Developers at MongoDB built a multiplayer game where you and your friends are rabbits running away from a bear, and the last one alive wins. Using alpha versions of Unity and Realm Sync Unity SDK, Bear Run leverages Realm Sync to handle event-driven in-game updates.

“You don’t have to run faster than the bear to get away. You just have to run faster than the guy next to you.”

― Jim Butcher

#unity #mongodb #game-development

Building an Event-driven Multiplayer Game with Unity, Photon Unity Networking, and Realm Sync
2.10 GEEK