pygline a python and opengl game engine
This package provides a light weight and fast game engine developed specifically for rapid game design and protyping. This project was created by ColinTF and it is currently in the developement phase and now released have been made.
My personal goal is to make game development easier and more accessible.
pip install PyOpenGL PyOpenGL_accelerate
pip install [the name .whl file]
pip install glfw
pip install numpy
The docs are the website hosted here. Please be patient as the docs may not be always update the package while under development.
Originally the project was to be a light weight wrapper for pygame. However it was decided to be expanded. Later, during testing, pygame was realized to not fit the needs of the new goals. For example, simple rotations of a square with pygame were very slow and intensive.
License: MIT license