This post is part 1 of a two-part series about how organizations use Azure Cosmos DB to meet real world needs and the difference it’s making to them. In part 1, we explore the challenges that led service developers for Minecraft Earth to choose Azure Cosmos DB and how they’re using it to capture almost every action taken by every player around the globe—with ultra-low latency. In part 2, we examine the solution’s workload and how Minecraft Earth service developers have benefited from building it on Azure Cosmos DB.

Extending the world of Minecraft into our real world
You’ve probably heard of the game Minecraft, even if you haven’t played it yourself. It’s the best-selling video game of all time, having sold more than 176 million copies since 2011. Today, Minecraft has more than 112 million monthly players, who can discover and collect raw materials, craft tools, and build structures or earthworks in the game’s immersive, procedurally generated 3D world. Depending on game mode, players can also fight computer-controlled foes and cooperate with—or compete against—other players.

#data science

Minecraft Earth and Azure Cosmos DB part 1: Extending Minecraft into our real world
1.05 GEEK