I'm making a voxel engine with RUST! (the programming language...)
I originally was making my voxel game with Unity, but my love for the Rust programming language caused me to see if it's viable to swap over to that.
My voxel engine is now REALLY FAST! I've optimzied it over a month, and I'm going all in on Rust.
EGUI:
Demo: https://emilk.github.io/egui/index.html

Library: https://github.com/emilk/egui

Graphics rendering api: https://wgpu.rs/
Multithreading: https://github.com/zesterer/lagoon
Benchmarking: https://github.com/bheisler/criterion.rs
Profiling: https://crates.io/crates/profiling, using Optick feature

The tutorial I followed to learn wgpu:
https://sotrh.github.io/learn-wgpu/

#rust #unity 

Going all in on my Rust Voxel Engine
7.35 GEEK