This software engineering test project involves developing an Android game in Unity, focusing on implementing SOLID principles. The game showcases single responsibility, open/closed, Liskov substitution, interface segregation, and dependency inversion principles for a robust and maintainable codebase. Through this project, the student demonstrates proficiency in Unity, Android game development, and mastery of SOLID principles in software engineering.
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Author: MicheleMarax
Official Github: https://github.com/MicheleMarax/Project-Save-The-Planet
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