First of all, the main question is: What is Artificial Intelligence in the gaming world? Artificial intelligence has been in the gaming industry since the beginning of video games. But the technology was so different now from then.

Artificial intelligence works with the NPC’s (non-playable characters), and is used to determine the behavior of the non-playable characters by generating the response or actions from the NPC’s. Artificial intelligence mainly works on interaction, so it does not include the firing, slashing, or killing an enemy.

What are NPC AIs?

A Non-Playable Character is like the protagonist’s friend or family member, or it can be anybody in the game. In most games today, the NPC AIs don’t really use machine learning technology, because they don’t have to. If there are 4 dialogue options to choose from and 1 NPC response to each option, this can be achieved with traditional computer programming. There is no need for machine learning here.

In terms of traditional NPCs, we use the term AI because these characters are supposed to be made in a way that they appear real and alive.

The main work of an NPC is to help the player to advance in the storyline or to say something about the tasks of the game or different places the player has to go or how to defeat a certain enemy. They are controlled by artificial intelligence, as with the help of artificial intelligence an NPC adapts the behavior of the player and generates human-like responses which help in the progression of the mission or storyline.

For example, RDR2 (Red Dead Redemption 2) is one of the great games which has shown us the true power of artificial intelligence. The whole storyline has beautifully shown us the importance of NPCs in a game and how they adapt from the player’s different decisions and the storyline changes from those decisions. In short words, artificial intelligence determines the player’s behaviors and emulates the behavior of the NPC’s to make the storyline meaningful.

Now on to the main question.

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