In the beginning, we will need an audio file in our project to play. You can copy/paste any file you like, just don’t forget to add this file to your **assets** in **pubspec.yaml** file after **flutter** :

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Now, we can start adding code for our asset player code.


Our first step would be adding **audioplayers**dependency to our Flutter project:

  audioplayers: ^0.15.1

Next, we need to import it…

import 'package:audioplayers/audioplayers.dart';

For handling audio files that are stored locally in our App we will need to import **audio_cache.dart** from the **audioplayers** package:

import 'package:audioplayers/audio_cache.dart';

#assets #audio #players #flutter

How to Create an Asset Audio Player in Flutter
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