In this project we’ll be using Three.js to write our own particle system from scratch. I’ll step through the basics of getting some simple particles on screen, before moving on to animating parameters over particle lifetimes and building out an example system. The point here is to give you an understanding of the basic building blocks, so that you can use that to build out a more complex system.
What we’ll cover:
Source: https://github.com/simondevyoutube/Th…
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#javascript