2D Physics in Unity have been updated with Unity 2020.1 Beta, and I wanted to make a video covering how to make Chains and Ropes to hang from and climb on!
Even though the player is seeing the game as a 2D game, everything still works in 3D. So the rope might move along the z-Axis into the back- or foreground, an the player character will seem to walk through it.
To restrict the rope i used a simple script. Attach it to every segment. It might be bad for performance, so you might want to be able to deactivate the rope when the player is too far away. Figure out what suits your needs best.
#unity #2d #physics