The year is 2142. You have just woken up after being cryogenically frozen for over 100 years. You’re in Berlin. Who are you? Or, rather, who were you? You were a game developer, remember? The brain fog is clearing and you really want to brush your teeth, your mouth is dry and your breath is stale. You swallow that tiny bit of century-old pizza that was stuck in your teeth.

You seem to be in some metropolitan offices, you see this logo everywhere:

You look outside the window and nature seems to have reclaimed much of the city. Vines and tree roots have grown and cracked through buildings. An industrial-green symbiotic hybrid of architectural structures. Elk run wild through the low-hanging mist. You feel simultaneously at home and completely lost, abandoned, but liberated.

And here, we briefly break the fourth wall to orientate you. You must still be pretty sleepy after all that time sleeping in the fridge. That midnight snack turned into a very long nap, didn’t it?

Inspired by how well Klang Games have set the scene with backstory and lore for ‘SEED’, their (in-development) epic-looking Massively Multiplayer Online (MMO) simulation game, I thought I would emulate their proposition of leaving Earth to go to Avesta, the planet scheduled for colonisation.

#artificial-intelligence #ai #machine-learning #game-development #video-game-development #unity #learn-machine-learning

'Seed' by Klang Games: Part 1 of The Game AI Series
1.20 GEEK