As a fun side project, I have implemented a simple chess AI using JavaScript. You can find the full source code for this tutorial in my GitHub repository.
Chess is a great game. It’s even better if you’re good at it. Regrettably, I’ve never taken the time to learn chess strategy, so I decided to rely on the power of computation and game theory instead! As a fun side project, I have implemented a simple chess AI using JavaScript.
You can find the full source code for this tutorial in my GitHub repository.
The final product is playable here.
You should know basic programming and the general concept of a tree data structure. Everything else will be covered as part of this tutorial.
The two main algorithms involved are the minimax algorithm and alpha-beta pruning. These will be explained in-depth later on, and should be relatively simple to grasp if you have experience in programming.
Getting the GUI and game mechanics out of the way. This allows us to direct our focus towards only the most fascinating aspect of the application: the decision-making (AI) part! For this, we will be using external libraries:
With these libraries, you should be able to create a working chess game by following the examples (5000 through 5005 in particular) on the chessboard.js website.
You should know basic programming and the general concept of a tree data structure. Everything else will be covered as part of this tutorial.
The two main algorithms involved are the minimax algorithm and alpha-beta pruning. These will be explained in-depth later on, and should be relatively simple to grasp if you have experience in programming.
Getting the GUI and game mechanics out of the way. This allows us to direct our focus towards only the most fascinating aspect of the application: the decision-making (AI) part! For this, we will be using external libraries:
With these libraries, you should be able to create a working chess game by following the examples (5000 through 5005 in particular) on the chessboard.js website.
#javascript #games #ai