How to Create an Image Zoom with HTML, CSS and JavaScript

Learn how to create an image zoom with HTML, CSS and JavaScript. Learn to implement an immersive image zoom feature using HTML, CSS, and JavaScript for an engaging user experience.

Create an Image Zoom

Step 1) Add HTML:

Example

<div class="img-zoom-container">
  <img id="myimage" src="img_girl.jpg" width="300" height="240" alt="Girl">
  <div id="myresult" class="img-zoom-result"></div>
</div>

Step 2) Add CSS:

The container must have a "relative" positioning.

Example

* {box-sizing: border-box;}

.img-zoom-container {
  position: relative;
}

.img-zoom-lens {
  position: absolute;
  border: 1px solid #d4d4d4;
  /*set the size of the lens:*/
  width: 40px;
  height: 40px;
}

.img-zoom-result {
  border: 1px solid #d4d4d4;
  /*set the size of the result div:*/
  width: 300px;
  height: 300px;
}

Step 3) Add JavaScript:

Example

function imageZoom(imgID, resultID) {
  var img, lens, result, cx, cy;
  img = document.getElementById(imgID);
  result = document.getElementById(resultID);
  /* Create lens: */
  lens = document.createElement("DIV");
  lens.setAttribute("class", "img-zoom-lens");
  /* Insert lens: */
  img.parentElement.insertBefore(lens, img);
  /* Calculate the ratio between result DIV and lens: */
  cx = result.offsetWidth / lens.offsetWidth;
  cy = result.offsetHeight / lens.offsetHeight;
  /* Set background properties for the result DIV */
  result.style.backgroundImage = "url('" + img.src + "')";
  result.style.backgroundSize = (img.width * cx) + "px " + (img.height * cy) + "px";
  /* Execute a function when someone moves the cursor over the image, or the lens: */
  lens.addEventListener("mousemove", moveLens);
  img.addEventListener("mousemove", moveLens);
  /* And also for touch screens: */
  lens.addEventListener("touchmove", moveLens);
  img.addEventListener("touchmove", moveLens);
  function moveLens(e) {
    var pos, x, y;
    /* Prevent any other actions that may occur when moving over the image */
    e.preventDefault();
    /* Get the cursor's x and y positions: */
    pos = getCursorPos(e);
    /* Calculate the position of the lens: */
    x = pos.x - (lens.offsetWidth / 2);
    y = pos.y - (lens.offsetHeight / 2);
    /* Prevent the lens from being positioned outside the image: */
    if (x > img.width - lens.offsetWidth) {x = img.width - lens.offsetWidth;}
    if (x < 0) {x = 0;}
    if (y > img.height - lens.offsetHeight) {y = img.height - lens.offsetHeight;}
    if (y < 0) {y = 0;}
    /* Set the position of the lens: */
    lens.style.left = x + "px";
    lens.style.top = y + "px";
    /* Display what the lens "sees": */
    result.style.backgroundPosition = "-" + (x * cx) + "px -" + (y * cy) + "px";
  }
  function getCursorPos(e) {
    var a, x = 0, y = 0;
    e = e || window.event;
    /* Get the x and y positions of the image: */
    a = img.getBoundingClientRect();
    /* Calculate the cursor's x and y coordinates, relative to the image: */
    x = e.pageX - a.left;
    y = e.pageY - a.top;
    /* Consider any page scrolling: */
    x = x - window.pageXOffset;
    y = y - window.pageYOffset;
    return {x : x, y : y};
  }
}

Step 4) Initiate the Zoom Effect:

Example

<script>
imageZoom("myimage", "myresult"); 
</script>

#css #html #javascript

How to Create an Image Zoom with HTML, CSS and JavaScript
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