In the beginning, we will need an audio file in our project to play. You can copy/paste any file you like, just don’t forget to add this file to your **assets**
in **pubspec.yaml**
file after **flutter**
:
Now, we can start adding code for our asset player code.
Our first step would be adding **audioplayers**
dependency to our Flutter project:
dependencies:
audioplayers: ^0.15.1
Next, we need to import it…
import 'package:audioplayers/audioplayers.dart';
For handling audio files that are stored locally in our App we will need to import **audio_cache.dart**
from the **audioplayers**
package:
import 'package:audioplayers/audio_cache.dart';
#assets #audio #players #flutter