created & Maintained By Rithik Bhandari

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add firebase_notifications_handler

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  firebase_notifications_handler: ^1.0.9

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:firebase_notifications_handler/firebase_notifications_handler.dart'; 

example/lib/main.dart

import 'package:firebase_core/firebase_core.dart';
import 'package:firebase_notifications_handler/firebase_notifications_handler.dart';
import 'package:flutter/material.dart';
import 'package:notifications_handler_demo/firebase_options.dart';
import 'package:notifications_handler_demo/screens/splash_screen.dart';
import 'package:notifications_handler_demo/utils/app_theme.dart';
import 'package:notifications_handler_demo/utils/globals.dart';
import 'package:notifications_handler_demo/utils/helpers.dart';
import 'package:notifications_handler_demo/utils/route_generator.dart';

void main() async {
  WidgetsFlutterBinding.ensureInitialized();
  await Firebase.initializeApp(options: DefaultFirebaseOptions.currentPlatform);
  runApp(const _MainApp());
}

class _MainApp extends StatelessWidget {
  static const id = '_MainApp';

  const _MainApp({
    Key? key,
  }) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return FirebaseNotificationsHandler(
      defaultNavigatorKey: Globals.navigatorKey,
      onOpenNotificationArrive: (_, payload) {
        log(
          id,
          msg: "Notification received while app is open with payload $payload",
        );
      },
      onTap: (navigatorState, appState, payload) {
        showSnackBar('appState: $appState\npayload: $payload');
        log(
          id,
          msg: "Notification tapped with $appState & payload $payload",
        );
      },
      onFCMTokenInitialize: (_, token) => Globals.fcmToken = token,
      onFCMTokenUpdate: (_, token) => Globals.fcmToken = token,
      child: MaterialApp(
        debugShowCheckedModeBanner: false,
        title: 'FirebaseNotificationsHandler Demo',
        navigatorKey: Globals.navigatorKey,
        scaffoldMessengerKey: Globals.scaffoldMessengerKey,
        theme: AppTheme.lightTheme,
        darkTheme: AppTheme.darkTheme,
        onGenerateRoute: RouteGenerator.generateRoute,
        initialRoute: SplashScreen.id,
      ),
    );
  }
} 

Download Details:

Author: rithik-dev

Source Code: https://github.com/rithik-dev/firebase_notifications_handler

#firebase  #notification #flutter 

Firebase Notifications Handler For Flutter

A Flutter Plugin to Open Notification Settings

open_noti_settings

A plugin to open notification settings

Getting Started

This project is a starting point for a Flutter plug-in package, a specialized package that includes platform-specific implementation code for Android and/or iOS.

For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add open_noti_settings

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  open_noti_settings: ^0.4.0

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:open_noti_settings/open_noti_settings.dart'; 

example/lib/main.dart

import 'dart:async';

import 'package:flutter/material.dart';
import 'package:open_noti_settings/open_noti_settings.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  @override
  void initState() {
    super.initState();
    initPlatformState();
  }

  // Platform messages are asynchronous, so we initialize in an async method.
  Future<void> initPlatformState() async {
    await NotificationSetting.open();
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Plugin example app'),
        ),
        body: Center(),
      ),
    );
  }
} 

Download Details:

Author: kdy1

Source Code: https://github.com/kdy1/flutter_open_notification_settings

#flutter #notification #android 

A Flutter Plugin to Open Notification Settings
Rupert  Beatty

Rupert Beatty

1657978620

LERN (Laravel Exception Recorder and Notifier)

LERN (Laravel Exception Recorder and Notifier)

LERN from your mistakes

LERN is a Laravel 5 package that will record exceptions into a database and will send you a notification.

Currently supported notification channels via Monolog

Version Compatibility

LaravelLERN
5.1.x3.x
5.2.x3.x
5.3.x3.x
5.4.x3.x
5.5.x4.x
5.6.x4.x
6.x5.x and 6.x
7.x6.x
8.x6.x

Migrating from 3.x to 4.x

Make sure that the config file now includes the new lern.notify.class and lern.record.class settings. Check the config file to see how they are used.

Migrating from 2.x to 3.x

Version 3.x introduces the ability to collect more information from the error such as the user_id, url, method, and input data. In order to use 3.x you will need to copy over the new config file, the migration file and then migrate it.

# This will only copy over the migration file. For the config file you can either include the --force flag (Which will overwrite it) or copy it manually from github
php artisan vendor:publish --provider="Tylercd100\LERN\LERNServiceProvider"
php artisan migrate

Installation

Version 4.x uses Package Discovery. If you are using 3.x you will need to follow these instructions.

Install via composer - In the terminal:

composer require tylercd100/lern

Then you will need to run these commands in the terminal in order to copy the config and migration files

php artisan vendor:publish --provider="Tylercd100\LERN\LERNServiceProvider"

Before you run the migration you may want to take a look at config/lern.php and change the table property to a table name that you would like to use. After that run the migration

php artisan migrate

Usage

To use LERN modify the report method in the app/Exceptions/Handler.php file

public function report(Throwable $e)
{
    if ($this->shouldReport($e)) {

        //Check to see if LERN is installed otherwise you will not get an exception.
        if (app()->bound("lern")) {
            app()->make("lern")->handle($e); //Record and Notify the Exception

            /*
            OR...
            app()->make("lern")->record($e); //Record the Exception to the database
            app()->make("lern")->notify($e); //Notify the Exception
            */
        }
    }

    return parent::report($e);
}

Dont forget to add this to the top of the file

//If you updated your aliases array in "config/app.php"
use LERN;
use Throwable;
//or if you didnt...
use Tylercd100\LERN\Facades\LERN;
use Throwable;

Recording

You can call LERN::record($exception); to record an Exception to the database. To query any Exception that has been recorded you can use ExceptionModel which is an Eloquent Model

use Tylercd100\LERN\Models\ExceptionModel;
$mostRecentException = ExceptionModel::orderBy('created_at','DESC')->first();

To change what is recorded in to the database take a look at config/lern.php

'record'=>[
    /**
     * The Model to use
     */
    'model' => \Tylercd100\LERN\Models\ExceptionModel::class,

    /**
     * Database connection to use. Null is the default connection.
     */
    'connection'=>null,

    /**
     * Database table to use
     */
    'table'=>'vendor_tylercd100_lern_exceptions',

    /**
     * Information to store
     */
    'collect'=>[
        'method'=>false, //When true it will collect GET, POST, DELETE, PUT, etc...
        'data'=>false, //When true it will collect Input data
        'status_code'=>true,
        'user_id'=>false,
        'url'=>false,
        'ip'=>false,
    ],
],

Note: If you change lern.recorder.model then lern.recorder.table and lern.recorder.connection will be ignored unless you extend \Tylercd100\LERN\Models\ExceptionModel::class

Notifications

LERN uses the Monolog library to send notifications. If you need more than the supported notification channels, then you can add your own custom Monolog handlers. To start using any of the supported handlers just edit the provided config file config/lern.php.

Changing the log level programmatically

Some notification services support different log levels. If changing the config value lern.notify.log_level is not enough then try it this way:

// Change the log level.
// Default is: critical
// Options are: debug, info, notice, warning, error, critical, alert, emergency
LERN::setLogLevel("emergency");

Changing the subject line

Some notification services support a subject line, this is how you change it.

//Change the subject
LERN::setSubject("An Exception was thrown!");

Changing the body of the notification

LERN publishes a default blade template file that you can find at resources/views/exceptions/default.blade.php. The blade template file is compiled with these values: $exception $url $method $data $user. To specify a different blade template file, just edit the config file

'notify'=>[
    'view'=>'exceptions.default',
],

(deprecated) Using the LERN::setMessage() function

Make sure that you set the view config value to null or the LERN::setMessage() will not work

'notify'=>[
    'view'=>null,
],

Custom Monolog Handlers

To use a custom Monolog Handler call the pushHandler method

use Monolog\Handler\SlackHandler;
$handler = new SlackHandler($token, $channel);
LERN::pushHandler($handler);
LERN::notify($exception);

Further Reading and How-Tos

Roadmap

  • Support more Monolog Handlers
  • Exception report page or command to easily identify your application's issues.

Author: tylercd100
Source Code: https://github.com/tylercd100/lern 
License: MIT license

#laravel #email #database #notification 

LERN (Laravel Exception Recorder and Notifier)
Hunter  Krajcik

Hunter Krajcik

1657870380

Nui_push: A New Flutter Package for Push Notification

nui_push

A new Flutter package for push notification

Installing

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add nui_push

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  nui_push: ^0.0.22

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:nui_push/nui_push.dart';

Getting Started

This project is a starting point for a Dart package, a library module containing code that can be shared easily across multiple Flutter or Dart projects.

For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.

Original article source at: https://pub.dev/packages/nui_push 

#flutter #dart #pushing #notification 

Nui_push: A New Flutter Package for Push Notification
Lawson  Wehner

Lawson Wehner

1656030060

Plugin for Flutter to Check and Ask For Notification Permissions

Flutter Notification Permissions

Package to check for and ask for Notification Permissions on iOS and Android.

Checking Notification Permission Status

Future<PermissionStatus> permissionStatus =
    NotificationPermissions.getNotificationPermissionStatus();

This method will return an enum with the following values:

enum PermissionStatus {
  provisional, // iOS Only
    granted,
    unknown,
    denied
}

In iOS, a permission is unknown when the user hasn’t accepted or refuse the notification permissions. In Android this state will never occur, since the permission will be granted by default and it will be denied if the user goes to the app settings and turns off notifications for the app. The provisional status will also offer the same behavior.

Requesting Notification Permissions

If the PermissionStatus is denied or unknown, we can ask the user for the Permissions:

Future<PermissionStatus> permissionStatus = NotificationPermissions.requestNotificationPermissions({NotificationSettingsIos iosSettings, bool openSettings});

On Android, if the permission is denied, this method will open the app settings.

In iOS, if the permission is unknown or provisional, it will show an alert window asking the user for the permission. On the other hand, if the permission is denied it has the same behaviour as Android, opening the app settings. Also in iOS if you set openSettings to false settings window won't be opened. You will get denied status. NotificationPermissions.requestNotificationPermissions returns status after user select answer from native permission popup.

Note: if the permission is granted, this method will not do anything.

iOS Error: Swift.h not found

If your project is in Objective-C, you will have to do the changes referenced in this SO post in order to solve the issue:

'notification_permissions/notification_permissions-Swift.h' file not found
    #import <notification_permissions/notification_permissions-Swift.h>
            ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    1 error generated.

Add use_frameworks! in target Runner in your (YOUR_PROJECT)/ios/Podfile

target 'Runner' do
  use_frameworks! # Add here

Installing

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add notification_permissions

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  notification_permissions: ^0.6.1

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:notification_permissions/notification_permissions.dart';

example/lib/main.dart

import 'dart:async';

import 'package:flutter/material.dart';
import 'package:notification_permissions/notification_permissions.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> with WidgetsBindingObserver {
  Future<String> permissionStatusFuture;

  var permGranted = "granted";
  var permDenied = "denied";
  var permUnknown = "unknown";
  var permProvisional = "provisional";

  @override
  void initState() {
    super.initState();
    // set up the notification permissions class
    // set up the future to fetch the notification data
    permissionStatusFuture = getCheckNotificationPermStatus();
    // With this, we will be able to check if the permission is granted or not
    // when returning to the application
    WidgetsBinding.instance.addObserver(this);
  }

  /// When the application has a resumed status, check for the permission
  /// status
  @override
  void didChangeAppLifecycleState(AppLifecycleState state) {
    if (state == AppLifecycleState.resumed) {
      setState(() {
        permissionStatusFuture = getCheckNotificationPermStatus();
      });
    }
  }

  /// Checks the notification permission status
  Future<String> getCheckNotificationPermStatus() {
    return NotificationPermissions.getNotificationPermissionStatus()
        .then((status) {
      switch (status) {
        case PermissionStatus.denied:
          return permDenied;
        case PermissionStatus.granted:
          return permGranted;
        case PermissionStatus.unknown:
          return permUnknown;
        case PermissionStatus.provisional:
          return permProvisional;
        default:
          return null;
      }
    });
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Notification Permissions'),
        ),
        body: Center(
            child: Container(
          margin: EdgeInsets.all(20),
          child: FutureBuilder(
            future: permissionStatusFuture,
            builder: (context, snapshot) {
              // if we are waiting for data, show a progress indicator
              if (snapshot.connectionState == ConnectionState.waiting) {
                return CircularProgressIndicator();
              }

              if (snapshot.hasError) {
                return Text('error while retrieving status: ${snapshot.error}');
              }

              if (snapshot.hasData) {
                var textWidget = Text(
                  "The permission status is ${snapshot.data}",
                  style: TextStyle(fontSize: 20),
                  softWrap: true,
                  textAlign: TextAlign.center,
                );
                // The permission is granted, then just show the text
                if (snapshot.data == permGranted) {
                  return textWidget;
                }

                // else, we'll show a button to ask for the permissions
                return Column(
                  mainAxisAlignment: MainAxisAlignment.center,
                  children: <Widget>[
                    textWidget,
                    SizedBox(
                      height: 20,
                    ),
                    FlatButton(
                      color: Colors.amber,
                      child: Text("Ask for notification status".toUpperCase()),
                      onPressed: () {
                        // show the dialog/open settings screen
                        NotificationPermissions.requestNotificationPermissions(
                                iosSettings: const NotificationSettingsIos(
                                    sound: true, badge: true, alert: true))
                            .then((_) {
                          // when finished, check the permission status
                          setState(() {
                            permissionStatusFuture =
                                getCheckNotificationPermStatus();
                          });
                        });
                      },
                    )
                  ],
                );
              }
              return Text("No permission status yet");
            },
          ),
        )),
      ),
    );
  }
}

Special Thanks

Special thanks to fedecastelli for helping me in the Swift Code!

Author: Vanethos
Source Code: https://github.com/Vanethos/flutter_notification_permissions
License: BSD-2-Clause license

#flutter #dart #notification 

Plugin for Flutter to Check and Ask For Notification Permissions

How to Send Realtime Notification to User using Node.JS & Socket.io

How to Implement Real Time Notification using NodeJS and Socket.io

Real time web/versatile application are getting to be well known step by step. Administrations like Firebase and Pusher gives API’s and Services to create powerful continuous warning framework for your portable and web applications development.

We are not going to utilize these Services in this post; rather we will create application that fly up notice on specific occasion?—?Say another remark included Post. For notice we will utilize Chrome work area notice and for constant correspondence?—?Socket.io.

To begin with we make our app.js server. An extremely straightforward one.

var app = require('express')();
var http = require('http').Server(app);
var io = require('socket.io')(http);

app.get('/', function(req, res) {
   res.sendfile('index.html');
});


io.on('connection', function (socket) {
  socket.on( 'new_notification', function( data ) {
    console.log(data.title,data.message);
    io.sockets.emit( 'show_notification', { 
      title: data.title, 
      message: data.message, 
      icon: data.icon, 
    });
  });
});

http.listen(3000, function() {
   console.log('listening on localhost:3000');
});

This server will communicate the message got from the program to every associated customer.

<!DOCTYPE html>
<html>
    <head>
        <title>Browser Notification</title>
        <script src = "/socket.io/socket.io.js"></script>
        <script>
            var socket = io();
            /**
             * Set Default Socket For Show Notification
             * @param {type} data
             * @returns {undefined}
             */
            socket.on('show_notification', function (data) {
                showDesktopNotification(data.title, data.message, data.icon);
            });
            /**
             * Set Notification Request
             * @type type
             */
            function setNotification() {
                showDesktopNotification('Lokesh', 'Desktop Notification..!', '/index.jpeg');
                sendNodeNotification('Lokesh', 'Browser Notification..!', '/index.jpeg');
            }
            /**
             * Check Browser Notification Permission
             * @type window.Notification|Window.Notification|window.webkitNotification|Window.webkitNotification|Window.mozNotification|window.mozNotification
             */
            var Notification = window.Notification || window.mozNotification || window.webkitNotification;
            Notification.requestPermission(function (permission) {
            });
            /**
             * Request Browser Notification Permission 
             * @type Arguments
             */
            function requestNotificationPermissions() {
                if (Notification.permission !== 'denied') {
                    Notification.requestPermission(function (permission) {
                    });
                }
            }
            /**
             * Show Desktop Notification If Notification Allow
             * @param {type} title
             * @param {type} message
             * @param {type} icon
             * @returns {undefined}
             */
            function showDesktopNotification(message, body, icon, sound, timeout) {
                if (!timeout) {
                    timeout = 4000;
                }
                requestNotificationPermissions();
                var instance = new Notification(
                        message, {
                            body: body,
                            icon: icon,
                            sound: sound
                        }
                );
                instance.onclick = function () {
                    // Something to do
                };
                instance.onerror = function () {
                    // Something to do
                };
                instance.onshow = function () {
                    // Something to do
                };
                instance.onclose = function () {
                    // Something to do
                };
                if (sound)
                {
                    instance.sound;
                }
                setTimeout(instance.close.bind(instance), timeout);
                return false;
            }
            /**
             * Send Node Notification
             * @param {type} title
             * @param {type} message
             * @param {type} icon
             * @returns {undefined}
             */
            function sendNodeNotification(title, message, icon) {
                socket.emit('new_notification', {
                    message: message,
                    title: title,
                    icon: icon,
                });
            }
        </script>
    </head>  
    <body>
        <button type = "button" name = "button" onclick = "setNotification()">
            Send Notification
        </button>
    </body>
</html>

As should be obvious we are including the js content called socket.io/socket.io.js. This content is served by our node server.

How to Send realtime notification to user using Node.JS & Socket.io with Video Tutorial

#realtime #notification #nodejs

How to Send Realtime Notification to User using Node.JS & Socket.io
Josefa  Corwin

Josefa Corwin

1626905760

cordova Push Notification Using One Signal

Hi guys in this video i will be showing you how to send push notification to your cordova app using one signal

#notification #one signal

cordova Push Notification Using One Signal
Marisol  Kuhic

Marisol Kuhic

1626620400

Google Firebase Push Notifications for Android (Tutorial)

#firebase #pushnotifications #androidcoding.in

This video explains you how to send a push notifications from google firebase to android app.

For more tutorials visit : http://androidcoding.in/

Visit this link for full tutorial

http://www.androidcoding.in/2018/01/26/android-push-notification-tutorial-using-google-firebase/

***** Free java course link *****
http://www.androidcoding.in/tutorials-java/

***** Get updates on Facebook *****
https://www.facebook.com/androidcoding.in/

***** Get updates on Medium *****
https://medium.com/androidcoding-in

***** Subscribe us for more interesting tutorials *****
https://www.youtube.com/channel/UCWCLzrDi9TVkAsE-l4ZAHVQ?sub_confirmation=1

***** Follow us on instagram *****
https://www.instagram.com/accounts/login/?next=%2Fandroidcoding.in%2F&source=follow

#programming with vishal #android #google firebase #notification

Google Firebase Push Notifications for Android (Tutorial)
Stephanie  Auer

Stephanie Auer

1626507572

How to Add Mobile Notification in 10 Minutes(Android) - Unity Tutorial

Fast and simple to implement local game notification for your Unity games for the Android platform. Engage your players and keep their support!!

Don’t Click This :http://bit.ly/3lE0onp

Support Me On Patreon: https://bit.ly/3gmkv95

Official Website Link: https://bit.ly/3b1Icjj

Firebase RealTime DataBase Tutorial in Unity | Save & Load Data From Firebase Realtime Database
https://youtu.be/mo4GFKyPz1c

Google Play Games Services Tutorial in Unity (Part-1) - LOGIN and ACHIEVEMENTS and LEADERBOARDS
https://youtu.be/R6ysRGWQLko

Firebase Authentication in unity with Google Provider
https://youtu.be/pqJLHWFGhH4

Google Play Games Services Tutorial in Unity (Part-2) - LOGIN and ACHIEVEMENTS and LEADERBOARDS
https://youtu.be/jjPtqqc4cVA

#unity #notification #unitytutorial

#android #unity #notification #unitytutorial

How to Add Mobile Notification in 10 Minutes(Android) - Unity Tutorial
Amira  Ryan

Amira Ryan

1626431460

How to Deep Link From Notification in React Native 2021

How to deep-link from notification in react native.
A deep link is a link that takes you to content.
This video explains how to deep-link content in app from the notification.

Github Repo for Code
https://github.com/AnkitDroidGit/ReactNative-Deeplink/tree/notification-deeplink
Deep-link in react native from scratch
https://youtu.be/s8YaclRknYw

React Hooks Playlist
https://www.youtube.com/playlist?list=PLt7lRnT2c5QRVIELOi2A0NRoY7JHAQdWB

Fundamentals of GraphQL in Hindi
ttps://www.youtube.com/playlist?list=PLt7lRnT2c5QTdzvHgKybuMankvw855qMW

Please share your suggestions and feedback with me in the comments below or on Twitter.

Twitter - https://twitter.com/KumarrAnkitt
Linkedin - https://www.linkedin.com/in/kumarankitkumar/
Telegram Group: https://t.me/joinchat/JBFH4RzD2WHsvJjrpBcWNQ

---------- Timeline
0:00 - Introduction
0:10 - What are we building
0:32 - Local Notification Demo App
1:33 - Handling Deep-link from notification
4:22 - Test Deep-link from notification
5:28 - Outroduction

#deeplink #reactnative #notification

#deeplink #reactnative #notification

How to Deep Link From Notification in React Native 2021
Nabunya  Jane

Nabunya Jane

1624976820

MSicc's Blog version 1.6.0 out now for Android and iOs

Push Notifications

With version 1.6.0 of the app, you can opt-in to receive push notifications once I publish a new blog post. I use an Azure Function (v1, for the ease of bindings – at least for now), and of course, an Azure NotificationHub. The Function gets called from a WebHook (via a plugin on WordPress), which triggers it to run (the next blog posts I write will be about how I achieved this, btw.)

New Design using Xamarin.Forms Shell

I also overhauled the design of the application. Initially, it was a MasterDetail app, but I never felt happy with that. Using Xamarin.Forms.Shell, I optimized the app to only show the last 30 posts I wrote. If you need older articles, you’ll be able to search for them within the app. The new design is a “v1” and will be constantly improved along with new features.

Bugs fixed in this release
  • fixed a bug where code snippets were not correctly displayed
  • fixed a bug where the app did not refresh posts after cleaning the cache
  • other minor fixes and improvements
  • I hope some of you will use the application and give me some feedback.

#android #azure #dev stories #ios #xamarin #app #notification

MSicc's Blog version 1.6.0 out now for Android and iOs

Arun A

1624872906

Create a Toast Component in a Blazor Server Application

Learn how easily you can create and configure the Syncfusion Blazor Toast component.

This video first explains how to create a Blazor application and add the Syncfusion Blazor package. Then, it shows you how to add the Syncfusion Blazor Toast component to a Blazor server application, position the toast, timeout, and render the toast content using an HTML template.

Product overview: https://www.syncfusion.com/blazor-components/blazor-toast
Examples: https://blazor.syncfusion.com/demos/toast/default-functionalities
Documentation: https://blazor.syncfusion.com/documentation/toast/getting-started
Download free trial: https://www.syncfusion.com/blazor-components
NuGet package: https://bit.ly/2V08Znu

https://www.youtube.com/watch?v=tMa7JvcfNcY

#blazor #web-development #toast #notification

Create a Toast Component in a Blazor Server Application