using UnityEngine;
using System.Collections;

public class VariablesAndFunctions : MonoBehaviour
{
int myInt = 5;

void Start ()
{
    myInt = MultiplyByTwo(myInt);
    Debug.Log (myInt);
}


int MultiplyByTwo (int number)
{
    int ret;
    ret = number * 2;
    return ret;
}

}

#function

C# Variables And Functions in Unity! - Beginner Scripting Tutorial
1.25 GEEK