15 Best C# Books for Beginners and Experts

Master C#, one of the most popular and versatile programming languages, with the 15 best books for beginners and experts, covering topics such as language fundamentals, object-oriented programming, generics, the standard library, and more. Whether you're just starting out with C# or looking to take your skills to the next level, these books will provide you with the knowledge and tools you need to succeed.

📙 19 Essential C++ Books for Beginners and Experts


  1. C# & C++: 5 Books in 1 - The #1 Coding Course from Beginner to Advanced (2023) (Computer Programming)

by Mark Reed (Author) 

C# & C++: 5 Books in 1 aims to make it simple for you to begin your journey, regardless of your skills or expertise. With step-by-step instructions, this guide will have you writing code in 2 programming languages, in no time.

1. You will discover a gradual, beginner-friendly progress and learn the basics of C# and C++ in no time.

2. You will study theory and how to put it into practice RIGHT NOW.

3. You will not only find a boring instruction manual but also a dynamic and interactive guide that offers solid PRACTICAL experience.

4. All the ESSENTIAL TOOLS and best strategies to learn coding for complete beginners + advanced knowledge for those with more experience.

5. You will learn the RIGHT SKILLS for REAL APPLICATIONS with easy-to-understand exercises and examples.

With C# & C++: 5 Books in 1 - The #1 Coding Course from Beginner to Advanced (2023), you will discover:


C# - Book 1

  • An introduction to the C# language
  • The basic concepts and principles of writing computer programs
  • Understanding data types & variables
  • The different data types supported by C#
  • Understand operators, expressions & when to use them on data
  • Definition of classes & its implementation
  • Working with text files
  • ...


C# - Book 2

  • How C# was created and where it comes from
  • Advanced decision statements and flow control
  • The many functions available
  • Garbage collecting
  • Asynchronous Programming
  • ...


C# - Book 3

  • Advanced C# language features
  • building class libraries
  • Attribute-based programming cil and dynamic assemblies
  • Windows presentation fondation
  • ASP .NET
  • .NET CORE
  • ...

C++ - Book 1

  • How to set up a C++ development environment
  • The different operations in C++: binary, arithmetic, relational, etc.
  • Power of C++: operations, switches, loops and decision making
  • Getting started: syntax, data types, and variables
  • How to create custom functions in C++
  • ...


C++ - Book 2

  • Get started right at the beginning and build a platform
  • Understand the basic concepts of C++
  • Classes and objects
  • C++ Input and Output Streams
  • Polymorphism

And much, much more…

With this practical and in-depth 5 books in 1, start writing your own programs quickly and efficiently and increase your performance.

You can buy the book here.

📗 10 Essential C Programming Books for Beginners and Experts


2. C# 11 and .NET 7 – Modern Cross-Platform Development Fundamentals: Start building websites and services with ASP.NET Core 7, Blazor, and EF Core 7, 7th Edition 7th ed. Edition 

by Mark J. Price (Author) 

An accessible guide for beginner-to-intermediate programmers to concepts, real-world applications, and latest features of C# 11 and .NET 7, with hands-on exercises using Visual Studio 2022 and Visual Studio Code.

Purchase of the print or Kindle book includes a free eBook in PDF format.

Key Features

  • Explore the newest additions to C# 11, the .NET 7 class libraries, and Entity Framework Core 7
  • Create professional websites and services with ASP.NET Core 7 and Blazor
  • Build your confidence with step-by-step code examples and tips for best practices

Book Description

Extensively revised to accommodate the latest features that come with C# 11 and .NET 7, this latest edition of our guide will get you coding in C# with confidence.

You'll learn object-oriented programming, writing, testing, and debugging functions, implementing interfaces, and inheriting classes. Next, you'll take on .NET APIs for performing tasks like managing and querying data, working with the filesystem, and serialization. As you progress, you'll also explore examples of cross-platform projects you can build and deploy, such as websites and services using ASP.NET Core.

Instead of distracting you with unnecessary graphical user interface code, the first eleven chapters will teach you about C# language constructs and many of the .NET libraries through simple console applications. Having mastered the basics, you'll then start building websites, web services, and browser apps.

By the end of this book, you'll be able to create rich web experiences and have a solid grasp of object-oriented programming that you can build upon.

What you will learn

  • Build rich web experiences using Blazor, Razor Pages, the Model-View-Controller (MVC) pattern, and other features of ASP.NET Core
  • Write, test, and debug functions
  • Query and manipulate data using LINQ
  • Integrate and update databases in your apps using Entity Framework Core models
  • Build and consume powerful services using the latest technologies, including Web API and Minimal API

For .NET 6 developers:

  • C# 11 can be used with .NET 6, including features like raw string literals
  • EF Core 7 targets .NET 6, so you can benefit from its new features like ExecuteUpdate and ExecuteDelete for more efficient data modifications

Who this book is for

This book is primarily for beginners, but intermediate-level C# and .NET programmers who have worked with C# in the past and want to catch up with the changes made in the past few years will also find plenty of useful information in it. Prior exposure to C# or .NET is not a prerequisite, but you should have a general understanding of programming before you jump in.

If you already have some C# and .NET skills and want to focus on developing apps, we recommend that you pick up Mark's other .NET book, Apps and Services with .NET 7, instead.

Table of Contents

  1. Hello, C#! Welcome, .NET!
  2. Speaking C#
  3. Controlling Flow, Converting Types, and Handling Exceptions
  4. Writing, Debugging, and Testing Functions
  5. Building Your Own Types with Object-Oriented Programming
  6. Implementing Interfaces and Inheriting Classes
  7. Packaging and Distributing .NET Types
  8. Working with Common .NET Types
  9. Working with Files, Streams, and Serialization
  10. Working with Data Using Entity Framework Core
  11. Querying and Manipulating Data Using LINQ
  12. Introducing Web Development Using ASP.NET Core
  13. Building Websites Using ASP.NET Core Razor Pages
  14. Building Websites Using the Model-View-Controller Pattern
  15. Building and Consuming Web Services
  16. Building User Interfaces Using Blazor

You can buy the book here.

📙 20 Best Python Books for Beginners and Experienced Coders


3. C#: Learn C# in One Day and Learn It Well. C# for Beginners with Hands-on Project. (Learn Coding Fast with Hands-On Project Book 3) Kindle Edition 

by LCF Publishing (Author), Jamie Chan (Author) 

Learn C# Fast and Learn It Well. Master C# Programming with a unique Hands-On Project (Updated for VS Community 2017)
Have you always wanted to learn computer programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the C# language fast? This book is for you. You no longer have to waste your time and money learning C# from boring books that are 600 pages long, expensive online courses or complicated C# tutorials that just leave you more confused.
What this book offers...
C# for Beginners Complex concepts are broken down into simple steps to ensure that you can easily master the C# language even if you have never coded before. Carefully Chosen C# Examples Examples are carefully chosen to illustrate all concepts. In addition, the output for all examples are provided immediately so you do not have to wait till you have access to your computer to test the examples. Careful selection of topics Topics are carefully selected to give you a broad exposure to C#, while not overwhelming you with information overload. These topics include object-oriented programming concepts, error handling techniques, file handling techniques and more. Learn The C# Programming Language Fast Concepts are presented in a "to-the-point" style to cater to the busy individual. With this book, you can learn C# in just one day and start coding immediately.
How is this book different...
The best way to learn C# is by doing. This book includes a unique project at the end of the book that requires the application of all the concepts taught previously. Working through the project will not only give you an immense sense of achievement, it"ll also help you retain the knowledge and master the language. Are you ready to dip your toes into the exciting world of C# coding? This book is for you. Click the BUY button and download it now.
What you'll learn:
Introduction to C# - What is C#? - How to install and run Visual Studio Community 2015? Data types and Operators - What are the common data types in C#? - What are arrays and lists? - How to format C# strings - What is a value type vs reference type? - What are the common C# operators? Object Oriented Programming - What is object oriented programming? - How to write your own classes - What are fields, properties, methods and constructors? - What is encapsulation, inheritance and polymorphism? - What is an abstract class and interface? - What is an enum and struct? Controlling the Flow of a Program - What are condition statements? - How to use control flow statements in C# - What are jump statements? - How to handle errors and exceptions and Others... - How to accept user inputs and display outputs - How to use LINQ to save yourself from hours of work - How to work with external files ...and so much more.... Finally, you'll be guided through a hands-on project that requires the application of all the topics covered. Click the BUY button now and download the book now to start learning C#. Learn it fast and learn it well

You can buy the book here.

📘 15+ Best JavaScript Books for Beginners and Experienced Coders


4. Pro C# 10 with .NET 6: Foundational Principles and Practices in Programming 11st ed. Edition 

by Andrew Troelsen (Author), Phil Japikse (Author) 

Welcome to the most comprehensive foundational guide available on the topic of C# coding and .NET. This book goes beyond “do this, to achieve this” to drill down into the core stuff that makes a good developer, great. This expanded 11th edition delivers loads of new content on Entity Framework, Razor Pages, Web APIs and more. You will find the latest C# 10 and .NET 6 features served up with plenty of “behind the curtain” discussion designed to expand developers’ critical thinking skills when it comes to their craft. Coverage of ASP.NET Core, Entity Framework Core, and more sits alongside the latest updates to the new unified .NET platform, from performance improvements to Windows Desktop apps on .NET 6, updates in XAML tooling, and expanded coverage of data files and data handling. Going beyond the latest features in C# 10, all code samples are rewritten for this latest release.

Dive in and discover why this essential classic is a favorite of C# developers worldwide. Gain a solid foundation in object-oriented development techniques, attributes and reflection, generics and collections, and numerous advanced topics not found in other texts (such as CIL opcodes and emitting dynamic assemblies). Pro C# 10 with .NET 6 will build your coding confidence putting C# into practice, and exploring the .NET universe and its vast potential on your own terms.

What You Will Learn

  • Explore C# 10 features and updates in records and record structs, global and implicit using directives, file level namespaces, extended property patterns, and more
  • Develop applications with C# and modern frameworks for services, web, and smart client applications
  • Hit the ground running with ASP.NET Core web applications using MVC and Razor Pages, including view components, custom tag helpers, custom validation, GDPR support, and areas
  • Build ASP.NET RESTful services complete with versioning, enhanced swagger, and basic authentication
  • Embrace Entity Framework Core for building real-world, data-centric applications, with deeply expanded coverage new to this edition including SQL Server temporal table support
  • Dive into Windows Desktop Apps on .NET 6 using Windows Presentation Foundation
  • Understand the philosophy behind .NET
  • Discover the new features in .NET 6, including single file applications, smaller container images, and more

Who This Book Is For

Developers of any level who want to either learn C# and .NET or want to take their skills to the next level.

You can buy the book here.

📚 10 Best Web Development Books for Beginners and Experienced Developers


5. The C# Player's Guide (5th Edition)

by RB Whitaker (Author) 

The book in your hands is a different kind of programming book. Like an entertaining video game, programming is an often challenging but always rewarding experience. This book shakes off the dusty, dull, dryness of the typical programming book, replacing it with something more exciting and flavorful: a bit of humor, a casual tone, and examples involving dragons and asteroids instead of bank accounts and employees.

And since you learn to program by doing instead of just reading, this book contains over 100 hands-on programming challenges. You will be building software instead of just reading about it. By completing the challenges, you’ll earn experience points, level up, and become a True C# Programmer!

This book covers the C# language from the ground up. It doesn’t assume you’ve been programming for years, but it also doesn’t hold back on exciting, powerful language features.

  • The journey begins by getting you set up to program in C#.
  • We will then explore the basic mechanics of C#: statements, expressions, variables, if statements, loops, and methods.
  • Next, we dive deep into a powerful and central feature of C#: object-oriented programming, which is an essential tool needed to build larger programs.
  • We then look at the advanced C# features that make the language unique, elegant, and powerful.

With this book as your companion, you will soon be off to save the world (or take it over) with your own C# programs!

The 5th Edition is updated for C# 10, .NET 6, and Visual Studio 2022.

You can buy the book here.


6. Head First C#: A Learner's Guide to Real-World Programming with C# and .NET Core 4th Edition 

by Andrew Stellman (Author), Jennifer Greene (Author) 

What will you learn from this book?

Dive into C# and create apps, user interfaces, games, and more using this fun and highly visual introduction to C#, .NET Core, and Visual Studio. With this completely updated guide, which covers C# 8.0 and Visual Studio 2019, beginning programmers like you will build a fully functional game in the opening chapter. Then you'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. By the time you're done, you'll be a solid C# programmer--and you'll have a great time along the way!

What's so special about this book?

Based on the latest research in cognitive science and learning theory, Head First C# uses a visually rich format to engage your mind rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multisensory learning experience is designed for the way your brain really works.

You can buy the book here.


7. C# & C++: 5 in 1: From Zero to High-Paying Jobs: The Updated Crash Course Guide with Secret Hacks to Learn C# & C++ in Just One Week + 50 Hands-On Exercises Kindle Edition 

by Nicholas Dempsey (Author) 

Do the intricacies of C# and C++ leave you frustrated and confused?

Look no further than "C# & C++: 5 in 1 - From Zero to Coding Hero”

Imagine confidently diving into the world of programming, crafting lines of code that bring your ideas to life within days.

With this comprehensive crash course, you can unlock the power of C# and C++ and transform from a coding novice to a programming hero in no time.

Here's why this book is a game-changer for aspiring programmers:

  • Accelerated learning path: Immerse yourself in a proven roadmap that takes you from the basics to advanced concepts at a rapid pace, saving you months of struggle.
  • Secret hacks: Unearth the insider tips and tricks that industry professionals use to learn and master programming quickly and effectively.
  • Hands-on exercises: Apply your newfound knowledge with 50 practical exercises that reinforce your skills and solidify your understanding.
  • Clear explanations: Say goodbye to confusion. Each topic is demystified with simple, jargon-free explanations that make complex concepts crystal clear.
  • Real-world applications: Bridge the gap between theory and practice by working on real coding projects that showcase your growing expertise.
  • Quick reference: A handy coding reference ensures that you can easily find the information you need without sifting through countless resources.

Whether you're a complete beginner or looking to enhance your programming prowess, "C# & C++: 5 in 1" is your gateway to coding excellence.

Don't let complex programming languages hold you back any longer.

You can buy the book here.


8. Unity in Action, Third Edition: Multiplatform game development in C# 3rd ed. Edition 

by Joe Hocking (Author) 

This hands-on beginners guide gets you building games fast, all with the awesome Unity engine! You'll speed past the basics and use your existing coding skills to create 2D, 3D, and AR/VR games.

In Unity in Action, Third Edition, you will learn how to:

    Create characters that run, jump, and bump into things
    Build 3D first-person shooters and third-person action games
    Construct 2D card games and side-scrolling platformers
    Script enemies with AI
    Improve game graphics by importing models and images
    Design an intuitive user interface for your games
    Play music and spatially-aware sound effects
    Connect your games to the internet for online play
    Deploy your games to desktop, mobile, and the web

Thousands of new game developers have chosen Joe Hocking's Unity in Action as their first step toward Unity mastery. Starting with the initial groundwork of a new game development project, you'll quickly start writing custom code instead of clicking together premade scripts. This fully updated third edition comes packed with fully refreshed graphics, Unity's latest features, and coverage of augmented and virtual reality toolkits. You'll master the Unity toolset from the ground up, learning the skills to go from application coder to game developer.

About the technology
Writing games is rewarding and fun—and with Unity, it's easy to get started! Unity handles the heavy lifting, so you can focus on game play, graphics, and user experience. C# support and a huge ecosystem of prebuilt components help even first-time developers go from the drawing board to the screen fast.

About the book
Unity in Action, Third Edition teaches you to create games with the Unity game platform. It's many 2D, 3D, and AR/VR game examples give you hands-on experience with Unity's workflow tools and state-of-the-art rendering engine. This fully updated third edition presents new coverage of Unity's XR toolkit and shows you how you can start building with virtual and augmented reality.
 
Foreword by Jesse Schell.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the reader
For programmers who know any object-oriented programming language. Examples are in C#, but prior knowledge of that language is not required.

You can buy the book here.


9. C# 10 in a Nutshell: The Definitive Reference 1st Edition 

by Joseph Albahari (Author) 

When you have questions about C# 10 or .NET 6, this best-selling guide has the answers you need. C# is a language of unusual flexibility and breadth, and with its continual growth, there's always so much more to learn. In the tradition of O'Reilly's Nutshell guides, this thoroughly updated edition is simply the best one-volume reference to the C# language available today.

Organized around concepts and use cases, this comprehensive and complete reference provides intermediate and advanced programmers with a concise map of C# and .NET that also plumbs significant depths.

  • Get up to speed on C#, from syntax and variables to advanced topics such as pointers, closures, and patterns
  • Dig deep into LINQ, with three chapters dedicated to the topic
  • Explore concurrency and asynchrony, advanced threading, and parallel programming
  • Work with .NET features, including regular expressions, networking, assemblies, spans, reflection, and cryptography

You can buy the book here.


10. Learning C# by Developing Games with Unity: Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up, 7th Edition  

by Harrison Ferrone (Author) 

Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series.

Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C# programmers and Harrison Ferrone.

Key Features

  • Develop a strong foundation of programming concepts and the C# language
  • Become confident with Unity fundamentals and features in line with Unity 2022
  • Build a playable game prototype in Unity—a working first-person shooter game prototype

Book Description

It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer!

Harrison Ferrone, in this seventh edition of the bestselling series, will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity.

This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work.

You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter.

What you will learn

  • Understanding programming fundamentals by breaking them down into their basic parts
  • Comprehensive explanations with sample codes of object-oriented programming and how it applies to C#
  • Follow simple steps and examples to create and implement C# scripts in Unity
  • Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions
  • Grasp the basics of a game design document and then move on to blocking out your level geometry, adding lighting and a simple object animation
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Learn how to handle text, XML, and JSON data to save and load your game data

Who this book is for

If you're a developer, programmer, hobbyist, or anyone who wants to get started with Unity and C# programming in a fun and engaging manner, this book is for you. You'll still be able to follow along if you don't have programming experience, but knowing the basics will help you get the most out of this book.

Table of Contents

  1. Getting to Know Your Environment
  2. The Building Blocks of Programming
  3. Diving into Variables, Types, and Methods
  4. Control Flow and Collection Types
  5. Working with Classes, Structs, and OOP
  6. Getting Your Hands Dirty with Unity
  7. Movement, Camera Controls, and Collisions
  8. Scripting Game Mechanics
  9. Basic AI and Enemy Behavior
  10. Revisiting Types, Methods, and Classes
  11. Specialized Collection Types and LINQ
  12. Saving, Loading, and Serializing Data
  13. Exploring Generics, Delegates, and Beyond
  14. The Journey Continues

You can buy the book here.


11. C#: 3 books in 1 - The Ultimate Beginner, Intermediate & Advanced Guides to Master C# Programming Quickly with No Experience (Computer Programming) 

by Mark Reed (Author) 

Do you want to learn C# Programming quickly and easily?

Do you want to build robust & durable applications, whether you are a beginner or more experienced?

Are you looking for a step-by-step guide that is practical & easy-to-understand?

If yes, then this book is for you!

If you want to master C# faster than everyone else, while learning in a simple way, look no further!

Not only you'll have one book on C#, but a bundle of 3.

C#: 3 books in 1 is great for people looking to improve their job prospects and careers, developers wanting to excel in their programming skills, build robust and secure applications - even if they have no prior coding knowledge!

This guide aims to make it simple for you to begin your journey, regardless of your skills or expertise. Each chapter of this book builds on the previous chapters in an easy step-by-step approach.

1. You will study theory and how to put it into practice RIGHT NOW.

2. You will not only find a simple instruction manual that doesn’t just concentrate on theory and boring explanations, but also a dynamic and interactive GUIDE that offers solid practical experience as well.

3. All the essential tools and best strategies to learn C# for complete beginners + advanced knowledge for those with more experience.

With 3 books in 1 - The Ultimate Beginner, Intermediate & Advanced Guides to Master C# Programming Quickly with No Experience, you will discover:

C# - The Ultimate Beginners Guide To Learn C# Programming Step-by-Step:

  • An introduction to the C# language
  • The basic concepts and principles of writing computer programs
  • Understanding data types & variables
  • How to work with variables
  • The different data types supported by C#
  • Understand operators, expressions & when to use them on data
  • Understanding the console input & output
  • Definition of classes & its implementation
  • Working with text files
  • ...


C# - The Ultimate Intermediate Guide To Learn C# Programming Step-By-Step:

  • How C# was created and where it comes from
  • Advanced decision statements and flow control
  • The many functions available
  • Garbage collecting
  • What Asynchronous Programming is and what it does
  • ...


C# - The Ultimate Advanced Guide To Learn SQL Programming Step-by-Step:

  • Advanced C# language features
  • building class libraries
  • Type reflection and late binding
  • Attribute-based programming cil and dynamic assemblies
  • Windows presentation fondation
  • ASP .NET
  • .NET CORE

And much, much more...

With this practical and in-depth 3 books in 1, start writing your own programs quickly and efficiently and increase your performance.

If you want to access the best knowledge on C# and learn well & fast, then you need to start this guide today!

You can buy the book here.


12. C# in Depth: Fourth Edition 4th Edition 

by Jon Skeet (Author) 

Effective techniques and experienced insights to maximize your C# 6 and 7 programming skills

Key Features

Written by C# legend and top StackOverflow contributor Jon Skeet
Unlock the new features of C# 6 and 7
Insights on the future of the C# language
Master asynchronous functions, interpolated strings, tuples, and more

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

”An excellent overview of C# with helpful and realistic examples that make learning the newest features of C# easy.” —Meredith Godar


About The Book
C# is the foundation of .NET development. New features added in C# 6 and 7 make it easier to take on big data applications, cloud-centric web development, and cross-platform software using .NET Core. Packed with deep insight from C# guru Jon Skeet, this book takes you deep into concepts and features other C# books ignore.

C# in Depth, Fourth Edition is an authoritative and engaging guide that reveals the full potential of the language, including the new features of C# 6 and 7. It combines deep dives into the C# language with practical techniques for enterprise development, web applications, and systems programming. As you absorb the wisdom and techniques in this book, you’ll write better code, and become an exceptional troubleshooter and problem solver.

What You Will Learn

Comprehensive guidance on the new features of C# 6 and 7
Important legacies and greatest hits of C# 2–5
Expression-bodied members
Extended pass-by-reference functionality
Writing asynchronous C# code
String interpolation
Composition with tuples
Decomposition and pattern matching

This Book Is Written For
For intermediate C# developers. 

About The Author
Jon Skeet is a senior software engineer at Google. He studied mathematics and computer science at Cambridge, is a recognized authority in Java and C#, and maintains the position of top contributor to Stack Overflow.

Table of Contents

1. Survival of the sharpest
2. C# 2
3. C# 3: LINQ and everything that comes with it
4. C# 4: Improving interoperability
5. Writing asynchronous code
6. Async implementation
7. C# 5 bonus features
8. Super-sleek properties and expression-bodied members
9. Stringy features
10. A smörgåsbord of features for concise code
11. Composition using tuples
12. Deconstruction and pattern matching
13. Improving efficiency with more pass by reference
14. Concise code in C# 7
15. C# 8 and beyond

PART 1 C# IN CONTEXT

PART 2 C# 2–5

PART 3 C# 6

PART 4 C# 7 AND BEYOND

You can buy the book here.


13. Web Development with Blazor: A practical guide to start building interactive UIs with C# 11 and .NET 7, 2nd Edition 

by Jimmy Engstrom (Author), Jeff Fritz (Foreword) 

Develop modern web UIs with Blazor Server and Blazor WebAssembly

Purchase of the print or Kindle book includes a free eBook in PDF format.

Key Features

  • Create a production-ready Blazor application from start to finish
  • Learn Blazor fundamentals, gain actionable insights, and discover best practices
  • Find out how, when, and why to use Blazor Server and Blazor WebAssembly, as well as Blazor Hybrid

Book Description

Blazor is an essential tool if you want to build interactive web apps without JavaScript, but it has a learning curve. Updated with the latest code in .NET 7 and C# 11 and written by someone who adopted Blazor early, this book will help you overcome the challenges associated with being a beginner with Blazor and teach you the best coding practices.

You'll start by learning how to leverage the power of Blazor and exploring the full capabilities of both Blazor Server and Blazor WebAssembly. Then you'll move on to the practical part, centered around a sample project – a blog engine. You'll apply all your newfound knowledge about creating Blazor projects, the inner workings of Razor syntax, validating forms, and creating your own components.

This new edition also looks at source generators, dives deeper into Blazor WebAssembly with ahead-of-time, and includes a dedicated new chapter demonstrating how to move components of an existing JavaScript (Angular, React) or MVC-based website to Blazor or combine the two. You'll also see how to use Blazor (Hybrid) together with .NET MAUI to create cross-platform desktop and mobile applications.

When you reach the end of this book, you'll have the confidence you need to create and deploy production-ready Blazor applications, and you'll have a big-picture view of the Blazor landscape.

What you will learn

  • Understand the different technologies that can be used with Blazor, such as Blazor Server, Blazor WebAssembly, and Blazor Hybrid
  • Find out how to build simple and advanced Blazor components
  • Explore the differences between Blazor Server and Blazor WebAssembly projects
  • Discover how Minimal APIs work and build your own API
  • Explore existing JavaScript libraries in Blazor and JavaScript interoperability
  • Learn techniques to debug your Blazor Server and Blazor WebAssembly applications
  • Test Blazor components using bUnit

Who this book is for

This book is for .NET web developers and software developers who want to use their existing C# skills to build interactive SPA applications running either inside the web browser using Blazor WebAssembly, or on the server using Blazor Server.

You'll need intermediate-level web-development skills, basic knowledge of C#, and prior exposure to .NET web development before you get started; the book will guide you through the rest.

Table of Contents

  1. Hello Blazor
  2. Creating Your First Blazor App
  3. Managing State - Part 1
  4. Understanding Basic Blazor Components
  5. Creating Advanced Blazor Components
  6. Building Forms with Validation
  7. Creating an API
  8. Authentication and Authorization
  9. Sharing Code and Resources
  10. JavaScript Interop
  11. Managing State Part 2
  12. Debugging the Code
  13. Testing
  14. Deploy to Production
  15. Moving from, or Combining, an Existing Site
  16. Going Deeper into WebAssembly
  17. Examining Source Generators
  18. Visiting .NET MAUI
  19. Where to Go from Here

You can buy the book here.


14. C# 10 Pocket Reference: Instant Help for C# 10 Programmers 1st Edition 

by Joseph Albahari (Author), Ben Albahari (Author) 

Looking for quick answers for using C# 10? This tightly focused and practical guide tells you exactly what you need to know without long intros or bloated samples. Succinct and easy to browse, this pocket reference is an ideal quick source of information. If you know Java, C++, or an earlier C# version, this guide will help you get rapidly up to speed.

All programs and code snippets are available as interactive samples in LINQPad. You can edit these samples and instantly see the results without needing to set up projects in Visual Studio. Written by the authors of C# 9.0 in a Nutshell, this pocket reference covers:

  • C# fundamentals and features new to C# 10
  • Advanced topics like operator overloading, type constraints, nullable types, operator lifting, closures, patterns, and asynchronous functions
  • LINQ: sequences, lazy execution, standard query operators, and query expressions
  • Unsafe code and pointers, custom attributes, preprocessor directives, and XML documentation

You can buy the book here.


15. Game Programming with Unity and C#: A Complete Beginner’s Guide 2nd ed. Edition 

by Casey Hardman (Author) 

Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming.

Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you’ve learned until they stick.

Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you’ve completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice.

What You Will Learn

  • Understand the fundamentals of object-oriented computer programming and the C# programming language
  • Leverage the features of Unity to implement game mechanics with reusable, clean, and elegant code
  • Design and implement your own mechanics and independently solve problems as they arise

Who Is This Book For

Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.

You can buy the book here.

#csharp #book 

15 Best C# Books for Beginners and Experts
2.10 GEEK