This is the episode 16 of a series of Twitch streaming sessions where I will be building a Game Boy emulator from scratch using Rust Programming Language.

  • I fixed the viewport problem
  • Load a real Tetris ROM and implemented the check for reading the Boot Rom first.
  • FINALLY, WE WERE ABLE TO SEE THE NINTENDO LOGO! :)
  • But we get some slowness problem! :( Which I will work to solve tomorrow, stay tune!

#rust

Building a Gameboy Emulator with Rust Programming - EP 16
12.75 GEEK